
Fight and train with powerful Jutsu to rise through the ranks of your village in a ninja open-world MMORPG. Join over a hundred thousand players worldwide. Play now for free!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Do you miss the good old days of MMORPGs? Nin Online is Inspired by classic MMORPGs and anime from the 2000s. Free-to-play with zero Pay-to-win mechanics.
Choose from 3 Villages or become a Rogue Ninja
Start off as in one of three factions, grow up in the safety of the gates of each village. But once you're strong enough, you can choose to abandon your home and become a hermit... or even a rogue ninja.
Open World PvP for the Modern Era
Nin Online's game design encourages Open World Player vs. Player combat, while allowing players to take a break from the chaos and focus on training in some areas. Safe Zones allow you to train while War Zones enforce Open World PvP. Challenge seekers and chill players both have a home in our Ninja World.
Deep Character Customization
Choose to be part of a clan, join an organization or sign a contract with an animal familiar. Combined with thousands of equipable items, no two ninja will ever look or be the same. Nin Online is a game where you are encouraged to express yourself. Looking good doesn't cost you to lose fights.
Friendly and active community & developers
The greatest feature of Nin Online is it's tight knit community and social features. The developers are active in our chat channels and have been constantly listening to feedback improving it since it's release. The game is still in active development with updates being made on a weekly and sometimes daily basis.
Genres
Stats
Languages: English, Portuguese - Brazil, French, German, Japanese, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Less than 40 players across all servers.
the controls in this game are terrible
Potencial desperdiçado. O jogo não tem conteúdo próprio decente e depende 100% do que os players criam, mas ironicamente a staff faz de tudo para tirar o poder das nossas mãos. Qualquer atualização leva meses ou anos pra sair, e quando vem, não resolve nada e ainda chega pela metade. Mataram a própria economia do jogo. Sinceramente, falta valorizar quem ainda joga. Volto a recomendar se um dia arrumarem essa bagunça
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
surprisingly fun. once i got the hang of it the progressing was a genuine blast
Jogo com muito potencial, e com um mundo muito grande, mas atualmente não tem grandes conteúdos, e os que tem são repetitivos demais.
it's pretty lame getting hell camped stupid ass zerg gameplay
One of the best 2D MMOs i ever played -the combat is exciting, huge variety of builds and 90% of them are viable for most content -there is no pay to win, all special money is used for cosmetics and convenience (bigger inventory, build resets) -pixel art looks great -the world small but rich -PvE grindy but fun for chilling, there is also world bosses and quest bosses with special loot -PvP is the main focus, and doesn't let down, its very complex and high skill, more like a Fighting game than traditionally lock target mmo combat -Tons of Roleplay and very strong social aspect to the game -Playing solo completely fine, slower progress and harder, but totally viable and if you are good enough you can win outnumbered fights, there is also dedicated 1v1 duel content -the dev team is very active and listen to the community, regular updates adding content and balance -amazing end game objectives, ranking,events,roleplay, unique items and jobs (only one person can have it in the entire server at the time like Hokage) -the only complain i have is that the game in the begining is very slow and grindy, but past the first hours once you learn the game and get some AoE skills the grind is very enjoyable, also MMOs are naturally grindy so nothing out of the ordinary
The best ninja like universe MMO and also great comunity i recomended 110%
É triste ver um jogo tão bom ser tratado com tanto descaso pelo próprio dono. A comunidade ama o projeto e tenta manter tudo vivo fazendo o próprio conteúdo, mas parece que o criador não dá a mínima e só piora as coisas tirando a liberdade dos jogadores. Atualizações demoram anos para chegar e vêm picotadas. A economia já era. Enquanto essa atitude de abandono continuar, meu voto é negativo.
Holy wow when I jump ninja go woosh. When I make jutsu ninja make sound. When I make death money go up. Monkey brain like. Honest review: Its a passion project, based on the old style of Byond games. It's pretty good, and the community is actually more welcoming than it might seem. Just join the moderated discords, and interact within it! Some deep lore that extends nearly a decade. 3 months in and I am the lead of a village organization, both through politics and skill. You can do it to! If you enjoy PVP with minimal risk, and moderate fun with some strategic thinking/skill involved, this is your game. If you don't like getting ganked, want to be "the friendly guy", or expect a casual PVE experience, this isn't your cup of tea. Rare items have stupid drop rates. Crafting materials have stupid drop rates. None of these things effect your ability to get a poison kunai, throw on 200 int, and absolutely shred through dozens of enemy ninja in village raids. People hyperfocus on this stuff, even though it has minimal impact on actual game experience. Its meant to be a grind, so those that do have it can feel proud. Even some with the most coveted weapons still prefer to use the poison kunai or more basic options over these weapons, as they have stat requirements that almost require you to build around them. Yes, you will die. Its a PVP game. You can turn PVP off, but it comes at the loss of PVP on bonus XP/Drop rate %. It matters actually, and likely you will save more time farming with it on, and running back if you die, than with it off. However it is an option, for us 9-5's that just want to hit 60 so we can experience the PVP. PVP off for dailies is an option. Some late game dailies will require you to enter PVP zones. I recommend having a feel for the state of village politics at the time before engaging in the escort missions, or even asking others to join you on it. SAND ON TOP. If you want to play in a massive zerg, go Leaf. If you want a more, small scale experience, Go Sand. If you are an edgelord, Go Mist. GGWP
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 112 | 62% | Free | |
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| $0 | 117 | 72% | Free |