
Official remake of the original Nox Timore, that was released in 2014. A nightmare, that you come back to every night. Mannequins. Darkness. Horror.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра ни о чем, тупо пугалка на 15 минут на один раз
говно , переделывай
Best game ever played def recommend if looking for a cool game to play
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esse jogo quando voce abre, pensa que é a pior bosta de terror, mas compensa, tem muito susto bom, nao é demorado, mas se quer jogar algo de terror pra dar medo, testa ele ai
Молодчина Vidas, не подвел фанатов! Все те же пряничные человечки напоминают о том, что ничего бесполезнее в этой бродилке страшилке, кроме как фонарика, ничего нет.
NOX TIMORE REMAKE is a **free** first-person horror game where you walk endless hallways at 2 mph while collecting notes and slowly realizing you are being emotionally held hostage by IKEA mannequins. Official remake of the 2014 original, now with upgraded graphics, new creatures, and voice acting to scream at you properly. You wake up in a nightmare you keep returning to every night. The game’s core loop is simple: * Walk down dark corridors * Read ominous letters * Notice there are more mannequins than before * Regret your life choices --- ### Pros * **Free to play** short horror hit, part of the Timore collection of “what if we weaponized mannequins and corridors.” * Environments keep subtly changing behind your back, like a cursed backrooms level where the interior designer hates you. * New creatures, voice acting, and a stronger atmosphere than the original – now the nightmare can verbally harass you too. * Runs on basically anything; minimum specs are “does it turn on?” and “can it show you regret in 3D?” --- ### Cons * Mannequins. Lots of mannequins. They move when you’re not looking and reposition like they’re speedrunning your blood pressure. * Gameplay is 70% walking, 20% reading notes, 10% screaming at a JPEG that suddenly isn’t a JPEG anymore. * It’s short, so just as your fight-or-flight kicks in properly, the game goes “thanks for coming to my TED talk on anxiety.” * “Mostly Positive” reviews are accurate: solid spook snack, not a full three-course trauma meal. --- ### Peak Nox Timore Moments * Turning around and realizing the hallway is now different and there are three more guys staring at you with no facial features. * Reading a letter clearly written by someone who has spent way too long in this nightmare and thinking “mood, honestly.” * Walking past a mannequin, convincing yourself it didn’t move, then hearing a stomp behind you and instantly uninstalling in your soul. * Finishing the game, breathing out… then remembering it’s canonically a nightmare you come back to **every night** and deciding you’re sleeping with the lights on. --- 8.5/10 A compact, free corridor of “mannequins, darkness, horror” that does exactly what it says on the tin. Would re-enter the nightmare, side-eye every plastic limb, and pretend I’m “fine” again.
What a crappy "scary" game
Либо я быдло которое не поняло сверх-гениальной арт-хаусной задумки автора, либо Видас зачем-то сделал ремейк своей самой популярной игры на движке, который даже нормально настроить не в состоянии. Тут пол постоянно светится акка второе пришествие Иисуса, но при этом cyкa ФОНАРИК НЕ ЯВЛЯЕТСЯ ИСТОЧНИКОМ СВЕТА ТАК КАК ОН НЕ УБИРАЕТ ТЕНИ ОТ ДРУГИХ ПРЕДМЕТОВ, НО ПРИ ЭТОМ НЕКОТОРЫЕ МАНЕКЕНЫ ПРИ ПРИБЛИЖЕНИИ СВЕТЯТСЯ КАК СЛАВЯНСКИЙ ВЕДАЮЩИЙ МУДРЕЦ ПОСЛЕ ВЫПИТОЙ ВОДЫ БАЙКАЛЬСКОЙ. ТОЕСТЬ МАНЕКЕНЫ - ИСТОЧНИК СВЕТА, А ФОНАРИК - НЕТ. Причём самое забавное - фонарик, несмотря на свою бесполезность, появляется ближе к концу. Я прям представляю эту картину, где тестеры тыкаясь об стены, говорят мол "ты намудрил с освещением, ничего не видно". И тут же Видас добавляет в конце игры фонарик, который не является источником света, делающий ситуацию не то чтобы тупой, но ещё и более ярко акцентирует внимание на кривом свете. Сам Нох Тиморе неплохой вечерочный хоррор с тематикой СПГС. Но смысл выпуска ремейка, по крайней мере в таком виде, я не понимаю
разраб умри в пьяном угаре ♥♥♥♥ чтобы твоей матери когда ей глаза выдрочили она так же последнюю бутылку пива искала ♥♥♥♥♥ тупая
Subtitles! I can't hear without my subtitles! Seriously though, there's whispering in this game, and I can't hear whispering most of the time in real life (where I would also like subtitles!). Darkness! I also can't see in the dark. There are some parts in this game that are pitch black. I'm sure that's supposed to be scary, but the smudges on my monitor were quite distracting; however, it did get me to clean... This game, as well as Timore Remake, would benefit from some brightness settings. This all sounds negative, but think of it as opportunities for improvement. :) I did enjoy my time with this game. It's a good lunchtime game with creepy mannequins and jump scares.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.