
Obscurefiend is a first person horror shooting game developed using Unreal Engine 5. realistic visual effects, smooth game controls, and intense battles with terrifying monsters.
Modeled estimate, not a reported figure. How we estimate →
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About
Obscurefiend: Step into a dark and terrifying world in this shooter-horror game, where clever puzzle-solving is key to survival. Play as the protagonist struggling to survive against unseen evils lurking in the shadows, while uncovering the sinister secrets hidden within a place no one dares to explore.
You'll need both combat skills and sharp intellect to solve puzzles and make it through. Explore eerie, spine-chilling locations as you reveal dark truths. Battles intensify as you face enemies emerging from the darkness. This game will challenge your courage and wits alike.
Are you ready to face the fears that lurk beneath?
Gameplay: In Obscurefiend, players enter a world filled with mystery and danger, where solving intricate puzzles is central to their journey. Every dark corner may conceal clues that lead to eerie discoveries, and players must carefully observe their surroundings, as even the smallest detail could be the key to unlocking the next mystery.
Meanwhile, encounters with terrifying Monsters heighten the intensity. Players face the challenge of battling relentless enemies while solving puzzles under pressure. Combat skills, both offensive and defensive, must be strategically combined with puzzle-solving to survive each encounter. Resource management—like conserving ammunition and energy—becomes crucial in this terrifying setting, where every scene brings new fears.
The blend of combat and puzzle-solving creates a unique gameplay experience. Obscurefiend doesn’t just test players’ survival skills but also challenges their strategic thinking, making for an intense, immersive journey.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
the gas cylinders you need to get through the doors are clipping through the barricades or the wall or the floor so you don't have enough of them to even complete Chapter 1
Video: https://youtu.be/OYxut9xwj6U The whole game takes about 15 minutes to finish. There's a bug in the first stage where if you crouch and then stand up while under some tables in the hallway you'll get stuck. Crazy that it was missed in development. In any case the whole game feels a bit more like a tech demo, and the experience is functional but not very entertaining. Puzzles are incredibly simple, they amount to flipping some switches. Or, breaking some stick things. I don''t really recommend it because there just doesn't feel like there is much substance.
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Concurrent players on Steam, sampled daily since tracking started.
I don't know if it is or not being actively worked on but it's a pretty bad game as of posting this review... I feel like this was the first project of someone who just got their hands on Unreal engine.. The rtx on the other hand is very nice though!... that is the only thing I enjoyed..
报完 拿了枪以后 开一个门 之后就不知道做什么了 引导不好
A short game, good graphics in unreal 5.4.4, they didn't finish the control options that also need a mouse sensitivity slider. good price, it could use more content. but everything works well and not bad for a second game. https://www.youtube.com/watch?v=wjqkkHYuZsk&t=66s
Hey, nice game, enjoyed it a whole lot to its end. BUT, It has a serious bug, and below I post a FIX if you can use Cheat Engine. You need to throw oxygen tanks with the "G" key (don't waste them, they are precious) and shoot them so its explosion breaks boarded doors open. You better shoot them in the air, as the bug is that the tanks tend to clip through boards, doors and walls to disappear leaving you stranded. Dev please correct this ASAP. ! Game screen: Bullets in pistol (chamber default is 7 bullets), magazine bullets, and oxygen tanks you have at any moment are visible pressing "T", R reloads. Cheat Engine: Bullets on pistol, magazine, and oxygen tanks are all 4 Bytes Exact. It's very easy to find the pistol ammo, and the address of the oxygen tanks are just a few bytes away, so you can alter the quantity you have to for example 99 or 999 or 9999 oxygen tanks to last you all game long by excess ! The input quantities are kept throughout the levels, no need to find them again. Just an example (addresses change from game session to game session) : Pistol Chamber Max, 4BY, 104E1C42C88, 7, 99999, Shoot to validate!!!! 4 Bytes Pistol Magazine Default Size, 4BY, 104E1C42C8C, 7, 9999 4 Bytes Pistol Magazine Left, 4BY, 1D4E1C42C90, 7, 99999, Reload to validate!!!! 4 Bytes Pistol Chamber Left, 4BY, 1D4E1C42C94, 7, 99999, Shoot to validate!!!! 4 Bytes !!!!!! Oxygen Tanks (shoot to explode), 4BY, 104E1C42C98, 0, 9999 4 Bytes ** G: DEFAULT THROW OXYGEN TANKS, SHOOT EXPLODE ** BEWARE TANKS CLIPPING THROUGH DOORS AND WALLS AND FALL BEYOND REACH ! ** T: Check ammo, R : Reload
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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