
A short point & click narrative adventure inspired by the real life experience of a struggling solo indie game developer. A story about everything and hence nothing at all. Discover what truly matters to you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great idea really, similar theme to other meta games like neal.fun's stimulation clicker or the Stanley parable. The effort put into this game by the developer shouldn't be taken into nothing at all, not saying that. Still, the gameplay feels like a big list of ideas, shown through minigames. Other meta games basically show that this whole thhing isn't just a list of minigames but a game itself by creating a storyline that's spread across the smaller parts. So in the beginning chiller stuff could happen. Then a problem may arise, and this affects how the smaller parts play. And then some ending of the story, and the minigames could once again reflect this. In its current state it's not exciting to play, and gets boring and repetitive very quickly.
I didn't understand this game. There is a lot of commentary about the corporatization of an art form, and I hear that, but the actual game/art is presented with various tedious, repetitive, or obnoxious gags that go on too long. It starts fairly strong though. It's very artsy, and not very cohesive, but it's cool that it was made.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tremenda fumada de juego
kill the matrix
"I am 14 and this is deep" the game
games i'd be playing on itch io, but on steam:
재미는 딱히 없음 번역은 없는 게임
for being free and pretty short, this game is not bad. a bit all over the place and on the nose but there is clearly real heart put in this game that makes it worth sticking to the end for. my biggest gripe is how long certain parts drag on for. was very moved by the ending even if the rest of the game was pretty uneventful. i appreciate the clear passion the creator has. "everyone who helped with food" struck pretty hard.
why is so scary!!!!!!!!!!??
Netter kleiner Zeitvertreib für zwischen durch !
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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