
Evade the guards and the defences to escape the evil facility on this click and play stealth game, there will be difficult on your path, young padawan!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
la mida
Ninja Stealth is a very simple stealth game that mostly feels like an easy achievement grab rather than a full experience. 🎮 Gameplay: ✔ Basic stealth mechanics — easy to understand ✔ Short and simple levels ✔ Quick to complete 🏆 Achievements: ✔ Very easy achievements — you can unlock most of them quickly ✔ Good if you just want to increase your achievement count ✖ What Doesn’t Work: ✖ Lacks depth — not much challenge or strategy ✖ Gameplay feels too basic ✖ Not much replay value 🌟 Overall Experience: It’s okay for a quick play session, but don’t expect anything deep or long-lasting. The main appeal is just easy achievements. 👉 Honest recommendation: Only worth it for quick achievements, otherwise nothing special.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Free 5000 achievements 👍
Never ragebaited more on a game, the hitbox is ass
una bodrio para conseguir stickers y logros
我狠这个垃圾游戏,玩这个做全成就太傻比了,作者几个小巧思像脑瘫一样,需要重玩才能全成就,恶心死了
Ninja Stealth — хороший выбор для поклонников стелс-экшенов. Игра не пытается удивить масштабом, но предлагает приятный игровой процесс, в котором успех зависит от терпения, точности и правильной тактики.
за 21 рубль такая вкуснятина для набора достижений
It's a simple, casual top down stealth game where you dodge the security systems as you progress through levels inside buildings and rooms. Low cost, light-hearted. Part of the humour is around the reward system where achievements tick past every few seconds just for playing whereas many achievements remain after you get the score for playtime, which I found oddly funny.
I am good at this game 6/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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