
Players will travel around the world of “Mystina : Heroes Online”, exploring and collecting cards, summoning famous historical heros to join the battle, the battle has a unique A.RPG system, with random access to the battlefield.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 339 | 68% | Free | |
| approximately $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $0 | 37 | 41% | Free | |
| approximately $0 | 861 | 66% | Free |