
A sandbox strategy game. Build your nation's transport network, grow your economy, and raise your people's prosperity. Every map is procedurally generated and unique.
Modeled estimate, not a reported figure. How we estimate →
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About
National Transit puts you in charge of a nation's entire transport infrastructure —
from the first dirt road connecting two villages, to a rail network spanning your
country, to aviation hubs that draw corporations within the nation.
Your goal is simple: build connections, grow your economy, raise your people's
prosperity. The rest is up to you.
Every game begins with a unique procedurally generated world. Spin the virtual globe,
find a region that speaks to you — a mountain-locked inland nation, a coastal
archipelago, a river delta — select it as your country, name it, design its flag,
and start building. No two maps are ever the same.


Place roads, railways (standard and high-speed), waterways, and air routes between
cities of all sizes — from remote hamlets to bustling capitals. Every connection you
build generates trade, moves people, and grows your economy.

Transport infrastructure drives everything. As your network matures, logistics
companies emerge, industrial clusters form, financial institutions establish themselves,
and — if you build well enough — global corporations choose your nation as their
headquarters.
Name your country. Design your flag. Choose your domain suffix. Every nation you build
is uniquely yours, from its geography to its economy to the companies that bear your
chosen name.

Claim your territory — every map is procedurally generated and unique
Realistic terrain, rivers, and coastlines shape every strategic decision
Four transport modes: road, rail, waterway, and aviation
Organic economic growth driven entirely by your infrastructure decisions
Auto-generated economic entities — from logistics firms to global conglomerates
Nation customization: name, flag, capital, domain suffix
Sandbox gameplay with no forced objectives — your only ambition is prosperity
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Das Spiel sieht auf den ersten Blick recht interessant aus. Ich bin mal gespannt, wohin sich National Transit entwickelt. Für 5 Euro im Early Access kann man nicht viel falsch machen.
National Transit is fun so far. Still in need of QOL additions, but the gameplay loop is rewarding. It is definitely worth it at this price. It's a good start for an early access game, and I look forward to seeing updates as development progresses.
Played for 90 Minutes without noticing. Not much to it, but it's still very entertaining. City building games usually confuse me, this one doesn't. I actually hope they don't add /too/ much to the game because I don't want it to be too complicated for me to understand. I'd like to see more, different music added as right now there seems to be one, short song on repeat.
Le jeu évolue régulièrement dans le bon sens, c'est un jeu de niche, mais une niche très chouette
Great game, experience and UI. Not that easy to understand but easy to get the hang of. I would like to be able to change town name and province name and shape. I don't expect much as its still in early access, and its good for what it is now.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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