
The afterlife is now digital. Discover that eternal life comes with sacrifice in the first chapter of a genre-defying RPG with unique rhythm combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ehhh, i really enjoyed the rhythm game aspect, but the story is a little much, and i found it hard to know where to go a lot of the time, i dont think i finished this because i got stuck not knowing where to go and couldnt find a guide it was also kinda easy and repetitive, but i dont think thats something you can fix overall, im still interested at least
Hate du full game, je sais pas quand mais j'y jouerais pour sur des que ça sortira
简单评价一下吧,调速系统比较简陋,有倍数速度和固定BPM的模式 zen难度的话比较适合有4K基础的玩家游玩,但是手感一言难尽,调速上限对于我的习惯来说都比较慢,容易有大把的early,和打击timing无关,纯粹是流速慢。。 只能说是创意是好的但是实际玩起来的感觉还有待打磨
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Nocturne: Prelude — бесплатная сюжетная RPG с уникальной ритм-боевой системой, действие которой разворачивается в цифровой загробной жизни. Протагонист Карма просыпается спустя тысячелетия после вымирания человечества и обнаруживает, что обещанный рай разрушен: разумный ИИ взял власть, по земле бродят искажённые существа, а мир поглощает corrupция. В компании болтливого мальчика Кимоти и мудрого карпа-монаха Сатору Карма отправляется на поиски брата. Бои проходят как полноценная ритм-игра: ноты падают по четырём дорожкам, точные нажатия уклоняются от атак, промахи усиливают удар врага. Плюсы: свежее сочетание RPG и ритм-механик — боевая система целиком построена на навыке и чувстве ритма, с разными типами нот, снаряжением, дающим пассивные и активные способности, и пятью уровнями сложности от новичка до ветерана; красивый пиксельный мир и сильный саундтрек — детализированная графика передаёт гниющую цифровую реальность через аномалии вроде водопада, текущего вверх, а оригинальная музыка из цифровых и живых записей идеально работает и в бою, и в моменты исследования. Минусы: слишком быстрый темп повествования — сюжетные события и знакомства с персонажами проносятся за минуты без передышки, диалоги летят с одинаковой скоростью, из-за чего эмоциональные моменты не успевают «дышать» и раскрыться; недоработанная RPG-составляющая — нет системы опыта и прокачки, инвентарь почти не используется, головоломок нет, а случайные встречи раздражают, поскольку за победу не дают ничего значимого. Итог: смелый и атмосферный эксперимент с блестящей идеей ритм-боя и красивым миром — стоит пройти бесплатно ради уникальной боевой системы и завязки истории, но темп сюжета и слабая RPG-начинка не дают прологу раскрыть свой потенциал полностью.
Игра «Nocturne: Prelude» — атмосферный психологический хоррор с глубоким сюжетом и мрачной атмосферой. Погружение в мир тайных экспериментов и мистических откровений оставляет яркое впечатление. Графика минималистична, но эффектно передает напряжение, а звуковое сопровождение усиливает тревожность. Игровой процесс плавный, с элементами головоломок и исследований. Несмотря на короткий сюжет, эмоциональная насыщенность и загадочность оставляют желать лучшего. Рекомендую тем, кто ценит атмосферные истории и психологическую напряженность.
I was just browsing for some smaller rhythm games out of boredom and I stumbled across Nocturne! I was immediately pulled in by the art style and, of course, its music. Thus far, I've completed the game once, wandering everywhere I could with the limited world available thus far, and it took me just under an hour and a half. The environmental experience overall is, for the most part, absolutely phenomenal. The music between fights and story-specific areas is delightful, and within the areas attempting to shift the tone to a more unsettling vibe, does so very well. I will say that there's a lot of empty space with little to do, though that's to be expected with what's more of a demo at the moment. It does get across the feeling of a desolate, practically apocalyptic world with this aspect, but the balance could be improved on, at least with more discoverables, some more things to interact with, just something to grant the player some kind of validation for crawling all over the place. The gameplay itself is well-handled in my opinion, and the range of difficulty has been finely tweaked. I'm not familiar with rhythm games at all (the most experience being Piano Tiles as an elementary-level kid, and then some limited-time events in Genshin Impact), but I have a high pride and set it to Normal rather than Easy. Through my experience, I can recommend setting it to Easy if you're far newer to rhythm games like I am. However, the difficulty level of Normal became familiar fairly quickly, with the only section I died at all on being the final boss at the end of this Prelude. I do wish there were options to rebind some of the controls, as I had a hard time adjusting to using the arrow keys rather than WASD, and being able to remap the DFJK keys of the rhythm bits would be very nice. As far as storytelling goes, its hard to fully criticize a game's story when you have less than an hour of content to play through, taking off time for aimlessly wandering and exploring the areas. The handful of characters are enjoyable, their designs are fun, and none of them were annoying in the slightest. There was a lot to be picked up world-building wise throughout the small chunk of game, and I'm excited to see the rest of it! I can say with confidence that I'll be following the progress of Nocturne and impatiently waiting (and hoping!) for the estimated release date next summer. If you're looking to pick up a short, sweet rhythm game and meander around some pretty landscapes, I recommend giving Nocturne a try :)
★★★★☆
such a cute game. absolutely adore the characters and the art style gAH ITS SO GOOD
Now THIS is how you mix rhythm with RPG! I am big on RPGs and rhythm games and not many games like these exist. I've played Before the Echo in the past and it was mediocre. I also play The Metronomicon, which is a definite step up from the latter. But this game is by far the best in the niche genre. Quirky characters, lovely pixel art, actual exploration, interesting lore and story, all paired with a rhythm game in the style of osu!mania. I can't wait for the full game to come out!
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Related
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| $0 | 19 | 89% | Free | |
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| $0 | 7.4K | 98% | Free |