
An open-ended adventure game that seamlessly blends RPG mechanics and puzzle solving.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
The gameplay is - inconvenient mechanically. Could be easily improved with - for example, walking into NPCs/Enemies would engage dialogue/progress dialogue with movement keys, do an attack. The gameplay loop is literally bashing your head into enemies and dying a lot using respawn mechanics as progression mechanic. Interesting conceptually, but the amount of backtracking you end up doing with no agency over where it is you respawn gets old immediately. It's not easy, it's not hard, you leverage inevitability to achieve victory. The very very small statistical upgrades you get as a reward for exploring, are underwhelming, and they're just that - stat ups. Because of the nature of the game they feel somewhat like power ups in a metrodvania in obtaining these paltry statistical improvements unlocks new areas to explore - in the least satisfying way possible. Don't want to spoil the game for those about to enjoy it, but the one exception to this running gag in the game, doubles down on making combat more tedious. 9.9/10 - Some flaws are beautiful but still room for improvement. Highly recommended.
Fun little magic tower like adventure game.
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Hours played at review time, across 39 reviews with recorded playtime.
Well worth the (rather low) price. It's a short adventure with no hand holding. You gain access to a fairly large area to explore very quickly and you get to explore at your own pace. The way the combat and exploration works together and how you can choose to use finite resources to push through harder areas is interesting. It shares a tiny bit of DNA with Desktop Dungeons. The music drove me nuts, but it can be turned off. I was also not a fan of the slow old school grid-like movement. You can use a mouse to move the character, but since the character is unable to path find around corners I found it mostly awkward and prone to miss clicks and you still have to use the mouse to interact with things if you switch to the keyboard for movement. With that said, I'd definitely recommend this game if you have a few hours to kill.
Really bad game design overall, there's a lot of forced damage setups, and the lack of a practical method to healing basically means you are forced to take deaths in order to progress at snail's pace, as you can only kill one enemy before the next one-shoots your pitiful health.
The developer understands what makes RPGs tick and makes fun music! I'll leave more notes once I play it more.
Discovered by accident, Myth Bearer turned out to be a surprisingly good game! It's actually something new to me, never really played anything like that. While it looks like a simplistic rpg from 8-bit era, it is actually a game about exploration and strategy. The mechanics are very simple, which is great, as you can focus on exploration and carefully planned strategy, so you can progress in the game. You're not really punished for dying, as there is no permadeath here, but I personally think the game gets interesting when you're trying to finish it without dying. You need to pick fights, manage the items and spells at your disposal so you can level up and get stronger. Then you can attack stronger foes. It's a bit like in metroidvania games. The game world is complex, interconnected and rich in secret areas to discover. Single save makes things additionaly difficult though, and I'd rather have couple more slots there. All in all, this is very solid, well thought indie game, with nice old-school visuals. For this price, you don't have to think twice.
Simple, lots of different ways to advance the story. I wouldn't pay more than $5 for this... good thing it's free.
Toda una experiencia retro muy agradable. Recomendado por el precio que tiene y las posibilidades que ofrece.
very hardcore traditional roguelike game with rpg mechanics you have to think a lot each fight and explore everything in order to not die
Fun game that delivers exactly what it promises. Interesting strategy with a great story.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16 | 94% | Free | |
| $0 | 35 | 100% | Free | |
| $154.5K | 411 | 76% | $14.99 | |
| — | 0 | — | — | |
| $5.9K | 22 | 64% | $8.99 | |
| $1.7K | 8 | 75% | $7.49 |