
Embark on a journey in Obilia, an archipelago of tomorrow dedicated to humanity's legacy and imagination. Explore this evolving world, get to know its legendary figures, and find your own place in this expansive open-world RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bugs. Lots of bugs. Played 73min before "Start Fishing" got stuck across my screen. I was unable to interact with anything after that. Tried reloading, closing Steam completely, restarting PC. . . nothing helped as I guess the game saved in that state. Starting over was my only option. No thank you.
What i just played? I really dont understand what is this game. also my gpu almost died,
İnsanlığın mirasına ve hayal gücüne adanmış yarının takımadası Obilia'da bir yolculuğa çıkın. Bu gelişen dünyayı keşfedin, efsanevi figürlerini tanıyın ve bu geniş açık dünya RPG'sinde kendi yerinizi bulun.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brutal. Just don't. Do not punish yourself with this. It's just under 2 gigs for a reason.
I wish there was a "maybe" button in reviewing a game. My system may have the minimum requirements for this game, but the GPU is a bit below. The game runs but there's too much frame-skipping because of my low level GPU. I wanted to change the graphics settings to the lowest but I can't get to do it because the game keeps freezing every time I press the menu button. I know my GPU isn't the minimum level, but the game shouldn't be freezing when I want to enter the menu screen. So I'll leave it for now and wait for improvements to be made.
what a mouse sensivity and character movement! Pls Do not try to publish this game. Try to create somethink diffrent game. uı's is looking good but actual game art is so annoying and not matching each other. Characters, environment, combat system quests is so terrible. Also R.I.P for my graphic card :(
Super difficult to play on macOS, so I can't comment much on the game itself. But from what I've seen, it's far, far too Early Access. For its own sake, I hope it gets a lot better than what it is right now :/
It's definitely a work in progress. I had to guess at the keys I had to press most of the time, I never did figure out how to gain altitude in the glider (and you need to for that mission to hit the target). Flora re-spawns so quick you can just run around a field and keep collecting it. I ended up on an small island that I couldn't get off of, had to quit. I could have gone on but I'm not trying to bash the game just pointing out that it is early access, buyer beware! The price is right.
Confirmo la wea no te corre en una tostadora, pero igual ta mal optimizao
FREE DOWNLOAD Yes, it's in development/Early Access, and yes, I HAVE made allowances for that. There is no manual or help screen immediately available (there is a line of text that comes up at the top of the screen when you first start, but it may not be completely relevant). It's a case of press a key, see what that does! That said, however, it is extraordinarily difficult to control your character, the mouse movement seems to be so sensitive that the camera spins round your character what feels like several times for just a small mouse movement. That in itself was enough to completely put me off playing the game further than completing the first couple of small quests. I don't normally suffer from motion sickness, but I really felt queasy after only 15 minutes of play. (By the way, my total playtime may show as 3 hours, but I had to go out for a couple of hours while it was downloading/updating, it really was no more than 30 minutes) Not for me, I'm afraid. (PLEASE READ MY FURTHER COMMENTS ABOUT THIS GAME)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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