
NEO NEO is a super fast, brutal top-down arcade game, inspired by the likes of Hotline Miami and Super Hexagon. Use a devastating teleport ability to leap from enemy to enemy, stealing weapons and killing all in one explosive move.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хардкорная штука в которой реакция ваше всё, да еще и с необыно прикольной графой. В первые пол часа у особо слабонервных может пригорать.
Un jeu imparfait mais sur lequel on peut passer un bon moment si on se donne le temps de l'apprivoiser. La meilleure manière de décrire NEO NEO est celle utilisée sur sa page de magasin Steam: un mélange effréné entre Super Hexagon et Hotline Miami. Vous contrôlez une petite boule capable de tirer, et votre objectif est de tuer le plus d'ennemis tout en fuyant le "Flood", une substance qui remplit rapidement les niveaux. Pour ce faire, l'arme la plus redoutable à votre disposition sera votre téléportation qui vous permettra de prendre la place d'un ennemi ainsi que de lui voler sa méthode de tir. Cette boucle de gameplay est très dure à comprendre de primabord, et les premières heures seront probablement passées à mourir en boucle dans les premiers étages. Je dois admettre avoir trouvé le jeu frustrant au début, mais progressivement, plus je comprenais les mécaniques du jeu, plus les runs étaient amusantes à enchaîner! Le jeu n'est par contre pas sans défaut; les étages étant générés procéduralement, il arrive que certaines sections soient injustes, ce qui est assez énervant sur un jeu où la mort est constamment imminente. J'ai également trouvé certains modes de jeu moins bien équilibrés que d'autres, donnant une expérience de jeu assez inégale. Il n'empêche que malgré ces défauts, je ne regrette pas d'y avoir joué, et pour son prix, je trouve que ça vaut le coup de l'essayer
NEO NEO is a top-down, arcade-style shooter where the high scores are more Super Hexagon than traditional. That is, they’re measured in double-digits more often than not. Similarly, your first few runs will last a matter of seconds. In this game, you control your avatar with WASD and aim with your mouse – fire is mapped to left click and a warp skill is mapped to right (NOTE: this game is not control pad compatible). You navigate through boldly colored corridors as a flood pursues you making sure you don’t stand still for too long. Enemies have a hair trigger so it’s imperative you use cover and warp to your advantage. Warping will jump you to your foe, instantly killing them and granting you with their weaponry. Upgrading your weapon is a necessity since your default gun is quite weak and takes 4 hits to kill a grunt. There are a variety of firearms to keep an eye out for depending on your playstyle: shotguns, semi-automatic, ricotheting bullets. The choice of weapons make your warps meaningful, as long as you can manage to think about it among the twitchy gameplay (bullet time does help in this regard). The various room layouts also encourage a surprising depth of tactics. There’s destructible and permanent cover and trap-like hazards that make each room a brain teaser in its own right. The fast-paced gameplay continuously encouraged me to restart every time I lost. Additionally, there are a number of enticing modes to unlock, like Infinite Warp and Shotgun Frenzy. The amount of content in this $2 gem is impressive and there’s already a large update coming in July. If arcade action is your jam, definitely give NEO NEO a purchase. [quote]Reviewed by [url=https://store.steampowered.com/curator/32143389-Notable-Releases/]Notable Releases[/url] curator group [url=https://youtu.be/NVv8xRoV2yo]Video[/url][/quote]
Looks like a good game. Love the graphics and the music. Bit fast a furious for me, I did get off the bottom of the leader board though! Maybe one day there will be an "Old Dears" mode, with slower monsters and easier to see. For the over 50s!
A beautiful game with nice smooth responsive controls. Easy to pick up with simple and addictive core mechanics. Great price for what it is. Gets the heart pumping and is just the right level of frustrating to make you want to go again.
Fun challenging simple
Buen juego, buena jugabilidad y buenos gráficos, accesible para cualquier usuario. Uno de mis favoritos.
NEO NEO is a simple, addictive, and responsive game in which you massacre an army of enemies. Overview: The game is fast-paced and intense, getting kills is both rewarding and exhilarating. The controls are simple and easy to understand, though the explanations can confuse new players. It is difficult to get to grips with them if you aren't used to the kind of intense gameplay that NEO NEO involves. The game itself is bug-free (as far as I have seen), and both the art-style and music are pleasing to the senses. Difficulty: As you progress further into the game, it becomes more and more difficult. New enemies with different weapons unlock, and hazards become increasingly dangerous. Getting past the first floor is difficult at first, whilst you are still getting used to the way the game works, but you will very quickly improve. Due to the warping system, the better you are at the game, the easier it is to quickly progress through earlier floors. Meaning that you won't get annoyed by having to trudge through the first level every time. However, I personally think that the game would benefit greatly from some sort of practice arena, where you could get used to using the warp abilities. Unlockables: You can unlock modifiers that can change the way you play the game. Each modifier works in a way that means you can use whichever suits your style of play the most. There are also a fair few achievements, most of which involve getting to a certain point in the game, or killing a certain number of enemies. Music: There are only a few sound tracks in the game. After a long while the music does become a little repetitive, an ideal improvement would be to add in some sort of dynamic changes to the track whilst the game goes on, this would also have the effect of adding to the increasing intensity and feeling of reward when you get further into the game.
spoko gra ale trzeba poświęcic 2godz zeby łatwiej się grałoi
i like this game
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