
It is a rabbit game for collecting 2d diamonds.2d hyper casual platform game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Turkish, English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Euzubillahimineşşeytanirracim Bismillahirrahmanirrahim. Hocam Fetöyü yenmek için 649 kere Ayetül Kübra okudum WE DIE HARD hocam
Euuuuzubilllllahimineşşşşeydaaanirracimmm Bismillahirrrrrahmanirrrrahimmm. Onn numara oyun.
It's hard to explain what I just played. Initially, I thought this was a 2D platformer featuring a rabbit collecting diamonds. However, the store page photo showed a suited agent with a pistol with monsters, which made me wonder if the rabbit was perhaps a cursed human to save the world. When I launched the game, sure enough, it was the rabbit with diamonds. The controls were unusual: you need to press S to make the rabbit go left, otherwise it just moves backward. The jumping animation felt like a human in a rabbit costume rather than an actual rabbit, and not all jumps can be successful. I was tasked with collecting 200 diamonds and 2 tubes, but I couldn’t figure out what the tubes were because I didn’t see any. I collected as many items as I could, but I still couldn’t progress to the next level, since there was no menu, I had to force quit. When I relaunched the game, I found the main menu, which explained that WSAD would work. Navigating the menu wasn’t intuitive, but I discovered another game in the submenu - the agent game I saw on the store page - and gave it a try. This turned out to be a zombie shooting game. Pressing Space raises the gun, but it doesn't fire, which reminded me of the early Resident Evil games. To shoot, you have to raise the gun with Space then press E. The gameplay was straightforward: you kill zombies, pick up a key and a wrench to unlock a door and fix a broken fire hydrant. However, the map is limited, and survival was hard - shooting from a distance was essential. But even when zombies were still some distance away, my character would sometimes get bitten and become rigid for a few seconds, making it difficult to survive. Ironically, thanks to some serious bugs, the big ugly boss couldn’t hurt me, which allowed me to beat the game, or rather, the demo. Wait what? I paid for this game and it’s a demo? Okay. Returning to the game menu, I found another rabbit-themed game. This time, it was still a platformer with a rabbit, but it featured independent doors leading to special levels. The enemies were bizarre: sheep that walked like a dog, and Einstein crawling on the floor at an alarming speed. I was speechless. Later, a big face asked me a riddle, but I skipped through it too fast and must have chosen the wrong answer, perhaps the answer was B: Frankenstein’s yellow bastard? Regardless, I was out of the level and suddenly, my rabbit couldn’t stand on platforms anymore. I could jump, but it was as if the platforms weren’t there. At that point, I quit the game. I think I’ve seen most of the content and the bugs this game has to offer. I’m giving it a positive rating mainly because I’ve never seen a game from a Turkish dev previously (I think), and I want to support. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muhammed hocamın yaratmış olduğu bu evrende kaybolmak gerçekten müthişti. mükemmel diyaloglar, ara sahneler, yaratıcı boss savaşları, maplerin arkaplanları, elle çizilmiş animasyonlar, karakterler, sanat tasarımı ve daha tonlarca şey. uzun lafın kısası: we die hard
İsmail Hocam büyük vizyonunu bizimle elinden geldiğince paylaştığın için teşekkür ederim. Ben de oyun yapımıyla ilgileniyorum. Bir gün sizinle çay içmek isterim. Ankara'da ikamet ediyorum.❤️
Faytoncularla vs attığımız güzide şaheser. Oynanışı çok sarıyor. Velhasılı WE DIE HARD hocam o7
kontroller çok iyi, mekanlar müthiş, 3d kısmı biraz başımı döndürdü ama geliştirileceğine inanıyorum. etimesgutta yaşamış biri olarak keşke daha detaylandırılsaydı dedim. ayrıca sayın cumhurbaşkanımız recep tayyip erdoğanın evinin olduğu keçiören de eklenebilir. elinize sağlık muhammed hocam we die hard.
BENCE EĞLENCELİ BİR OYUN TÜRK YAPIMI OLMASINA NAZARAN YANİ :D
oyun çok iyi helal olsun abi başarılarının devamını dilerim we die hard
Euzubillahimineşşeytanirracim Bismillahirrahmanirrahim. Selamın Aleyküm arkadaşlar. Bir gerçeği anlatmak istedim. Şimdi şunu söyleyeyim ki bu dünya bir Doom'dur. İnsanların çoğu mutsuzdur ve %90'ı fakirdir. Öğretmen de fakirdir doktor da fakirdir. Hiç birimizin altında Ferrari yok. Ve şunu söylüyorum yani şimdi bu Doom aleminde bizim düşmanımız şeytanlar ve Fethullahçılardır. Ve bunlara karşı elimizde pompalı tüfeğe ihtiyaç vardır. Pompalı tüfek Ayet-el Kürsi'dir. Veya normal tüfek o da Last of Us 2'deki normal tüfektir. O tüfeği güçlendirirsen Last of Us 2'deki ya da pompalı tüfeğe level atlatırsan Cyberdemon'u bile öldürürsün. Cyberdemon da Fethullah Gülen'dir.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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