
The 1996 arcade classic NINJA MASTER'S returns—upgraded and coming to Steam! Switch between armed and unarmed combat in an instant for high-speed,
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The 1996 NEOGEO fighting game NINJA MASTER'S, beloved for its serious tone and innovative mechanics, is coming to Steam—now featuring online battles with rollback netcode!
Preserving the original's graphics, controls, and arcade feel, this modern release adds several quality-of-life features, including smooth online matches, a fully equipped Practice Mode, and more.
Switch between armed and unarmed combat in an instant for high-speed, tactical battles unlike anything else!
■ 12 unique characters, including bosses!
A cast of 12 warriors gathers in the war-torn realm of Zipangu, a land trapped in 300 years of chaos.
Join Sasuke, burdened by destiny, his friend (and rival) Kamui, the elegant kunoichi Kasumi, martial artist Natsume, and many more as they rise to challenge the tyrant Nobunaga.
Face powerful foes, master unique styles, and carve your legend in this feudal fantasy!
■ Rollback netcode for smooth online battles worldwide!
This version of the game has fully implemented rollback netcode, enabling stable, responsive online play.
Jump into 9-player lobbies, queue up with Practice Mode standby, and toggle hidden characters with ease!
Tournament mode lets you choose from single elimination, double elimination, and round robin!
Face skilled opponents from all over the world and test your mastery!
■ Additional features to deepen your NINJA MASTER'S experience!
For solo players, the new Practice Mode offers a range of training tools, including speed adjustment for combo practice—perfect for sharpening your skills before entering Time Attack Mode.
Dive deeper into the game's world with a Gallery Mode featuring character artwork and rare design materials,
as well as achievements with unique icons. This Steam release offers the most complete way to experience NINJA MASTER'S!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Japanese**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Ninja Master's é um dos melhores jogos da ADK e o seu relançamento na linha NeoGeo Premium Selection é um desejo antigo dos fãs, que gostariam de jogar o game de maneira oficial. Além do jogo em si, temos jogatinas online com netcode rollback, modo treino, gallery, filtros gráficos, troféus e muitas outras adições em relação ao jogo original. Ninja Master's é lindo graficamente e tem uma jogabilidade recheada de combos e com muitos especiais diferentes. O único problema desse título é a falta de três idiomas para mercados muito populares para a SNK: Brasil, China e Coréia do Sul. Esperamos que isso seja consertado no futuro. Como um apaixonado pela SNK e a pela franquia, estou muito satisfeito com esse lançamento e espero que a SNK traga mais jogos nichados, feitos para fãs como nós.
