
SciFi shooter with first-person and third-person views, as well as adventure and story elements. In the game's world, you will face many dangers. Armed creatures resembling humans, drones, robots, and security systems will all try to destroy you.
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About
An adventure of a girl who wakes up in a strange place. Not remembering who she is or where she is, trying to survive, she attempts to escape. Combat skills buried in her subconscious, a blaster, and a suit enhancing her physical abilities are her only allies. The staff's correspondence is her only clue to learn anything about herself and the place that has no windows.
‘Number 8’ is a science fiction shooter with first-person and third-person views, as well as adventure and story elements. In the game's world, you will face many dangers. Armed creatures resembling humans, drones, robots, and security systems will all try to destroy you. Return fire at vulnerable spots to save time and ammo. Explore the environment, find upgrades for your suit and weapons, and read staff correspondence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Ukrainian*languages with full audio support
Reviews
I found this game to be a cheap low-budget experience. Gameplay is just moving throughout dark corridors collecting colored keys to open the next door to enter more corridors. Enemies and turrets are also difficult to see because everything is so dark. Graphic settings also do not save and you cannot remap the controls. There is also no manual save, so you must repeat the entire level when killed. Your character also gets in the way of the shooting reticle in third person. Third person view also reverts to first person at the beginning of each level. Your character in third person view also looks and sounds like she is running barefoot and naked after just getting out of the shower, which I found distracting. Overall, I didn't enjoy my time spent with this game and I therefore cannot recommend it.
This is a very perspective and promising game. It is immediately clear that a lot of work has been put in and I can praise the developer for the following points: 1. Work on graphics - the game looks very good and pleasant, and at the same time it is well optimized. 2. Visual style - I really like this style, and the design and all these neon lights are very pleasing to the eye. I want to see new levels and see what else will surprise us. 3. Destructibility of some objects - this has become a certain feature of the game and I would probably like to see more such objects. 4. Music - a very pleasant sound that suits this style and setting. 5. Character model - you need to enter the game at least because of the excellent character model, she is great, very beautiful. And in addition to this, when receiving damage, an additional bonus awaits the player. Of course, there are still points that should be improved, but I am sure that the game will move in the right direction.
I thought this was alright but could be better. Third person mode doesn't really work when it comes to shootin' imo. First person is where it's at if you want to hit opponents. I also ran out of bullets (nergy) for the pistol weapon and didn't seem to come across any to replenish it so tried to run thru enemies to get thru an area but that didn't work haha. Again the game is alright for the price. Gameplay here: https://youtu.be/WBKMzp-hiok (when finished processing)
Ну хз, сохранений нет. Чувствительность мыши настроить нельзя. Если нажал Esc будь добр проходи обучение с нуля, потому что из меню выйти тоже нельзя, а настройки мыши не сохраняет. Ну и в сценах где светло выглядит вполне не плохо, тёмных излишне много.
Господи,какой треш.
I am playing on not the best PC but this is a cool game. Needs a bit more content. Perhaps add a katana or some sort of melee?
remapping the keys helped me a lot.
esta muy bien, entretiene recomendado
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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