
Fight and train with powerful Jutsu to rise through the ranks of your village in a ninja open-world MMORPG. Join over a hundred thousand players worldwide. Play now for free!
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About
Do you miss the good old days of MMORPGs? Nin Online is Inspired by classic MMORPGs and anime from the 2000s. Free-to-play with zero Pay-to-win mechanics.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even a rogue ninja.
Open World PvP for the Modern Era
Nin Online's game design encourages Open World Player vs. Player combat, while allowing players to take a break from the chaos and focus on training in some areas. Safe Zones allow you to train while War Zones enforce Open World PvP. Challenge seekers and chill players both have a home in our Ninja World.
Deep Character Customization
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equipable items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Genres
Stats
Languages: English, Portuguese - Brazil
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
otimo game, repitiliano
I found some of the mechanics really fascinating. In particular, I love the fact that you can rent houses inside the village - not in some separate, barely accessible area like in other MMOs, but right in the very center of the village, visible to everyone. I also think it’s brilliant that villages have actual elections for the mayor (Kage/Kami or whatever), who then appoints a whole set of key roles within the village (police, medical team, intelligence services, etc.). Even the exams required to rank up (from genin to chunin) are organized manually. It has fantastic RP potential, though from what I’ve seen it’s not particularly appreciated by the playerbase which, unsurprisingly, focuses more on PvP. If the game ever reached 1000+ concurrent players, I’d have doubts about the scalability of these systems, but for now it’s not an issue. Speaking of PvP, the combat isn’t completely bad (all abilities are instant or can be cast while running, there are various teleports, etc., making fights very dynamic), but the limits of a tile‑based 2D engine are obvious. It’s not always easy to tell whether an ability will hit the enemy, and hitting diagonally is impossible. On top of that, there’s the classic MMORPG PvP problem: you inevitably get smacked around by other players until you reach max level (and even then you’ll still get smacked because others have more experience, but that’s another story). The PvE side, on the other hand, is underdeveloped. Most quests are awful, asking you to kill hundreds of tiny monsters driven by laughable AI (they just walk toward you to melee you; at best, some teleport onto you every few seconds). There are some nicer quests (and I find the daily espionage ones fantastic), but they’re the exception. Leveling from 10 to 20 is pretty miserable. I know they recently added some quests to improve the experience, but I haven’t tried them. Starting from level 20, every 10 levels there’s a quest arc that gives a lot of XP. Unfortunately, these arcs aren’t particularly interesting, and they also force you to pay ryo every time you want to visit the area to do them. Which means, obviously, that if you die on your own (or get murdered by some lunatic), you have to pay again. And making money in this Ninja world isn’t exactly easy. As for the community, I found it very friendly and welcoming to new players, except for a few individuals who, in another era, would clearly be locked up in some criminal asylum (yes Sushi, I’m talking to you. How much does it excite you to kill anything that moves, including newbies who are just trying to farm? Get help). To conclude: it’s a peculiar game, and it’s very possible that someone might not like it, but I give it credit for its world‑building and village‑management aspects.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun as ♥♥♥♥
Faz tempo que um MMO me prende a atenção assim, esse é um jogo que incentiva a comunidade conversar e jogar com amigos!
vem pra leaf!!!
o jogo é muito bom, eu sou viciado POREM NÃO ATUALIZA NUNCA quando chegar uma atualização eu coloco positiva
Chill faction-based PVP MMORPG if you enjoy Naruto.
JOGAÇO PENA QUE NÃO TEM MUITA GENTE ON
Overall the gameplay is good, the graphics for a 2D game is actually pretty good as well, personally though i think you'd hae to try it to see if it's for you. it's a difficult learning curve.
good
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.