
Travelers, NeverCOM is an asymmetric versus game unlike any you've witnessed across all timelines. You can choose from different factions to discover and return to various timelines, vying for control over their destinies. Ultimate order or absolute freedom—your choice.
Modeled estimate, not a reported figure. How we estimate →
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About
Throughout the ages, within the boundless sea of stars that is time, there exists a group of travelers endowed with the ability to journey across timelines. One faction upholds order as the supreme law, calling themselves the "Guardians." They founded an corporation known as NeverCOM, whose branches stretch like a stellar network across the cosmos, imposing precise and unyielding control over countless timelines.
In stark opposition stands another faction—known as the "Escapers"—who hold freedom as the ultimate truth of all existence. They embrace natural selection and chaos, viewing disorder as the universe's most profound expression of beauty. These two ideologies clash like light and shadow, igniting endless conflict. Across the fabric of every timeline's destiny, they wage an eternal struggle of dominance and ruin…
● The timeline is simultaneously influenced by its Expected Lifespan and Stability Value. It ends when the Stability Value drops to zero or when it reaches its Expected Lifespan.
● Players discover new timelines through the Explore Timeline function.
● Players re-enter already discovered and ongoing timelines via the Known Timelines function.
● Players choose to join a timeline as an Escapist or a Guardian. The goal of an Escapist is to end the timeline as quickly as possible by reducing its Stability Value, while the goal of a Guardian is to extend the timeline to its Expected Lifespan by increasing its Stability Value.
● When a timeline ends:
○ If it ends due to the Stability Value dropping to zero, the player who contributed more as an Escapist wins. The quantity of the reward is determined by the amount of Stability Value they reduced.
○ If it ends because it reached its Expected Lifespan, the player who contributed more as a Guardian wins. The quantity of the reward is determined by the amount of Stability Value they increased.
Unlock more powerful equipments so you can purchase and use them in battle.
Hundreds of initial skins are completely free.
● QQ Group: 106751306
● Discord:
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian, Simplified Chinese, Traditional Chinese, Vietnamese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一两分钟一把,steam游戏?突然我看到它还有手机版,突然懂了
7块钱,在深圳连个猪脚饭都吃不上,在这里能炸一个下午的时间线。这波叫用通胀对抗虚无。
建议改名叫《时间线版Among Us》。你永远不知道身边那个勤勤恳恳加稳定值的‘队友’,是不是对面派来的老六。
手机版优化得还行,虽然画面糊了点但能玩
建议新手第一局先别管什么阵营,先学会别被自己的地雷炸死。别问我怎么知道的。
虽然平衡性偶尔会整活,但是可以看出制作组还是想过了的
Don't bother, nobody plays and you'll be stuck with cheating bots.
手机版+PC互通有意思哈,可惜是两个号
守卫者获胜的那个门是啥?
无人机为什么会打守护者?不应该是我们这边的吗?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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