
Noise Hunters is an action stealth video game where noise is your tool, but also your enemy. Don't let them hear you, HUNT or be HUNTED.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, French, German, Portuguese - Portugal, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
REALLY REALLY ROUGH START. i got through the first two levels easy enough but it feels like its really simple and really slow, especially combat if you can call it that. it sucks but who knows you might like games that suck
I only tentatively recommend this title to those who like some frustration in their stealth games... good lord did the difficulty rise dramatically after the first level, the game literally spawns enemies out of nowhere at times, which I do not agree with since the game is based around memorizing your surroundings and getting to know them well, only to pull the rug from under you and force you to quickly adapt. Did I mention that you get one shot by enemies and then have to start over from the beginning? VERY ANNOYING! Optimization was not prioritized so frame rates will vary all over the place too. I only played the game this much to get all the achievements, lol
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Довольно необычная игра с захватывающим вида геймплеем для освоения которого нужно немного времени привыкнуть. Было интересно проходить данный проект, отлично подходит для короткого перерыва между основными делами. Отсутствие сюжета, коридорная структура и примитивная боевая система абсолютно не нагружают и дают расслабиться
I see lots of good reviews for this game; and yes, it's "free" - thanks to the devs for their work. In saying that, maybe this is a first attempt or similar on Steam, looking for feedback, etc - or a Student Project and required as part of a university course.... most likely that. My issue is that I've played Aragami; this game shares some ideas with that one, but compared to that, the movement feels restrictive, janky, slow, unrewarding.... I can't find the word; but Aragami does it so well that it make sthis game feel... dammit, [i]something[/i] not good. I mean I play movement shooters; it's my thing, so with the movement feeling so restrictive in here, it's no surprise that I would find it disappointing or frustrating; right? Sorry guys, I couldn't get into it.
Decent concept, and since i know a bit about coding i find it a very difficult concept to make. though i find it very hard to play without 1: Graphics interchangability (i had framerate issues) 2: C h e c k p o i n t s: you can spend what feels like half an hour being the quiet terminator, complete a task and then realise a bot was chasing you the whole time and you flop over and die, then you go back to the first part (which you have already done, very annoying) if you can deal with all that, then it is a fun game
Jocul e interesant, gratis, grafica e ok, ideea e buna, gameplay-ul nu e mega interesant, per total 5/10
this game is
demasiado lento, no hay ningun enganche excepto el diseño, tenian potencial pero el juego es muy aburrido
is it an interesting concept, yeah. is it optimised, no. not at all, maxes out a 3070ti at 720p resolution.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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