
Make undead, sell them for souls. An active incremental game where you make as much soul as possible to pay debt. Upgrade multiple different undead gravestones, use contracts, fill up soul jar and unlock perks to make even more souls
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.4K | 31 | 77% | $4.99 | |
| approximately $110 | 3 | 67% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $153.6K | 513 | 70% | $6.99 | |
| approximately $32.5K | 148 | 93% | $4.99 |