
Little Darling makes a wish at the place where all the wishes come true. Then her journey begins. She has to fight against the monsters with the power of light.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Stats
Languages: English
Engagement
Reviews
⠀
Kids may find bosses a bit hard but still good game passed a bit of time on a dreary day fun to play
This game is pretty nice for a free game, tho there's definitly room for improovement. Adding some more depth to the gameplay would be nice, as it is mainly holding a button trough all of it. The visuals and the usage of child-like drawings are a very creative idea. My main issue is that it feels more like a demo/pitch than a full game, but for a free release, this is good. Nice job to everyone involved :]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 34 reviews with recorded playtime.
Free depression
Küçük Sevgilim, tüm dileklerin gerçekleştiği yerde bir dilek tutar. Daha sonra yolculuğu başlıyor. Işığın gücüyle canavarlara karşı savaşmak zorunda.
This game makes for a fun short little distraction but has its flaws. Story: The game presents a short story, which is told in a pretty interesting way. Much of it is shown through drawings, which differ depending on items chosen. This makes it worth going back. I would be interested in seeing the ending expanded, as it is a bit abrupt, but for now it is well enough done. The story is slightly held back, however, by some choppy English. I would guess that English is not the developer’s first language, which has led to some sentences being written in quite odd and inaccurate ways. Art: Art by far is this game’s strongest point. The use of pixel graphics alongside child drawings gives this a great aesthetic that fits perfectly in with the story. Gameplay: The gameplay is by far has the most issues. First, there are no invincibility frames. This means, despite having three hearts, you can be instant killed in the final boss due to being hit simultaneously by multiple projectiles. Second, certain abilities are far better than others. The large bullet, for instance, is so much weaker than the other two that I restarted my playthrough just to switch, since bosses were dying agonizingly slowly. Third, despite the game encouraging multiple playthroughs with its design, it requires you to go through the introduction every time. While it is not overly long, an option to start from the first door would make repeat playthroughs a lot better. Finally, as it stands now, many doors simply do not lead to anything, instead requiring a repeat of the current room if you select them. While these may be added in a later patch, as it stands now, this makes it so there are far fewer options than it looks. Otherwise, it is a pretty fun action game. With a little bit of polish, this could be a fantastic game, but as things stand, it is only okay. I would give it a (6/10).
Rating: 8/10 I like games that are short enough to leave an impact on you and send a message to the player. The games i am talking about are usually easy and take your hand which is fine. This game is that. The gameplay is simple and enemy patterns and boss patterns are easy to understand and master quickly. Everything felt good about the game. Movement was good,shooting was done really well. And it just creates this smaller space where you enjoy what the game throws at you and see how the story progresses. Story being told in child drawings really elevates the story telling and makes it special in a way. Dunno but it's hard to convey that feeling of child innocence of not being aware what's going on around you which i felt many times. This game is short and free so i recommend it. It's not the hardest game in the world but it's done really well and put together in a good way,that managed to do a good focus on gameplay and story telling at the same time staying compact and being it's own little gem that has it's charm as long as the game lasts which i liked. An easy recommendation from me.
This is a rather simple game, one that the initial impression would probably make you wonder why you actually clicked on the page. But you know what? It's rather entertaining in it's sub 20 minute existence. Maybe it's the story of a child trying to find her mother, or maybe it's the trip through Hell, but the game captivates you and pulls you into it's bullet shooting frenzy of more questions than answers.
yeh, it's petty short. it's free though and what little bit of action that is here does feel pretty good for what it is, although I think the player sprite is a bit over-sized. not sure if the story is something profound that my brain just didn't grasp or if it's just a cool twist at the end. Either way, i'd play more of it if there were more.
I like the concept, but the execution feels really poor. The roguelike content is very minimal and lacking, the story is very poorly developed, and it ends stupidly abruptly. I got my minutes of entertainment out of it, but I find there are much better games out there that you can find to spend your time on, instead of a game of this quality. Nonetheless, it is free, so you don't have much to lose.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |