
Necro Story is a creature-collection RPG where you play as a (kind of) evil necromancer more into undead shenanigans than saving the world! Command quirky minions, outsmart foes, and snag their souls to power up your team. Expect strategic combat, laughs, and plenty of mischief.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 119reviews | 92% | — | $29.4K |
| $14.99 | 24ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Une sorte de RPG très sympa et qui parodie habilement les grandes règles du genre. Le jeu m'a fait bien rire à plusieurs reprises. Il vaut la peine d'être joué ne serait-ce que pour l'humour. L'aventure est assez courte et plutôt dirigiste (pas de vraies quêtes annexes, niveaux avec un aspect très couloir), mais c'est justement ce qui fait la force du jeu, qui ne s'éparpille pas dans trop d'à-côtés et s'arrête bien avant de devenir lassant. Le gameplay, assez singulier (capture de monstres et gestion d'équipe avec des combats en simili temps réel), est remarquablement peaufiné. Plusieurs modes de difficulté permettent d'avoir une expérience ajustée à chacun. La redite peut se faire sentir au bout d'un moment, mais l'impression de montée en puissance reste jouissive jusqu'à la fin. Petit plus : l'équipe de développement est très présente en cas de problèmes/bugs.
黄泉路探险队画风挺可爱的,且有天降青梅:)一直陪着你。这是一款收集魔物,且魔物自动战斗类型的生物收集游戏,你只能安排魔物不同技能的释放频次。目前来看魔物的种类跟技能不算丰富,但主角作为死灵法师也有不同的技能路线,玩起来还算有趣,在打折的情况下我觉得是值得入手的,作为代餐小小满足一下生物收集癖好还能接受。 但是捡灵魂(经验值)有点让人难受,这个创新我个人觉得是不够有趣的,因为经常在思考的时候遗漏灵魂,有时候是手速跟不上,也许在后期会有自动捡灵魂的功能,希望会有。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.83/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99 |
| 12ratings |
| 82% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍
Necro Story raises the creature-collecting genre from the dead with a unique spin on a deep skill tree, a fun game-within-a-game battlefield collecting souls, and a comedic RPG I was begging for more of even after my 10-hour playthrough.
This game is extremely fun to play and surprises you in unexpected ways with the combat and following the storyline seemed to pull you into the dynamic of the 2 main characters. Many hours of fun and the artwork is pleasing throughout the game. But, at the 3rd Demon Tower it keeps crashing on me.... unfortunate.
RPG muito competente, história leve e divertida, gráficos incrivelmente charmosos, e EM PORTUGUÊS! É mais um auto-battler do que um pokémon-like, mas combina muito bem com as várias habilidades e magias que você pode usar em batalha. Aliás, as batalhas são de até 9 contra 9 (necromante + fantasma + 4 monstros na equipe + 3 espaços para invocação) o que ainda deixa o aspecto de coleção forte e muito bem vindo! A história é bem escrita e a interação entre os personagens principais me divertiu muito nas 3 horas jogadas até então. A arte é onde o jogo realmente brilha, a estética escolhida casa muito bem com o tipo de jogo e o estilo "desenhado a giz" fica muito lindo de ver. Os personagens são carismáticos e os monstros colecionáveis divertidos - apesar que pra mim poderiam ser um pouquinho mais únicos e variados. No geral é um jogo que entrega muito pelo valor cobrado, com forte estratégia e história leve pra acompanhar. Recomendo!
Good so far, only 2 complaints Souls fly off screen almost instantly at times (needs be slower) leveling is way to slow (needs to be faster). On hard mode my troops die after one fight, progressing through multiple floors, and multiple fights is impossible without spending time leveling up, but then that goes back to the issue of leveling being slow.
Un jeu rafraichissant avec une patte graphique vraiment adorable. J'aime également beaucoup le système de jeu, les références à notre belle province de Liège et l'humour décalé de ce titre. Je recommande vivement. :)
伤害爆发最高的是,痛苦上毒,高续航是吸血流(配吸血法杖有奇效),召唤流适合新手玩家(军团咒,一地小骷髅,还有几率召唤出强化骷髅和僵尸),恶魔流和暗黑法术,感觉一般!可能是还没开发出能适配的法杖。普通难度完美通关的,升级和剧情几乎同步,不需要刻意去升级,就是有些物品没全收集,开新难度再试试,谜题亲民几乎没有难度。期待作者能出DLC或者死灵法师相关的新作!画风可爱,再有前期抓的宝宝,后期也能用,不用重新练,9 个宝石都有技能,可以弥补前期宝宝技能上的强度!
Charming, delightful, imaginative, and the combat is surprisingly engaging. You need to manage cooldowns, resources, a precision clicking minigame, target selection, enemy state, ally state... it's good!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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