
Oblivity is an advanced aim training software that provides everything you need to improve your aim! Find your perfect, intuitive mouse sensitivity with Oblivity's sensitivity finder. Or detect your bad aiming habits in the extensive analysis and replay space.
Modeled estimate, not a reported figure. How we estimate →
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About

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Saved sensitivities get deleted after sometime not playing the game
Bought it because of an ad on instagram mainly for the sens finder first. I did find my sensivity after completing every Sens Finder Profile for CS2. I started with the fast one and then used the range for the following Profiles. Training Grounds are not that well maintained an the UI can give you a headache sometimes. For Achievement Hunters it seems a nightmare. [hr][/hr] [b]Positives:[/b] - sens finder is good if youre willing to put it in some work because more data means more accuracy - features like reaction trainer, wrist warmups and routines (which are hidden in features instead of making them a main section) - Sens converter included for other games - still updated and not abandoned [b]Negatives:[/b] - Imo currently not worth it for the price of 10 bucks just for finding a sens (buy it on sale instead) - Trainer lacks useful game specific scenarios (some are there but you have to search for them) [hr][/hr] [b]Improvements:[/b] [b]General:[/b] - Main UI needs some work. Its not as intuitive as in other aim Trainers - "Like" and "+" should have the same function (what does liking a scenario/playlist even do except increase a like counter) - Filtering after Games (left side Dropdown Menus) instead of only Searching on the top right bar - sensivity Finder choosing a too wide range of sensivities and does not reduce the range quick enough (imo) - Routine Feature is hidden in Features instead of making it a main section (Its an Aimtrainer to improve and should be easier accessible) [b]Replays:[/b] - Replay Downloads often fail and brick the game after failing like 5 times - after a delay of like 20-30 seconds an empty replay screen pops up with a chance of not beaing able to be closed except of terminating the application [b]Achievements:[/b] - Achievements for reaching Rank 1 and 10 were implemented stupidly (how do you even think about putting this into the game) - Daily Streak Achievement only increments if i start the game 2-3 times on a day (even after playing like an hour of training I had to restart to make it count) - Sensivity Finder Hardcore did not unlock the Achievement immediately after finishing on time - 100k plays for an achievement is ridiculous (100.000*0.5 min = 50.000 min / 8760 min/year ~ 5,7 years playtime) -> Cheesing is needed to reach this naturally
Worst in the market. advertises "perfect sensitivty" but everyone does that. Awful aim trainer. literally only gridshot and tracking. do not buy
Honestly my favorite aimtrainer to go and find my perfect sensitivity ona new mouse and a mousepad. 10/10. aimlab sucks due to it being subscription based
good game for find sensivity
really helped me with my aim!
マジでエイム良くなるエイム練習アプリ。 fps上手くなるならこれやったらマジ成長します
its a great tool if u have problems with your aim
underrated asf, huge potential
It find my sense. It is good for this purpose.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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