
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Most likely between $11.3M and $31.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.89 | 78% | approximately $18.8M |
| PlayStation | $71.49 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1531 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
本体一周目六十小时,量大管饱,值得好评,玩的下去能好玩,但也要说几个不爽的点,连招手感相当差,尤其是那几个长按y的武技,经常没反应;闪避经常被吞指令,疑似和移动冲突;人手一个手变黑就霸体然后抓着你惩罚看几秒钟动画并且在地上躺一会不给起来的超恶心投技。整体来说体验就是第一章学会了琢技流转,第二章学会了冬月,然后可以一直连,很爽,但是第二章中后期开始就是一堆霸体,像学了屠龙之术,还是得老实弹刀偷刀。只有在打个别人形npc才能体会一下冬月流转琢技的魅力
Loved it.
nice
糖遊一坨 優化爛打個boss一堆特效 可以包一包了
狗屎游戏一堆bug不处理,玩到现在终于明白为什么不处理了,心思全部花在恶心玩家身上了,拿玩家当狗耍觉得自己很幽默很有意思很聪明,输出不留缝打赢怪不是因为我变强了 而是怪防水了可怜你了让你过的,最有趣的是把街霸那套读指令的玩意儿整到魂游怪的身上来了,为了让技能命中老子直砍的技能都歪出曲线来了。还有整那么些多武技出来干什么,不嫌多余吗你有机会放出来吗,你要觉得我菜所以发出来这评论 那么抱歉我几乎没卡过关就是看不起这种拿玩家当成狗来戏弄的机制
好玩 爱玩
总体来讲还是不错的,大地图设计中规中矩。战斗感觉武士和忍者还是有点割裂,和朋友联机时发生大地图进度丢失问题(就是地图解锁丢失,看不到之前已解锁的区块)
10/10
great game
.