
In this erotic SRPG, how you play the battles determines if the the love of our heroes blossoms or if they're torn apart. Love, loss, and gender-bending await our heroes in the dark.
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About
An erotic SRPG where combat and gameplay shape the narrative. The protagonists are a male fighter and his love interest- but other members of your party will try to grope the pair, seducing them over to their side. With proper positioning this can be avoided, but you'll be at a major disadvantage in the battles. Will you use all the abilities at your disposal to crush your enemies, or will you hold back to try and protect the fragile love of our heroes?

Carwyn has been condemned to an almost certain death and his only hope of survival is a set of trials fraught with danger. He is joined by the love of his life, Gwenivier, as the two descend into a cavern from which no-one has ever returned. They will encounter obstacles and opponents that will push their relationship to its breaking point. Will true love prevail?
Cuckolding scenarios involve three different men trying to win Gwenivier's affections, a female rival for Gwenivier obsessed with Carwyn, and a male to female transformation for Carwyn leading to him becoming the groups play thing.

Netoria Tactics: Revolution Gold features new art, additional story events, and special items not found in the original release- with plans for even more content on the horizon.
VOYEUR MODE: Hide cuckold scenes so that you are only aware through hints.
MECHANICS DRIVEN: Your choices in combat affect Gwenivier's loyalty to you.
GENDER BENDING: Carwyn can be feminized based on the player's actions.
GOLDEN PATH: There is a "perfect" route and ending, if you're skilled enough.
GUEST ART: A number of new, non-canon, scenes and artworks by various artists.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Concise Game Reviews: "Netoria Tactics: Revolution Gold"[/h1] [i](Scroll down for the longer version)[/i] [table] [tr] [th][b]Game Value:[/b][/th] [th]✅ Highly recommended for fans of SRPGs with strategic depth and those interested in NTR or gender-bending themes.[/th] [/tr] [tr] [td][b]Mature Themes:[/b][/td] [td]✔ (Non-)Consensual Sex ✔ Oral ✔ Vaginal ✔ Anal ✔ Group Sex ✔ Threesome ✔ Foursome ✔ Body transformation (man to woman) ✔ Sexual Corruption ✔ Mind Control ✔ Groping ✔ Tightjob ✔ Assjob ✔ Rimjob ✔ Boobsjob ✔ Breast play ✔ Big boobs ✔ Lesbian Sex ✔ Fingering ✔ Masturbation ✔ Prostitution[/td] [/tr] [tr] [td][b]Genre Classification:[/b][/td] [td]Strategy RPG with visual novel elements and optional adult content.[/td] [/tr] [tr] [td][b]Censorship:[/b][/td] [td]None; the game is fully uncensored, with no pixelation on explicit scenes.[/td] [/tr] [tr] [td][b]Game Length:[/b][/td] [td]About 20+ hours, depending on your playstyle and chosen routes.[/td] [/tr] [tr] [td][b]Challenge Level:[/b][/td] [td]Moderate; SRPG fans will find depth in tactical positioning and resource management.[/td] [/tr] [tr] [td][b]Graphics:[/b][/td] [td]Hand-drawn 2D CGs and pixel art, with some visual inconsistencies between scenes.[/td] [/tr] [tr] [td][b]Technical Stability:[/b][/td] [td]Stable overall, but some performance dips during complex battle sequences.[/td] [/tr] [tr] [td][b]Replay Value:[/b][/td] [td]High: multiple routes, 9 endings with variations, and unlockable scenes based on battle choices.[/td] [/tr] [/table] [b]For further insights, feel free to join my [url=https://steamcommunity.com/groups/EdenGenesis]Steam group[/url] or follow my updates on my [url=https://store.steampowered.com/curator/44791353-EdenGenesis/]curator page[/url]. You can also connect with me on [url=https://twitter.com/EdenGenesisX]Twitter[/url].[/b] [h1]Detailed Review:[/h1] [table] [tr] [td][b]Key Features:[/b][/td] [td]🔥[b]Strategic Combat:[/b] Tactical battles where positioning influences the story and relationships, leading to NTR or alternative outcomes. 💥[b]Multiple Endings:[/b] 9 main endings with several variations, including NTR, pure love, and harem routes, each shaped by your actions during battle. 🎯[b]Gender Transformation:[/b] Unique mechanics that affect both battle strategies and character dynamics. 🛠️[b]Replayability:[/b] Explore different routes, story branches, and unlockable content for varied playthroughs. 🍑[b]Adult Content:[/b] 68+ uncensored scenes with themes like sexual corruption, gender transformation, mind Control and NTR.[/td] [/tr] [/table] [table] [tr] [th]🌟[b]Overview:[/b][/th] [/tr] [tr] [td]Netoria Tactics: Revolution Gold is an erotic SRPG blending tactical combat with NTR themes and character-driven storylines. The game offers multiple branching paths based on player decisions, including pure love routes, NTR, and gender-bending transformations. The story follows Carwyn and Gwenivier, two heroes whose love and loyalty are tested by enemies—and their own allies. Players must tactically manage party positioning to avoid or embrace the corruption mechanics that impact the relationships between characters.