
After a long vacation our ninja is a little rusty, can you help him with his training? Ninja Stealth III brings you 30 new challenging levels, are you ready?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gg
really well made, good value for the price, give it a go!
The atmosphere alone makes it worth playing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Многа ачивак
Free 5000 achievements 👍
посредственное качество, игру спасает только ее низкая цена (по скидке 90%) 5к достижений это просто пizдец, не понимаю зачем из нужно было добавлять и кому РЕАЛЬНО надо такое кол-во достижений с одной игры, которые, к тому же, фармятся просто ни за что - в игре через афк, или прокликивание их в лаунчере
Rating: 8.3/10 Ninja Stealth 3 is a stealth action game that builds upon the foundations of the previous entries by offering more challenging levels, improved mechanics, and a greater focus on strategic movement. Players take control of a ninja tasked with infiltrating guarded areas, avoiding enemies, and completing objectives through patience, timing, and careful planning. The game emphasizes staying hidden and using the environment to gain an advantage rather than relying on direct combat. The game's biggest strength is its satisfying stealth gameplay loop. Sneaking past enemies, studying patrol patterns, and finding the perfect moment to move creates a rewarding feeling of accomplishment. The levels provide opportunities for different approaches, allowing players to experiment with routes and strategies. The simple controls and clear objectives make the game easy to understand, while the increasing difficulty keeps players engaged and encourages better planning. Although the experience can become repetitive after longer sessions and the overall depth may feel limited compared to larger stealth games, Ninja Stealth 3 successfully delivers an enjoyable and focused stealth adventure. Its improved challenge, simple but effective mechanics, and classic ninja atmosphere make it a good choice for players looking for a short, accessible stealth game that rewards patience and precision.
Ninja Stealth — это серия ультрабюджетных двухмерных стелс-головоломок с видом сверху от разработчика SC Jogos, третья часть которой вышла в декабре 2017 года. Игра представляет собой простейший инди-проект, который снискал огромную популярность в Steam вовсе не из-за своего геймплея, а благодаря феноменальному количеству легких достижений (ачивок). 💎 Главная фишка: Кликер достижений Основная причина, по которой игру покупают — это 5000 внутриигровых достижений Steam. Стоит вам запустить игру, как ачивки начинают сыпаться на аккаунт ежесекундно в автоматическом режиме. Чтобы выбить около 99% всех наград, вам даже не нужно играть: достаточно просто свернуть запущенную игру и пойти пить чай. Она полностью закроется сама за 5–7 часов «афк»-режима. Лишь для нескольких финальных достижений лаунчер игры попросит вас зайти и действительно пройти пару стелс-уровней. 📋 Итог Ninja Stealth — это не столько полноценная игра, сколько дешевый софт для прокачки и украшения вашего Steam-профиля огромным количеством значков. Как стелс-головоломка она слабая, скучная и устаревшая. Но если вы ищете способ за копейки (особенно на распродажах по скидке в 90%) мгновенно поднять свой рейтинг коллекционера ачивок — этот проект справится с задачей идеально. Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
Ninja Stealth 3 feels much closer to the original Ninja Stealth than Ninja Stealth 2, and returning to that style works well. I plan to fully complete the achievements eventually. Most are tied to playtime rather than progression, which I do not mind because finishing the game is still required for bragging rights but just playing is also rewarded. Running it in the background like I am now? - Not so much. Watching my progression milestones unlock over time is satisfying. If the developers want achievements that encourage more skill-based replayability, there are some interesting possibilities. A time-pressure mode could work well. For example, an enemy could track the player by breaking through doors you previously used. If they catch you, the run ends and you must restart. This would add tension and make survival achievements more meaningful. Different life modes could also add variety. The current infinite retry style is accessible, but a limited-life mode or one-life hardcore mode could create higher stakes for experienced players. After completing the game, a random level generator could extend replay value further. Players could use custom seeds or try community-tested solvable seeds. Overall, the game has strong potential and a solid foundation for long-term replayability. I think perhaps some of these ideas could go into Ninja Stealth 7 or whatever, because this game is already complete in itself, if just a stepping stone in the longer series.
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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