
NTE is a supernatural urban open-world RPG developed by Hotta Studio. Your story begins in Hethereau as an unlicensed anomaly hunter. Team up with a diverse cast of companions, each with unique abilities, to unravel the city's mysteries.
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About
NTE is a supernatural open-world RPG developed by Hotta Studio. The story begins in the city of Hethereau, where you play as its first "unlicensed" Anomaly Hunter. You'll join the crew at Eibon, a rundown antique shop that keeps the lights on by taking Anomaly commissions from anyone willing to pay. Alongside a diverse cast of extraordinary companions, you'll unravel urban mysteries, ride out adventures full of laughs and heartbreak, and write your own stories in the neon-lit streets.
◆ Strange City, Strange Adventures
Welcome to the first stop in your appraisal career—Hethereau, a sprawling and vibrant metropolis!
In the crowded halls of the Bureau of Anomaly Control, hopeful Oddities queue up for resident permits, while over at the train station, an Esper commuter snaps his fingers to clean his work suit on the fly. Down one block, a chaotic chase after Danzaburou is spiraling out of control; while across the street, a vacationing silver-gloved Butler is shooting the breeze with the owner of a second-hand electronics shop. Everywhere you look, there's no shortage of intriguingly "abnormal" scenes.
Want to dive deeper into a world where humans and the supernatural coexist? Start your journey in Hethereau to see it for yourself. The lively and quirky daily life here is a grand adventure in itself.
◆ Interesting Stories, Lighthearted Connections
Today's Top Story: Rumors are swirling about a mysterious pawnshop that only appears on the night of the full moon. What would you trade for a wish?
Breaking News: Taygedo's romance crisis! Romance and impulse, heartbreak and missed chances—Miss Tako, the object of a secret crush, is about to leave Hethereau with her guarantor. How will the lovestruck otter get his feelings across before it's too late?
Reliable Insider Tip: Film Orbit Studio is back in business! Members of the Eibon Antique Shop get exclusive discounts!
Weather Update: The Anomaly Rainman is entering an active phase—don't forget your rain gear on the way out!
That wraps up today's 10AM broadcast. Stay tuned for mysterious Anomalies, unbreakable "Oaths," and the ever-growing shadow of the colossal "Circle" organization, looming larger in the fragmented echoes of "Prophecies"...
◆ Encounters and Bonds
Explore hidden shops tucked away in back alleys and meet their enigmatic owners, along with absurdly overpowered bodyguards, "jack-of-all-trades" robotic butlers, troublemakers who can't help finding problems, and TV-headed repairmen with some very curious eating habits.
As part of the Eibon crew, you'll never be short on energetic companions for the road ahead.
Expand your social circle starting from the bustling Hankaku Street! Meet members from different factions and add them as "Bagel" friends!
From the tight-knit neighborhood of street shops to the city's unique hunter organizations, countless side stories await—ready for you to make friends and forge bonds across every corner of Hethereau.
◆ Customize Your Urban Lifestyle
Explore the city on your own terms—stick to familiar routines or shake things up.
Customize your ride and tear through the city streets, or hop on the Ghost Train to cut through Anomaly space and arrive in a flash.
In your downtime, swing by the old shops on Hankaku Street to browse their secret seasonal stock, or buy a cozy little home and deck it out to your liking.
Go at your own pace, follow your instincts, and let Hethereau reward you with colorful days worth remembering.
Engagement
Reviews
Themes across 436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mint is a goober but nanally is goober x2
Its a fun game only issue I have is is the online connection is sometimes its unstable
I'll give it yes for the art style and the characters. But it's a No on the performance side... it just doesn't run as smooth to me and it kinda overheats my pc. I know it's a new game and it has lots of effects but still...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese*languages with full audio support
Hours played at review time, across 438 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't afford GTA VI or a PS5, but this will do for sure
Não deixe as minhas 17 horas de jogo te enganar, eu tenho muito mais de 100 horas (200, talvez?), já que jogo desde o minuto em que lançou no launcher próprio deles. Um Action RPG de mundo aberto com monetização gacha. As lutas são gostosinhas de fazer, e se vc quiser da pra extrair muito do combate. Você não precisa gastar 1 centavo e vai conseguir todos, ou quase todos, os personagens que quiser. (Eu tenho todos com suas respectivas armas assinaturas e ainda quase 300 tiros de sobra, mas sei que dei muito mais sorte que a maioria). A qualidade do jogo é absurda se você levar em conta o "preço" dele, põe muito jogo AAA de R$ 350 no bolso. As dailies, weeklies e biweeklies são meio chatas de fazer, principalmente as que envolvem Fons, mas você pode simplesmente optar por ignorar isso. A história é mediana, com aquele típico cliffhanger no final de cada capítulo para te fazer jogar eternamente. Se você for querer pegar todas as skins, daí sim vai gastar uma nota, já que é esse a principal forma de monetização do jogo. Infelizmente, não tem tradução em PT-BR. Como da pra ver pelas minhas specs, o jogo roda no linux perfeitamente, a única coisa que eu tive que fazer foi usar o DW-Proton.
I was so excited to play, until I went to change my keybinds and almost every single keybind i need to change is grayed out! I really hope they fix this so I can play.
лучшая гача игра евер
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NTE Is what i would call a lifestyle game overall, My experience im often staying in first person view a lot and it prioritizes to not take you out of immersion unless it must, typically for combat and that is fine, and after you are done it puts you straight back into first person. And at that point im free to scale walls in first person and walk to the nearest bus stop, to get on the bus, sit down, watch the world go by and my next stop is wherever im grinding next, and thats probably where it excells for me. Grinding characters is fun here and does not feel sweaty, because your fons, (standard form of credits) are not (technically rarely) used in upgrading your characters, so that separates most of the lifestyle part of the game to actually be the end game content, as the stamina system (separate from the pixel system for character upgrades) is a weekly thing, and its just fun to do x boss then go and do something completely different because you set the pace for the game. As it stands NTE is a glimpse of the platform its trying to provide, and many say its on the right track already, me included, and its what every other game should aim to do in some capacity, Im not saying NTE has the best of anything really, Its the fact the package has many systems that function well for what it intends to be and are functional, unlike many games that have too many systems that are always disposed of and its less likely to happen here. Combat is actually better than i thought, as expected a 2 button focus with ultimate skills and switching combos but later with grinding and bosses the dodge parry mechanics are solid and tactile, i dont feel the system has cheated me if i missed my move, the sound cue is easy to get used to and there is a visual for that also. Story drags a bit, as expected, but the characters have so much enthusiasm for their cast so thats really good to see, scenes often feel lively in vocal dynamics and on screen. I dont know how else to explain NTE other than if you ever knew when you were young and played a 100% completed save of whatever your favorite open world was back in the day just to chill out? Well thats much of the experience here and you just find things to do.
мяу
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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