[/td] [/tr] [/table] [table] [tr] [th]🎮 [b]Gameplay Overview:[/b][/th] [/tr] [tr] [td]⚔️ [b]Tactical Combat:[/b] In *Netoria Tactics: Revolution Gold*, positioning is key. Players control 7 characters, starting with Carwyn and Gwenivier, with others joining as the story progresses. If Carwyn or Gwenivier are left unprotected during combat, other characters can grope and corrupt them, leading to NTR routes. Battles take place on grid-based maps, including dungeon-like environments with strategic points and traps. 🗺️ [b]Maps and Missions:[/b] Each mission is set on varied maps, from open battlefields to dungeon explorations. Positioning directly affects story events, especially corruption mechanics tied to character proximity. 💬 [b]Intermission and Corruption Effects:[/b] Between missions, you can interact with other characters during *Intermission* phases. During these moments, you can explore the map to observe the effects of corruption. If a character has been groped extensively, you may witness them engaging in strange or compromising behavior with the one who molested them the most during combat. 📈 [b]Corruption and Abilities:[/b] Corruption impacts character abilities. Gwenivier, if fully corrupted, can unlock the *Erotic Dancer* path, while Carwyn's transformation into a female also shifts his abilities and role in the story. 🔞 [b]Adult Content and Routes:[/b] The game features over 68 uncensored erotic scenes. Routes such as pure love, harem, and NTR are determined by how you manage corruption and relationships, leading to varied storylines and endings.[/td] [/tr] [/table] [table] [tr] [th]📖 [b]Story & Depth:[/b][/th] [/tr] [tr] [td]The story centers on Carwyn and Gwenivier, two warriors deeply in love, as they navigate perilous caverns, battling enemies while facing external threats to their relationship. The plot progresses through your actions on the battlefield, where combat outcomes and character interactions directly affect the narrative. Will you protect their bond, or let external forces corrupt and tear them apart? Themes of romance, loyalty, betrayal, and corruption are explored, offering multiple paths and outcomes. Depending on your actions in battle, you can experience tragic NTR, heroic harem endings, or pure love resolutions. Each path provides a unique, immersive experience driven by your decisions in combat, ensuring every playthrough feels different and engaging.[/td] [/tr] [/table] [table] [tr] [th]🏆 [b]Verdict:[/b][/th] [/tr] [tr] [td]I was pleasantly surprised by *Netoria Tactics: Revolution Gold*. Initially, I expected the main character to be naive and foolish, as is often the case in NTR games, but Carwyn defies that stereotype. Gwenivier, too, isn’t as innocent as she might first appear. With a less-than-glorious past, she isn’t inexperienced, which makes the NTR scenes feel much more believable than in other games of the genre. The writing and character development are strong, and the story’s credibility adds depth to the experience, making it stand out from other NTR titles. One of the things I truly appreciated was the quality of the artwork and how well it complements the narrative. While I’ve played many games with repetitive scenarios, *Netoria Tactics* caught me off guard with its engaging story and immersive world. The character designs and scenes, despite some minor inconsistencies, were satisfying, and the blend of corruption, gender-bending, and strategic combat mechanics kept me hooked throughout. The game offers a perfect balance between erotic content and tactical gameplay, providing something for both adult game fans and SRPG enthusiasts. Even if you’re not a fan of NTR, the game offers alternative routes, including harem and pure love, which are part of the 9 main endings with various paths determined by your actions in battle. The multiple paths provide plenty of replayability, and for the price, you're getting excellent value. I highly recommend this game to anyone seeking a more layered and nuanced approach to the genre, with enough variety to satisfy different tastes and playstyles.[/td] [/tr] [/table] [table] [tr] [th]✅ [b]Good:[/b][/th] [/tr] [tr] [td]👍 [b]Engaging tactical combat[/b] with choices that shape both the story and relationships. 👍 [b]Multiple routes and endings[/b], offering paths from NTR to pure love. 👍 [b]Unique gender-bending mechanics[/b] add fresh gameplay elements. 👍 [b]High replayability[/b] with plenty of content to unlock.[/td] [/tr] [/table] [table] [tr] [th]🛠️ [b]Ways of Improvement:[/b][/th] [/tr] [tr] [td] 👎 [b]Intermission movement:[/b] allowing players to move freely with directional controls, making interactions more seamless and engaging compared to the current combat-style navigation.[/td] [/tr] [/table]
