
NBA 2K celebrates 20 years of redefining what sports gaming can be. NBA 2K19 continues to push limits as it brings gaming one step closer to real-life basketball excitement and culture.
Modeled estimate, not a reported figure. How we estimate →
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还有我玩的多的嘛?
Take two的新用户协议强索根目录权限,以反作弊之名窥探隐私 ! Mod创作被夺版权,单机自由荡然无存 ! 这不是游戏,这是披着游戏外衣的间谍软件 ! Take Two's New EULA demands root access to spy under "anti-cheat" ! Mod rights seized, single-player freedom gutted ! This isn't a game—it's spyware disguised as entertainment !
YOU ARE FROM RUSSIA? NO NO IM FROM ENGLANG AMERICA WHO YOU PRESIDENT? MICHAEL JORDAN
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French, Italian, German, Spanish - Spain*, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I KEEP COMING BACK TO YOU...
T2司马
The good game for basketball fans.
2009年,即将上大一的我第一次接触2K9,这款划时代的篮球作品。 彼时,我第一次见识到了会飘动的球衣,全场动作各异的观众,属实令我震撼。 虽然这种设置让当时我的联想Y460动不动就死机,但我还是乐此不疲地开了一把又一把。 并像当时的大多数玩家一样感慨:终于有一款好的篮球游戏干掉垃圾LIVE了。 然而,这么多年过去,时过境迁。 居然有不少玩家开始呼吁LIVE的回归。可见,在任何领域,垄断都是罪大恶极。 回到这款作品,虽然早就比不上2K9带给我的惊艳,但仍然是一部佳作。 尤其是谁能想到,比起之后几年的年货作品,这部居然会是最好的之一呢。 2K不思进取,LIVE死掉,是被各位愿意掏钱买屎的玩家投票决定的。 所以,以后2K还会好么?不可能的好吧。
玩了19-25几个版本,感觉还是19手感最好最好玩
Akumpo
норм
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.