
An otome-fantasy visual novel. Play as Alto, a fearless knight, and enter a world of magic and myths with secrets waiting for you to unveil.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Alright to be honest I wasn't 100% into the game at first and I ended up getting a bad ending for one of the characters, which made me feel bad so I went back and tried again, and from then on I was hooked. I played through again and again to get all the endings, and also to get all that sweet sweet lore! I genuinely loved the amount of thought put into the world of the story, and each run gave new information to add to the list. So I can say, if you aren't super into it at first definitely still give it a chance and I hope you end up enjoying it as much as I did! Also, Kisha is bae <3 What a sweetheart
En résumé, Of Frost and Flowers est un roman graphique romanesque et fantaisiste, ils nous racontent que dans le monde primitif de Gaia, la capacité à utiliser la magie est déterminée à la naissance, ce qui crée un fossé entre les utilisateurs de magie et les autres. Malgré ce fossé, une organisation a vu le jour dans le but de rendre la magie accessible à tous : le projet Crysmalia. L'histoire commence avec Alto, une artisane qui a rejoint les Chevaliers de Zethania pour rechercher son ami d'enfance disparut. En les rejoignant, Alto est tombée sur un secret qu'elle n'aurait pas dû connaître, et sa vie est désormais en jeu... Ce fut une lecture agréable ! Les trois sont formidables, mais j'ai fini par avoir un faible pour Alto, qui est particulièrement mignonne tant au niveau de la personnalité que du design. Vous recevrez 13 succès +/- facilement. Je recommande ce roman visuel, qui est entièrement gratuit pour le plaisir d'une bonne lecture (malheureusement en anglais seulement). Amicalement, Le pasteur .
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Hours played at review time, across 40 reviews with recorded playtime.
This game was something else. I waited to post this review until after I had viewed all the game's content, and made sure I unlocked every achievement. It's the reason I have 8.6 hours on my account. Now then, to start: I have always loved otome games and visual novels, and I believe this game intertwines the two seamlessly, creating a boundless story of danger, surprises, mild violence, and chaos. It really is a masterfully crafted game, I just only wish there was more content. Alto sounds a lot like me. Not only is she a young adult, but she was very tomboyish as a kid, and got in fights a lot. She was more often seen as a boy than a girl, which happened a lot to me when I was young too. She [spoiler]doesn't realize she's being hit on in Al'Sharah in Kisha's route[/spoiler], and is overall just very clumsy. I wish some of these didn't resonate so well with me, but they do. In addition, my username is often truncated to just "alto," which doesn't help matters. (It was a username I chose long ago, before I knew this game existed) Aside from that, out of all [spoiler]5[/spoiler] routes, I would have to say I liked [spoiler]Sol's[/spoiler] the best. Sure, the childhood friend trope is overused and honestly not that exciting, but certain game events, like [spoiler]them playfully teasing each other and the water fight at the en [/spoiler] really made me remember my own childhood and the happy memories associated with it. [spoiler]My 18th birthday party also ended in some sort of a water fight, so that scene especially brought out some emotions.[/spoiler] I can understand why this game may not be received positively by some individuals. The game's content can be lacking, the CG art style is definitely far from the best I've seen, and some of the routes are really easy to follow, and surprises can be seen from miles away. However, despite these mild problems, I found myself thoroughly invested in the game, waiting to see what happened next. I thank the developers for not only creating this masterpiece, but also making it free to play. I enjoyed finding a protagonist that I could easily imprint myself onto, and I would thoroughly recommend this game to anyone who comes across it. Updated to edit spoiler tags, as I have never used them before.
Good game to waste your evening on 6 / 10 The story is quite interesting, but the narrative is overblown: I swear I can comprise most of it in mere sentences without loosing anything significant The art is of various quality: some CGs made me cry tears of blood, for instance The logic is solid: the link between choices and consequences is rather obvious I don't like wining though, and other elements of narrative. So, I skipped most of it. By the end my had truly got tired 0-0 Nevertheless, I haven't missed anything of importance in the process. So, I stand my point regarding the overblown narrative.
