
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Most likely between $11.3M and $31.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.89 | 78% | approximately $18.8M |
| PlayStation | $71.49 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1531 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不值得这个价。 《仁王2》的战斗系统口碑所有人都知道,在《卧龙》、《浪人》的销量失利之后,忍者组认为是大家可能更喜欢复杂的操作,想往《仁王3》里➕各种料,实际上是把战斗系统拆成2断,除了精防之类几个特色,战斗深度和战斗爽点都不如《仁王2》。 至此,都不是最重要的, 《卧龙》、《浪人》、《仁王3》的口碑差不是因为你的战斗系统改动,都是因为你那💩一样的画面引擎
体験版で正常に動いていたので購入しましたが、製品版は妖怪よりカクつきとの戦いでしたw ゲーム自体はとても気に入っているので最適化が行われたら戻ってきます。 体験版が動いたからって即購入は失敗したなぁ・・・
This game hurts my brain to come back to. I played DMC5's Vergil fight and a couple lategame Mortal Shell 2 bosses earlier today. This game just has too much going on and someone needs to tell the developer to stop adding mechanics. Nioh 2 was much more elegant in it's systems. Nioh 3 feels alright to traverse through the open world, but I personally enjoyed the mission structure of 2 more and retreading any area you have already cleared for any hidden loot in corners isn't really fun. I don't think the sacrifices of splitting Ninja and Samurai movesets was worth the cost of making everything so overcomplicated. If you aren't succeeding in a boss fight, do you switch weapons, styles, stances, or ability point loadouts? I feel less like I'm overcoming challenges and more like I'm brute forcing a puzzle I don't know the solution to. I'm sure I'll fall back in the groove and start to feel out everything again, but honestly I think the game should be a bit less taxing to play and not require you to spin so many plates just to survive in a boss fight for 30 seconds. It's also been like 6 months from release and the game is still running below 60 fps (+unsteady and dropping frames sometimes) for me, which seems pretty unacceptable considering some of the low fidelity assets at times and how demanding the parry timings can get.
操你妈逼 傻逼游戏
这是我接近十年steam游戏游玩时间,第一篇测评。来来回回打了快90小时只能说体验十分的垃圾,无比糟糕的优化,加上甚至在我看来连一代都不如的画质,让我玩的十分痛苦.我甚至经历过5分钟才把地图打开的情况,突然刷出来的建筑,有的时候由于现在还打不开的门没刷新好我直接拿到了需要绕一圈才能拿到的宝箱.4060ti的显卡i5-13490F的cpu应该是很不错的配置了。但是玩起来就是痛苦.但是动作还是好的.
It felt super outdated. So much flashy crap going on at once in such low quality that my eyes would passively check out in the middle of combat. Also, gear score? I get that you've been sticking to this formula for years, but why? Why would I want to not only wait until I get to the point in the campaign where I can actually farm the set I want, but have to continuously craft it over and over again and/or upgrade it so that its rating isn't too low for the content? There are two many minor stats on each piece of gear to have to sift through while you're just trying to play through the game, and who even cares about min-maxing once you've finished anyways. Nioh is a build sandbox with an entire campaign as a tutorial before you want to dedicate time to actually build, at which point there is nothing left to do with said build. Open world now? Great, I get to do ten hours of Genshin Impact exploration in each region before I continue the story that hasn't changed its rhythm over the course of every game in this series. And god does it suck, because the combat is so cool. Stance-swapping between ninja and samurai mid-combat? Amazing. Ability variety? Oh wait, they've barely added anything new since their previous titles... But at least it feels cool! Oh wait, my hand is cramping from having to jump across the controller constantly to do a bunch of very specific attacks and also shake my ass on beat with the blue sparkles that make my stamina not total garbage. The game feels like way more effort to play, explore, and build-craft in than compared to actual work. And it looks so awesome what endgame players can do with their macros and their 6+ ability combos, but playing the game like that just isn't plausible for most people.
I love the Nioh series. Between this game and the 2nd one I have about 300hrs total. I don't know where the devs went wrong, but I can no longer play the game. I keep getting Fatal Error crash whenever I try to launch the game. Apparently an older patch borked things. But I cannot play the game or the DLC. If they figure out this mess I will update my review to a positive one, but at this point it doesn't look like it will happen.
I got this game for free. I played it finished it got all the achievement. I liked the combat the story. Its like from 10 a 7. And now to the negatives why i absolutely cannot recommend the game. Performance is horrible this game stand alone beats Dragons dogma 2 performance its not playable above 30 fps .Mybe frame gen is helping a bit but you have so much hud elements breaking its removes the enjoyment of the game. The Ninja devs should be ashamed for this performance. In all seriousness i tried it on a legion go s z1 extreme and on a pc with a decent 8 core 16 thread 5100mh Ryzen CPU and a 9060 xt. Vs thus dragons dogma2 runs like a dream even in the city. And the performance patch the dont delivered yet till today. And then it comes the price 80euro !? Really i would never buy this game if i wouldn't got it for free from Valve. Bad shameful performance and 80€ . Bonus what a hell is body type... Are Japanese dont have Man and Women's? Or now they have Body types.
Better, than Elden Ring
Nioh is a highly recomended game. The fighting style is dynamic and fluid, you can mix and match however you want. Addition of styles [Samurai/Nina] is a new feature, it seems to be a nice addition as of now [10 hours in]