I don't think this is a bad game so much as it feels incomplete in several important parts. For starters there's no return option for many of the main menu's such as when selecting a game difficulty you can't go back to the main menu via right mouse clicking, hitting esc, or backspace, as far as i can tell you have to close out the game and start all over again and this is the case for many of the main menu's. This frustrating lack of usability of the UI follows through the entire game as the UI will often get stuck on your last option when in a dungeon and you want to move a character and the game simply refuses to complete my last input forcing me to save/quit the game and reload to start the dungeon all over again to continue, this happened probably once every 30 minutes or so of gameplay and completely killed enjoyment of the actual game as i spent more time fighting the awful UI rather then the enemies. It was also obvious after several completed playthroughs through the various story paths that only a few of the available endings had been fully playtested. In order to meet certain conditions for optional endings you're required to pair up specific characters together and keep others separate to force interactions with each other. In addition there's no option to backtrack to do any completed dungeon level again meaning you can only continue the dungeons in a linear path, this means there's only a maximum amount of experience available through out the entire playthrough. By the time you make it roughly 2/3 through the story on some story paths you'll end up with a couple of power leveled characters (the ones you sent to the forward of the map to separate them from the others) with the rest of your team being stuck with very low levels. Eventually you reach a point where you get softlocked because your couple of power leveled characters simply cannot carry the rest of the team. Eventually i gave up on trying to complete several of the optional endings by exploring the dungeons properly and resorted to restarting in story mode. In other story paths the way the dungeons work is perfect as in those specific paths are made easier by the fact you want to kill off certain members of your team eventually and the lower leveled they are the better. I just wish there was an option to go back to previous dungeon levels and grind out experience for all of my team to keep them all up to standard for all of the relevant story paths. Aside from those two gripes it was a good game, it's just being held back by some desperately needed polishing.
It's a bit buggy at times, and the combat is nothing to go "Wao~" about but it's servicable It has some replayability with different endings and such but it's not that stellar as other similar games like this Then again you are here for the smut, and it delivers on it quite well The good: - Vivian+Carwyn, Gwenivier fans can cope all they want - Tactical groping, takes "Cover my butt" to a whole new meaning - Joe best guy, the only good male in the game and he's not even human The bad: - Several visual glitches, some mechanical glitches like after picking up Carwyn with Vivian you can then give Carwyn to somebody else to carry, which seems funny - Weird censoring textboxes on some of the dialogue, makes it unreadable, no way to turn it off ( I suppose this is a cheap way to make speech seem -muffled-) - UI seems very weird and you fight it more than the enemy at times The ugly: - Poorly written character motives, some of them are just cartoonishly evil and with no redemption or growth - The poorly made meniu and UI, it deserves a second mention - You barely have any choices in the story, it all boils down to "How well can you min/max your squad's rape'ey'ness" But all in all a decent dive into the question "Can male sissifycation prove hot and is it gay to have sex with another man" 7.3/10
По тактической и боевой части один в один Azure Orphanage, только беднее с анимациями сражений по сравнению с последней. Вместо этого артовая система лапания и приставания к героиням во время фазы битвы. Сюжетная часть вполне интересная и в чем точно выйгрывает у Azure Orphanage это выборами и концовками. Если в Azure Orphanage героини просто безвольно принимают свою роль сп*рмоприемника для всех, то тут как тебе хочется, так и закончится ваше путешествие. От полного Разврата с NTR до чистой любви или Гарема. Да что там, тут если хочется и ГГ можно в женщину превратить.
