
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $138.9K — a different platform, not this one.
Oaken DEMO is available here The world of Oaken is a mythical place, existing in a not easily defined space and time. It is stretched among the branches of the Great Oak. Its inhabitants are spirits that listen to the same voice, called the Oak Song. The loss of that voice starts a series of events leading to a struggle that may either heal or destroy the Great Oak. Roguelike, hero-oriented campaign with deck management. A mystical world inhabited by spirits with celtic and tribal vibes. A randomly generated world map with tons of levels, bosses and events to be discovered. Unique, highly tactical battles on a hexagonal grid, where position and rotation is everything. Upgrade your spells and spirits the way you want. Easy to learn, hard to master - chill and challenge modes suitable for any player.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.99−80% | 58ratings | 84% | — | not modelled |
| $19.99 | 393reviews | 74% | — | $138.9K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $2.99−85% |
| 147ratings |
| 79% |
| — |
| not modelled |
| $19.99 | 19ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 36 | 76% | $24.99 | |
| — | 1 | 100% | $14.99 | |
| — | 4 | 40% | Free | |
| — | 260 | 82% | $24.99 | |
| — | 426 | 86% | $3.75 | |
| — | 47 | 82% | $9.99 |