
In a world overrun by vampires, a group of nuns with their own stories have arrived at the Hunters' Guild. They are ready to wield any power—even that of demons—to defeat their enemies. What fate awaits them on this perilous journey?
Modeled estimate, not a reported figure. How we estimate →
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About
Nunholy is an action-packed roguelike game where you explore dungeons and hunt down vampires as battle-hardened nuns.
Each time you slay a vampire, you can absorb their power to grow stronger or sell it to upgrade your gear. Will you embrace the vampires’ dark power, or rely solely on human strength? The choice is yours.
Vampires come in many forms and ranks—Knights, Barons, Counts, and Dukes—each stronger than the last. Hunt down the most powerful of them all and prove yourself as an S-rank hunter.
Within the dungeons, you'll encounter merchants, witches, prisoners, and undertakers—people who care little about who you are, as long as you can pay. Meet them, trade with them, and prepare for the hunt.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A great game — it kept me hooked for several hours. At first, I thought it would be similar to Diablo or Path of Exile, but it turned out to be quite different, which was a pleasant surprise. The inventory system is also interesting. Essentially, you collect different effects in order to progress further. One downside, however, is that after a few hours, having to repeat the same floors several times starts to become tiring. Of course, if the game was originally intended to be a small indie project, that is understandable, but I still think this aspect could be improved. The artifacts work in an interesting way as well. As far as I understand, they were originally supposed to be divided into different color-based rarity tiers, since the artifact’s name appeared in purple when it was upgraded. The bosses, to be honest, sometimes have very repetitive attack patterns — even the Queen. As for the skill system, unfortunately, by the end of the game, around half of the skills remain unused. In reality, you simply do not need that many skills to complete the game, so this system could use some further development. Overall, though, the developers did a very good job, and I really enjoyed the game. I would love to see a DLC, more interaction with NPCs, or, even better, a complete story campaign. I also noticed that the game may have originally been planned to include several different modes. When starting a Hunt, the game asks you to select a mode, but only Classic Mode is currently available. All in all, it is a great game. Looking forward to a DLC!
I like this game. Its not difficult for cleaning the rooms. That is nice. It gives you time to relax and prepare for the boss. Bosses are much more difficult and the quin especially. I have maxed out S rank and all achievments. But didnt defeat the quin. I know the ending becaus of watch this gameplay. But its nice game.
bien
나름 가볍게 즐기기 나쁘지 않은 로그라이크 겜이지만 개발자가 게임을 유기한 건 아쉽긴 하다...
Decent little game. Fairly easy. Easy to get all achievements too.
This game is awesome, and a lot of fun
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Good mix of buildcrafting and fast-paced combat. Progression feels really satisfying till now. The music fits the vibe perfectly.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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