
A scary noise in the night has spooked your poor rabbits, and now all 100 of them have scattered across the valley! Run, climb, jump, and call out commands to your darling bunnies to bring them home to safety in this short n' sweet puzzle platformer — but make sure to be home before dark.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
a puzzle platformer that actually has "puzzle" and "platformer", neat! watch the glitched runs of this game, it's mental
有点银河城感觉的抓兔子,挺不错 不过有可能错过收集物品
A delightful rabbit riddled experience. Lots of good timing based puzzles and 100 (or more?) adorable bb bnuuys. Totally recommend it if you're looking for something to relax with and explore. The rabbits want to go home, but they are full of love and can push through because they know you are there for them! Bun /10
I'm only maybe a fifth of the way through(?), but I'm enjoying this so far - it's a competent puzzle platformer with nice visuals and music (though the looping in the first area was starting to get old by the time I finished it). My main complaint is that the controls are... awkward? On keyboard, anyways. I haven't tried with a controller yet. Definitely worth it if you like puzzle platformers imo, but I would plug in a controller. The bunnies are cute and the mechanics are enjoyable while not overstaying their welcome
Cute, fun little puzzle platformer. Takes about 5-6 hours if you're grabbing all the rabbits and palettes that you can get in a single run. There's some extra challenge stuff on replays for doing things like a minimal run, but you get most of the gameplay out of it in just one run. Level design is pretty good, and the puzzles are clever and take some thought, without being overly burdensome. Most rabbit puzzles are limited to one screen, but palettes can sometimes require multiple screens and better map awareness to figure out how to get to them. The pacing is good, even when you're trying to get everything and having to go a bit out of your way for some things. Soundtrack is pleasant, art is cute, and controls are responsive enough for what it is. A minor design issue is that the "Afterimage" palette isn't clear how to get, due to bad art messaging on a hidden door, and I had to look up a guide for where it was. Another minor issue with another palette is "Darkness", which is hidden in some trees in a dumb location, that again required a guide to find. A few technical issues, notably that achievements are recorded in-game, but not in Steam. Also a crash when re-assigning the B button on controller setup, seemingly related to it also being the 'cancel' button, and the UI gets in some weird state looking up an invalid texture or something. Overall, a fun distraction for a reasonable amount of time at a decent price.
I love rabbits. I've had two; one died from old age, the other got taken from me early due to an illness. They opened my heart to a true understanding how little we differ from our animal friends. So seeing a game where you save the cute little softs I thought: I need to check it out! I just hope that it ends up being good... And it's not just good - it's excellent. It's one of those games that is hard to put down, although there were two moments that were a little annoying... but otherwise I'd go as far as compare this game's general feel to one of my all-time favourites, Super Mario Odyssey. Not the travelling part, mind, but the collectathon aspect and how fun it is to explore the areas, find bunnies and solve little puzzles to save them. Since leaving even one rabbit would be a crime against [strike]humanity[/strike] bunnydom, I've collected them all - and it took me roughly 5 hours to do so. Now, if you think that I'm only praising this game because it has rabbits, think again. My patience for bad games has grown very thin over the years; if anything, seeing a game lure me with cute stuff only to turn out bad is a particularly fury-inducing experience for me. For one thing, it's not a Metroidvania, it's a "Willylike" - open area platformer where you [i]don't[/i] get new powers. You have a very specific set of tools: jump over two tile hole, jump over three tile hole, run, and climb. This makes movement often feel like a puzzle, and I'm all for it. But where this puzzle aspect really shines is when you're dealing with your rabbits. At the most basic, you can tell your rabbits to move and stop, controlling the direction by talking to them from different sides. You need to lead them to a hollow tree stump to save them - but you can't pick them up, bunnies don't like being picked up. That might not seem like much, but then the game comes up with crazy ways to spice things up. I'll give you a few examples. At first you encounter rabbits with headphones - they won't hear your commands, so to save them you need to manipulate the environment to lead them to safety. Then you get bunnies with a ribbon - they have more abilities available, such as jumping further, pulling levers, doing tricks. Then you have bunnies which are scared or fussy; they won't listen until you calm them down. And then you have special rabbits, such as water rabbits or flying ones... and that's just the beginning. Saving individual bunnies never is completely trivial, but also never so hard that you can't find a solution if you actually look. That's one of the reason why I liked this game so much - perfect level of difficulty. Another reason is the general atmosphere of the game. See, it's a bit of a stealth horror. There's some dark stuff going on - that's why your rabbits are gone in the first place. I won't write too much about it as it could be a bit spoilery, but let's just say that the game nonchalantly asks you some interesting questions which might or might not have simple answers. But I have my own interpretation of things and am quite happy with it. Now for the complaints. There was one moment when I couldn't see where the final rabbits were - but luckily there's a helpful map, and a closer look helped me find the way. And another moment: the final section of the game, the "boss" level for the lack of better word, was a little too long for my liking. But I really wanted to get back to my fluffy friends, so I powered through that section. In conclusion, I think the game's really good. Fun, just the right amount of challenging, and with some delicious darkness added to the mix. What's not to love? [url=https://store.steampowered.com/curator/42922988]Curator page[/url]
Charming little game, fun to play through, not too challenging or too easy. Good to grab if you want some light puzzling, and some interesting mechanics! Beware that you will have a strong desire to pet bunnies after playing though.
This game is brimming with love, whether it be for Indie Games, Platformers, Bunnies or just all three. I played this with my nephew and I couldn'tve had a better time, I hope this game gets its desserts it truly deserves it. Leaving this review for the algorithm.
A nice little platformer/metroidvania game. No combat, just some nice, relaxing puzzle platforming.
just a nice, cute little puzzle platformer
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