This is a very good game. Reading the game "encyclopedia" helps a lot, but people should be aware early decisions can cause effects after hours of play, without any possibility for redemption. Bad guys are pretty evil, the hero is surprisingly... "in denial", the "heroin" is your toxic ex, and even Vivian will betray you against all expectations. I will say this: the game is painful, but for people who like this kind of games, it's pretty good! It goes in my list of favorite adult games, along with doing my taxes -- no wait that's just the government ♥♥♥♥♥♥♥ me and my wife.
The UI is horrible. The combat bad. The talking in camp through "combat" interface is bad. The porn is interesting and varied. Can't recomend.
I may be a little hard on this game but I was not a fan. First off you can only play windowed, there's no way to get the game full screen. Not a big issue but something that annoys me. The next issue I have with the game is the actual gameplay. Not only is there a story mode that skips all of the gameplay, there is an Easy and Very easy option below Normal. No hard option. It made me a little weary of the gameplay and rightfully so. It's a bare bones very basic tactical game, sort of Xcom style. But that comparison is being way too generous. There really isn't much to the AI on any difficulty and the gameplay is just left click until they're all dead. The girl in the group is wildly stronger than anyone else, more health, more damage, can heal between turns. The guys basically just kept dying on me. The scenes are alright, it's NTR based but you knew that you can read the title. It's just the act of getting there is pretty boring and unsatisfying. While you can turn off the gameplay, I always sort of hate that. I shouldn't want to turn off the actual video game part of a video game.
Pro: interesting fusion of plot and gameplay: there are no dialog options in the game, and all decisions affecting the development of the plot are made in battle through the location of units. To achieve the best ending, you need to choose the most difficult solutions, and vice versa: the easiest path leads to the most disgusting ending. Contra: there are a lot of bugs in the game. And, apparently, they will never be fixed. For example, if you select the Story difficulty level, in which all battles are won automatically, you will not be able to see the epilogue of the "golden" ending. Because the last battle suddenly needs to take place normally, and your fighters, who did not gain experience, remained at the first level. Here and there, pieces of dialogue suddenly pop up from, apparently, other story routes that do not fit in with what is happening now. Etc. Overall, the game is still quite good, especially if you are primarily interested in the tactical component, and only then the sex scenes. I hope the sequel turns out better. За: интересный сплав сюжета с геймплеем: в игре отсутствуют какие-либо диалоговые опции, а все решения, влияющие на развитие сюжета, принимаются в бою посредством расположения юнитов. Чтобы достичь наилучшего финала, нужно выбирать самые сложные решения, и наоборот: самый легкий путь ведет к самому отвратительному финалу. Против: в игре немало багов. И, судя по всему, они уже не будут исправлены никогда. Например, если выбрать уровень сложности Story, в котором все бои выигрываются автоматически - вы не сможете увидеть эпилог "золотого" финала. Потому что последний бой внезапно нужно проходить в обычном режиме, а ваши бойцы, не получавшие опыта, остались на первом уровне. Там и сям внезапно выскакивают куски диалогов из, по-видимому, других сюжетных линий, которые никак не вяжутся с происходящим сейчас. И так далее. В целом игра все же неплохая, особенно если вас интересует в первую очередь тактическая составляющая, а уж затем секс-сцены. Надеюсь, продолжение получится лучше.