[h1]《霸王忍法帖》重出江湖!SNK的老游戏确实有点东西 [/h1] 《霸王忍法帖》是SNK于1996年与ADK联合发行的格斗游戏,以日本流行的忍者文化为核心,结合一定的日本神话,所以会有很多熟悉的角色登场。不过这个版本是没有汉化的,所以有些角色还是通关官方资料认识的。主要这游戏当年在国内的热度也不高,街机时代也很少有这个游戏的出场,但其实这个游戏的格斗系统非常新颖。 本作的动作系统比较独特,分为持有武器和空手两种状态,两种状态下的“轻拳重拳”攻击是完全不同的。 从个人感受来看,空手状态下的攻击距离明显短了很多,但是攻速并没有提升许多,对于武器状态有着比较大的劣势,因此游戏里如果一方攻击的连段很多,那么另一方被攻击方有可能会有武器脱手的状态。因此被攻击方需要一定的时间来调整状态重新使用武器,不然会一直处于下风,当然这时候如何应对换武器的空档期就需要玩家的策略了。 此外游戏其实主打的是忍者COMBO,搓招系统极其复杂。后面的拳皇系列游戏与之相比都算是非常容易入门的游戏了。每个角色虽然平A的攻击方式相同,但是如果你想玩出一个角色的进阶版本,就需要了解他对应的角色技,这里比较复杂的一点是,每个角色的出招表都可能不同,这就导致有些技能你可以在这个角色身上使用出来,但是另一个角色可能没有这个出招方式的技能,所以学习门槛有一点高。 游戏里的每个角色都有独特的机制,目前来看,除了定位类似街霸系列老桑的金刚阿罗汉(肌肉和尚)外,其余的角色都需要超级高的机动性才能玩转,这么一看确实有点忍者和武士的风范。如果你和电脑玩的话,第三个角色的赛点电脑的智商会提升一大截,各种立回反打直接给我抽懵了,我感觉自己机动性挺高的,甚至还故意骗招,但还是每次都被抓,还好电脑版继续战斗不需要续币,可以一直接着玩下去,不断尝试新套路还是能通关的。 这里面我只能给出一个不太光彩的套路,那就是龟缩战术,不过需要我们用像森兰丸这种手特别长的角色。对面放招我们可以一直防御,只要不中招就行,勾引对面过来近战,然后我们就抓前摇进行攻击,这游戏比较有趣的一点是可以打断对面攻击的,在对面放符咒(远程攻击、突进技)的一瞬间是可以被我们角色打断的,不过这个找准时机还是太难了,我也只用出来三两次,如果能把这个技术练好,感觉会很强了。 这里面新手还是推荐森兰丸吧,手长,攻击速度快一些,空中斩击打出来的效果也都不错,特殊技能也会给自己加不小的伤害,玩起来顺手一点;然后就是无法赤狼了,他主要是自己的特殊技能三个雷球基本可以100%命中,还有一手雷动波,打起来非常棘手。 总体来说,SNK格斗游戏的功底还是不俗,当年这款《霸王忍法帖》就是因为过于复杂导致在街机上一直都很冷清,不过对于格斗游戏来说,曾经有这么一款玩法独特的游戏还是令人感到欣慰的。希望SNK能继续推进旗下IP的复兴,我是真想玩到更多优秀的作品。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Un cariño especial por este increible Fighting Game, añadieron unos menus bastante interesantes. Tiene buen Rollback y a 60fps se ve de lujo. Se los recomiendo enormemente, y si buscan aprender o con quien tener unas buenas peleas. Me envían solicitud de amistad y armamos un Lobby. juego por las noches, apréndanlo es un juegazo
曾经非常喜欢的游戏,但由于较为复杂的系统当年机厅里几乎无人问津,前几年腾讯对战平台上可以玩但版权到期后就下架了。和其他游戏不同,霸忍中段技出手非常迅速,所以对手倒地后可造成的压制非常硬,常常会来不及判断站防或蹲防,这就需要研究角色特性和对手习惯,要一整套比较全面的知识量,已经很难有人这样去悉心研究了,角色方面义介、鸦、神威、枣都很强力,我早先在腾讯对战平台上还遇到一个用大和尚用得不错的对手。现在出了steam版,又有了对战的热情!今天首次游玩,打了几局电脑就开始玩在线对战,没想到还比较快的就找到了对手,他用凤凰我用神威,抢了个五,我赢4局,其实对手凤凰用得不错,我输的那一局被他从头择到死,可惜他无敌对空是要蓄力的,所以被压制后就很难翻身了,还是有延迟(对手应该是日本那边的),看到对手跳按升龙是出不来的,可能开加速器会好点吧。不对战的化打打电脑看剧情也是很有意思的,总之很是推荐霸忍,非常有特色,希望各位不要错过了这款游戏!
Incredible game and port. Top tier net code. Gallery that allows you to watch characters endings once completed.
Ain't no master like a ninja master.
great fun game. too bad people lose once and quickly don't want to play again. Literally no one is online wanting to play. I never even played this game like that at all and never got to play this game with anyone. I win once online and the guy fled. I'm not even good in this game lol. Reminds me of people quitting early like invincible vs. Like I said this is one of my favorite games but no one is playing online sadly.
Really good fighting game!
Nice game for the price
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] |格斗复古老游戏,战国忍者大乱斗,画风也是复古像素,角色基本有空手和持刀模式双切换,根据角色人设定位不同,比如忍者、阴阳师、武士等,持有武器也各不相同,多了点新内容,但想要长线玩下去还是依赖在线对战,有画廊可以欣赏角色好看的作画,有本地游戏和线上对战,本地游戏支持单人模式,本地双人开黑PK,还能和人机练习训练成功,出招表上手需要一定门槛,这时候可以前往练习模式学习搓招,可以把能量条拉满,生命值也拉满,给人机开AI等,忘记了还有专门的出招表,收录整套的招式系统供其学习,线上就简单多了,找房间或者创房等人匹配,目前游戏暂不支持简体中文, 希望可以优化一下,顺便建议可以简化下出招表, 目前出招有点复杂。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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