
A fast-paced vertical shmup where a living brain controls a combat ship to battle grotesque alien creatures across biomechanical worlds filled with massive bosses and intense arcade action.
Modeled estimate, not a reported figure. How we estimate →
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About
In a distant future, humanity created a forbidden technology capable of linking living brains directly to biomechanical war machines.
You are the NEUROMA — an artificial consciousness created to control an experimental combat ship sent into worlds consumed by alien lifeforms.
Entire colonies have vanished. Planets have been corrupted.
Now the only mission left is to push deeper into infected systems and destroy the entities responsible for the infestation.
Every planet is a new nightmare.
Each stage introduces:
new enemies,
new attack patterns,
biomechanical structures,
and colossal bosses guarding the core of each world.
Dodge waves of bullets, fight through alien swarms, and face gigantic bosses in intense arcade-inspired battles.
Fast and aggressive vertical shmup gameplay
Unique bosses in every stage
Multiple alien enemy types
Different planets and environments
Intense arcade combat
Biomechanical sci-fi atmosphere
Progression across infected worlds
The enemies are not just creatures.
They merge with machines, structures, and even entire planets.
Travel through worlds dominated by:
biomechanical organisms,
alien fortresses,
living hives,
corrupted laboratories,
and civilizations completely consumed by infestation.
Each planet features its own visual identity, enemies, and challenges.
You are the last weapon sent to stop the alien expansion.
Destroy grotesque creatures.
Cross corrupted worlds.
Fight colossal entities.
And survive long enough to reach the next planet.
Arcade-style vertical shmup
Multiple worlds and stages
Massive bosses
Varied enemy attack patterns
Biomechanical sci-fi visuals
Fast-paced reflex-focused gameplay
Cosmic horror inspired atmosphere
Intense battles against alien hordes
Stats
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil, Korean
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.