
The ultimate power-fantasy monster-battler roguelike. Over 7 nights you'll reanimate Monsters, teach them busted Moves, and build the most overpowered 2-Monster team imaginable! Features a unique turn-based combat system that fuses card game mechanics with monster-tamer battling.
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About

The ultimate Monster taming game for players more interested in battling and trying interesting team line-ups than grinding levels!
Every run is an opportunity to try new Monsters and combos, with a run taking approximately an hour to complete. Completing a run also unlocks a random Monster as a Starter option.
Find the right teammate for your Monsters and you will decimate all those in your way!

This game is more about finding broken combos between Monsters than it is about a gruelling challenge. Higher difficulties restrict what Moves you can duplicate and auto-select a Monster for you each Battle - forcing you to figure out the perfect team combination to win.

Each run begins by choosing a Monster (every Monster can be unlocked as a potential Starter). From there you’ll encounter Tombstones with Monsters to reanimate and add to your roster, giving you more options to build your ideal 2-Monster team for battle.
Great care has been taken to ensure that every Monster has its own unique movepool and playstyle!

You start each turn with 3 Action Points (AP). Every Move has a cost, and you can use Moves from either Monster on your team – or both.
Chain together multiple Moves to unleash powerful combos and devastate enemies!

Each night’s main objective is to return to the Necromancer’s Citadel in the middle of the map. Along the way you’ll encounter more Monsters to reanimate, powerful Move Tomes and passives, and unique enemies to face.
Your Monsters won't heal until you return to the Citadel at the end of the night, so you'll need to constantly rotate your team and potentially make difficult sacrifices to make it back.

Some Monsters won’t appear in a run until you unlock them by completing certain challenges, such as:
Use 9+ Moves in a single turn
Apply 10+ Cursed to a single Enemy
Use the same Offensive Move 4+ times in a turn
Win a Battle without using any Strategic Moves
Win a Battle in 2 turns or less
Deal 99+ Damage in a single hit
And many more!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
If you enjoy roguelike deckbuilding games and Pokémon-like game, or if you like retro-style games, I think Necromancer For A Week is worth trying. In this game, you collect monsters, teach them new skills, and then choose two of them to team up and defeat your enemies. The game has two major strengths: its artwork and music are excellent, maintaining high quality and consistency throughout. In addition, there are plenty of fun and powerful synergies designed for the monsters, making it exciting every time you acquire a new skill! Including the demo, I’ve already discovered at least three very powerful builds. Each offers a different gameplay experience, but all are strong in their own way. I recommend this game and look forward to future updates. 如果你喜欢roguelike卡牌和宝可梦类游戏,或者你喜欢怀旧风格的游戏,我觉得Necromancer For A Week值得尝试。这款游戏里,你需要获取Monster,为他们增加技能,然后从你的怪物中选出两个组队击败敌人。 游戏有两大优点,它的美术和音乐效果很棒!全程保持了很高的质量和一致性。而且游戏为怪物设计了很多有趣强力的synergy,可以说在游戏过程中获取新技能的时候是充满惊喜的!加上demo我已经发现了至少三种很强力的流派,他们的游玩体验都不同,但都很强力。 推荐这款游戏,期待后续的更新
i thought i'd try this game out and maybe do a few runs. I just won my second run through and checked the time played expecting it to be 90 mins or so. SIX HOURS. The game is dangerously good at getting you hooked once you find that sick combo that makes the your brain go BRRRRRR and the dopamine flow. Games just fun.
10/10 scratches the itch. It's a monster tamer card game roguelike in every way that matters.
This game rocks! Heaps of tactical space to mess about with and I've only scratched the surface. Managing moves and action points between your monsters feels really 'thinky' without being too overwhelming. (this is coming from a roguelike fan, but not exactly a pokemon fan) Some previous knowledge of battle/roguelike games could be handy in advance, although there are a few different difficulty levels. The spritework and music is awesome, akin to shovel knight quality and a bargain to boot get it
This game is AWESOME. It looks like it should be fun, and it is, lots of tactical situations. Click click click. Dead bad guys all around. Next. In between a battles is absolutely mesmerizing with the pixel graphics and music giving those 8 bit vibes. The game is pretty difficult, where im currently making it maybe halfway before realizing my strategy doesnt compete with the later areas.
Game feels and looks pretty unique. The combat system is simple to understand but you can quickly and easily build some cool combos. Really fun combo of roguelike and monster battler. Dev is also great, friendly, and quick to fix any issues I had.
I played the demo a ton and waited for the full release. So far, it does not disappoint! It's still got the same cool art and sound, but with a lot more polish, and thanks to the additional monsters and balancing, the gameplay I fell in love with is even better. Fair difficulty and a simple interface makes it easy to combine monsters with synergies that are a bit deeper than they might initially seem. It's got a bit of monster collecting and sweet necromancer meets Pokemon theme that makes this cozy spooky and very enjoyable. I hope this hidden gem doesn't stay hidden for long. It's a solid, enjoyable game at a very fair price. Fun, short runs with simple battles that reward good planning and tactics.
After finishing my first run, I can say this game really surprised me as someone who has rarely dipped into the Pokemon series. I really enjoyed the main gameplay loop and I can already see the potential replay value and the diverse range of strategies it has to offer. I'm looking forward to seeing what other combos i can create on the next run.
I really enjoyed this game, it has alot of strategy and each run is a different experience - as you play through the nights you are able to continue to both change strategy to beat the bosses or power up the monsters you enjoy playing with - It has great graphics that give off a nostalgic game boy vibe and i look forward to more runs each time.
The game is fun to play and the developers are really doing a good job.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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