
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $138.2K — a different platform, not this one.
NeverSynth is a 3rd person game that is a rhythm driving simulator. This game is a dynamic action game in which you have to drive a car to rhythmic music and collect beats. The more beats you collect, the more game points you earn. RETROWAVE Immerse yourself in the amazing world of retro wave and synth wave. Driving on an endless highway between skyscrapers and bright sunset will take you to the electronic past. SPEED HIGHWAY At your disposal are several picturesque locations and fast cars. All you need is to turn on the music and enjoy the process. RHYTHM AND DYNAMICS Upload your own music or use pre-made ones. The main thing is not to miss the beats that will be generated during your ride. The better your reaction, the faster you earn for a new car! GAME FEATURES: 6 game locations in retro wave style 6 cars with different characteristics Dynamic driving and beautiful views Amazing soundtrack Ability to upload your own music
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.99−90% | 66ratings | 64% | — | not modelled |
| $12.99 | 754reviews | 72% | — | $138.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 81 | 52% | $0.99 | |
| — | 55 | 96% | $9.75 | |
| $240.8K | 802 | 70% | $12.99 | |
| $692 | 3 | 100% | $8.99 | |
| $557 | 2 | 100% | $8.99 | |
| — | 213 | 84% | $7.99 |