
Ninjahtic is an action/adventure platformer with elements of puzzle-solving and stealth. While it's progression is linear, the open-ended nature of every level requires exploration of an abandoned civilization located atop floating islands.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ดีครับ
Very relaxing game.
Nice simple game with a soothing soundtrack.
Its a VERY challenging action plataformer. I liked the game, but the end is so... lame. Still, is a good game, I surely will play the sequels!
This is a very nice simple game with simple mechanics but with dynamic, for those who want to take a break from AAA 3D games, it may not be the prettiest but it's fun.
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If you like platformers, you probably want to have this game, at least you can´t go wrong at this price! If you like retro-platformers, you will like this game. If you like retro-platformers with a nice soundtrack, you will LOVE this game. If you don´t like platformers and you bought this game, youre an idiot. If you bought this game and dont like it for whatever reason you may have, you´re a tard. If you voted this game down, get cancer, drop dead and go to hell!
What is Ninjahtic? Ninjahtic is a fun platformer , that requires more and more skill the further you go. It also requires good space awareness. See, the game is kind of like an open world metroidvania , except you don't get new skills or stuff , you just need keycards to proceed in the different areas , some time the keycard you need will be in an area that you need a different keycard to enter , and so on. So if you , like me , play the game with long breaks (I'm talking 2 days between play sessions) you can get easily confused as to where you have already been , and where you needed to go. But that is what makes this so much fun, that is what made me feel like a kid playing on my knockoff nintendo way back. The graphics sure helped too . Well , I haven't played a game that made me stop for a moment and take notes or draw a map , in a long time. Combat is pretty fun as well , with some rooms requiring you to kill a specific enemy in a certain spot with a certain attack (you basically have 2 attacks , depending on which direction you are pressing the analogue stick in , while you are mashing X) in order for their dead body to press a pressure plate located somewhere in the room. Every now and again you will meet a boss , and on later stages even two at once , which add a whole new level of challenge , seeing how everything insta kills you and every time you die enemies respawn with full health. Oh , almost forgot to mention , different types of enemies have different HP and mostly require multiple hits to die. They also have different attacks , like , melee , lasers , and electric shock waves, which adds some tactical element to combat.
手残的朋友们就算了吧,比如我在比较 前面的地方就卡关了= =
Definitely not perfect, but a neat little game. The movement mechanics are solid, and the "stealth" aspect of combat is generally enjoyable. The forced back-and-forth backtracking in the later areas feels excessive, but at least the screens play differently from different sides due to the movement mechanics.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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