
Take your favorite NBA stars to iconic streetball courts around the world, in this fast-paced, online 3v3 basketball game. Stack wins, earn cred and become the GOAT of THE RUN. Who's Got Next?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 20 → 2.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
We’re taking it back to the streets. NBA THE RUN is a fast-paced, online 3v3 street basketball game, played above-the-rim and packed with posterizing moments, ankle-breaking tricks and a unique, signature style. Take your favorite NBA stars to iconic streetball courts around the world and stack wins, earn cred and become the GOAT of THE RUN.
DON'T GET KNOCKED OUT
Play Solos or Squads, the choice is yours. Face off against the best of the best in online multiplayer Knockout Tournaments spanning the globe on legendary streetball courts from Venice Beach, to The Tenement in the Philippines, and more. Lock in, win, advance, repeat.
BECOME THE GOAT
Gameplay is fast, fluid and responsive. Powered by true rollback netcode, your moves on the sticks will sync instantaneously – cross up an aggressive defender, pull down a towering block, or throw up a lob out of a spin move for a game winning alley-oop.
DEFENSE WINS CHIPS
It’s not only about the high flying dunks, stepback logo 3s and ankle breakers – in NBA THE RUN, defense is just as fun, and powerful, as offense. Thunderous blocks, diving for loose balls, huge steals, and all-out physicality on D can lead to a W and will get you just as hyped.
STREETBALL WITH STYLE
Everything about NBA THE RUN is handcrafted and stylized to deliver a completely unique look and feel. Authentic to the sport of basketball and visually in a lane of its own - there isn’t another basketball game on the market that looks, feels or plays like NBA THE RUN.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 952reviews | 68% | — | $766.8K |
| $29.99 | 2.5Kratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To the dev team: If you want the game to be successful, you should probably work on the fact that solo queues can get matched up against stacks of ppl who do nothing but have time to play this 24/7. Some People cant always find a stack when they get on so as a fix, if you solo queue, match up with others who are as well. Nobody wants to get stomped out by a stack and have teammates who literally dont know how to play. also implement a ranked system could help. Also the game is inaccurate when it comes to loose balls, would like a fix with that as well. If we are forced to play with bots when ppl leave the game, create bots that are actually helpful as well and not just a placeholder.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
| $29.99 |
| 347ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 20 | 70% | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $738.5K | 758 | 89% | $29.99 | |
| $0 | 241 | 80% | Free | |
| $0 | 51 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $767K | 3.2K | 86% | $9.99 | |
| $767.2K | 1.5K | 75% | $19.99 | |
| $767.2K | 2.9K | 92% | $19.99 | |
| $767.2K | 2.5K | 79% | $9.99 | |
| $766.4K | 440 | 86% | $49.99 | |
| $766.1K | 3.8K | 74% | $9.99 |