« Les plus belles histoires d’amour sont celles qu’on a pas eu le temps de vivre ». Dans un monde de dark fantasy où les feux de l’industrie ont fait en sorte que des golems mécaniques appelés servitors ont pris le travail des honnêtes gens et font respecter la loi, nous incarnons Carwyn. Homme de principe anachronique et cynique, il tente chaque jour que dieu fait d’apporter un peu d’espoir aux gens et d’éviter la famine aux siens. Malheureusement en voulant aider son amie Gwyniver (femme de tête et brigande en quête de rédemption), ils se retrouvent tous les deux condamnés à pénétrer dans des mines à priori regorgeant de richesses mais dont personne n’est jamais ressorti. L’endroit grouille de monstres et la seule aide proviendra d’une poignée de parias dont ils croiseront la route… mais peut-on vraiment faire confiance à des criminels et des fugitifs ? Cela a-t-il le moindre intérêt puisqu’ils se savent condamnés ? Netoria Tactics est une drôle de bestiole créée à partir d’un logiciel fait pour des jeux RPG tactiques à la façon des vieux Fire Emblem. Il en reprend donc les codes : un scenario composé d’une vingtaine de cartes de batailles ainsi que quelques autres réservées aux discussions, une interface simple et un roster de personnages qui s’agrandit lentement. Les affrontements sont relativement rapides car dépourvus d’animation et le placement de vos unités sera primordial à plus d’un titre car chacune d’entre aura non seulement ses capacités et passifs, mais influencera lourdement le scénario. En effet si la confiance que se vouent nos deux protagonistes est visible au début de l’histoire, celle de notre héroïne pourrait commencer à vaciller à force de combattre flanc à flanc avec ses compagnons d’infortune. Ajoutez à cela le fait que Carwyn devient un véritable tourbillon d’acier quand il joue les loups solitaires et qu’un certain nombre de champs de bataille possède des goulots d’étranglement voire nécessite de se séparer et vous commencerez à comprendre les choix stratégiques qui s’offrent à vous. Si le scénario principal restera toujours le même, les péripéties et surtout les conclusions changeront énormément en fonction de l’intimité développée entre les personnages. On parle ici de pas moins de huit fins réellement différentes dont vous verrez clairement le développement, ce qui inclut entre autre des classes secrètes. Le contenu boulesque est quand à lui incroyablement diversifié et compartimenté en fonction de ce fameux système d’affinité. Le jeu prend bien le temps pour faire monter la sauce, d’autant plus que vos compagnons ne sont pas dignes de confiance. Par exemple si le preux Emrys se montrera plutôt suppliant, ce fou de Mordrid se montrera bien plus enclin à utiliser ses talents pour l’hypnose. Vous aurez différents moyens à votre disposition pour rendre Gwyniver plus réceptive à leurs attentes, mais vous pourrez également faire en sorte qu’elle se réserve complètement pour Carwyn. Celui-ci ne sera d’ailleurs pas en reste question tentation, que vous lui trouviez une romance en chemin ou que vous lui fassiez explorer des chemins plus exotiques (et je ne parle pas de rapports virils). Tout cela s’illustrera aussi bien par des petites cutscenes montrant des caresses volées en pleine batailles que des illustrations complètes lorsque le calme retombe ou de minuscules animations en pixel art si la rousse brigande s’acoquine avec quelqu’un à l’abri des regards pendant que vous discutez avec vos autres compères. Que dire d’autre sinon que Netoria Tactics regorge de petites pépites d’humour noir, que le vrai héros de l’aventure n’est pas un humain et qu’il vous faudra de multiples playthroughs si vous voulez vous faire une idée précise de l’histoire de chacun alors même qu’une galerie est à votre disposition. Gardez cependant à l’esprit qu’il s’agit d’un monde de dark fantasy et que les chances d’accéder à une fin heureuses sont minces. Minces, mais pas inexistantes. Vous l’aurez compris, c’est donc une une solide recommandation pour ma part en ce qui concerne un jeu à la rejouabilité d’autant plus élevée que vous serez obligé d’adapter votre façon de jouer en fonction de vos objectifs scénaristiques. Cela donne vraiment envie de voir ce que l’auteur va proposer avec son prochain jeu Netoria. Le Ciel vous tienne en joie.
If the title wasn't obvious enough, this game contains NTR. The art was good, which was one of the reasons I was drawn towards it, but the gameplay, UI and UX wasn't as good. I tried to equip new equipment, only to figure out you can't. I couldn't find where it says you don't equip weapons, but you choose them when you use an attack, you choose an attack and then you choose the weapon you want to use for that attack. I can see that this could be a nice feature in late game where you're going to use different weapons for different enemies, but this wasn't intuitive, at least not for me. The controls, IDK if I can call it that, but there are some settings that are terrible. I really hated the setting that makes you mouse move to the "next" thing that you need. The curser just teleports over to end turn or something else, but I didn't want to do that, so it kept fighting against me. I did like some of the mechanics, like that the thief cna pull the girl back, either for lewd reasons, or to get her out of range of enemies and that the knight can swap places with her, for the same reasons. Can't really say too much more about the game since I refunded it as it did crash once or twice and I don't really have the patience for this. I think the main issues are in the settings, performance and UI. 3/10, the art carries it a lot. I can't recommend this unless it is very cheap on sale.
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