É um jogo divertido, acho que vale a pena jogar, alem de ser de graça tem uma historia interessante e bons personagens, embora em alguns momentos eu tenha achado um pouco apressado. (suponho que eu sempre ache que os jogos tem potencial para serem maiores) Gosto bastante da arte tambem, então se voce esta na duvida se joga ou não, de um chance para a historia.
cool
The game wasn't bad necessarily per se, but it wasn't anything special. I feel bad giving it a thumbs down; I wish there was a thumbs sideway button or something. Though there is nothing wrong with using free assets to make a game, which the backgrounds and characters were according to the credits. But the assets felt very lazily chosen, making for a very inconsistent art style that was very distracting. Some backgrounds were incredibly detailed while others were heavily stylized paintings. The characters were jarring, because in this sea port scene with middle-eastern style architecture had a kitsune man telling fortunes or something. Also a man who looked suspiciously like Joker from Persona 5 was there??? It looked like the only original art was the CGs, which weren't terrible but also weren't that visually stunning. I am not the best artist myself and if I tried to draw those CGs it would probably end up a similar quality but I feel like commissioning a professional artist would have been the better option. The writing needed improvement. As a writer myself I understand that we become better at the craft every day. If the writer were to make this game now, 3 years later, I'm sure the quality would be vastly improved. That said, the story was rushed. The main character falls in love with the love interest in just a couple of days. On top of that, the characters didn't really go through any growth. They felt flat: the quirky protagonist, the childhood friend, the tsundere, and the aloof one (who gets captured not long into the story and you don't reunite with him until the very end). None of the characters had any major flaws that they learn to change over the course of the journey. Despite what I've said, I didn't hate the game. It was still a nice way to fill my downtime and had a semi-interesting concept. I just wish that the artstyle was consistent and the writing was more that surface-level. I hope the writer of the game continues to write. They have good ideas and, with practice, they can learn to execute them more effectively.
Игра 'Of Frost and Flowers' – это трогательная и атмосферная визуальная новелла, которая оставляет после себя приятное ощущение тепла, несмотря на зимний сеттинг. История о взаимоотношениях двух совершенно разных девушек, Айрис, обладающей невероятной силой, и Мари, хрупкой и любознательной, цепляет с первых минут. Визуальная составляющая выполнена в приятном, мягком стиле, идеально передающем ощущение сказки. Музыкальное сопровождение ненавязчивое и гармонично дополняет атмосферу происходящего. Сюжет, хоть и не отличается особой сложностью, подкупает своей искренностью и вниманием к деталям. Он легко читается и оставляет после себя приятное чувство удовлетворения. Персонажи хорошо проработаны, им сопереживаешь и веришь в их чувства. Игра идеально подходит для тех, кто ищет короткую, но запоминающуюся историю о дружбе, самопознании и принятии себя. Рекомендую всем любителям визуальных новелл и просто тем, кто хочет провести приятный вечер.
目前只通KISHA線。本路線前期進展慢熱,主線有內容簡單的陰謀和戰鬥情節,對女主角的心情有細緻的描寫。 一開始二選一後就不能轉跑道啦!女主角是個頗CUTE的女漢子,雖然CG圖人物走樣,但平時大部份時間都是看立繪所以沒關係的。 跑完這路線小小的問題是…一開始[spoiler]女主角不是很急切要公佈陰謀也因此被判死刑,怎麼直到結局她好像失憶了完全忘記要向世人揭發重要的陰謀呢??還有想吐槽在這路線女主角的童年玩伴SOL被得知平安無事後,女主角一個招呼都不去打一下就去和新歡跑掉過著幸福快樂的日子 ̄▽ ̄||||| 然後女主角決意和KISHA共遊世界,但前面又和另一童年好友做了將來在故鄉再次見面的約定,你現在要出去環遊世界怎麼在故鄉再次見面呢(汗)[spoiler] 總之KISHA線的故事算完整,這個輕鬆的小品AVG用來練習英文閱讀不錯的
Приключенческая игра с элементами квеста в фэнтезийном мире, где переплетаются мотивы зимы и природы: игрок исследует заснеженные и цветущие локации, решает головоломки и раскрывает древнюю тайну через взаимодействие с окружением. Плюсы: живописные контрасты — эффектное сочетание морозных пейзажей и цветущих участков создаёт запоминающиеся визуальные образы; атмосферный саундтрек — музыка подчёркивает смену сезонов и настроение локаций, усиливая погружение в мир; осмысленные головоломки — задачи связаны с сезонными изменениями (заморозка, пробуждение растений), органично вписаны в сюжет. Минусы: медленные переходы между зонами — загрузка локаций иногда занимает заметное время, нарушая темп игры; нехватка подсказок — в сложных головоломках не хватает намёков, из‑за чего игрок может надолго застрять на одном месте; ограниченная боевая система — столкновения с противниками сводятся к простым механикам, не предлагая тактического разнообразия. Итог: понравится поклонникам атмосферных приключений и визуальной поэзии — впечатляет контрастными пейзажами, гармоничным саундтреком и сезонными головоломками, но может разочаровать задержками при переходе между локациями, недостатком подсказок и упрощённой боевой механикой.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $53.4K | 87 | 85% | $16.99 | |
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| $36.8K | 83 | 99% | $11.99 | |
| $6.3K | 16 | 75% | $10.99 | |
| $3.6K | 17 | 76% | $10.99 |