
Mystery Village: Shards of the Past is a dark, enigmatic story of loss, retrieval and hope. Travel to a long abandoned settlement where your friend was born, deal with those who still haunt it and discover uncanny secrets of that place.
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Languages: English*, Russian*, German, Simplified Chinese, Portuguese - Portugal*languages with full audio support
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[url=http://store.steampowered.com/curator/32482033/]Crim's Humble Opinion Curator[/url] [b]Mystery Village: Shards of the Past[/b] feel like it still has some pretty sizable issues. You have to piece together parts of a story by finding these objects in a location. From the menu you can choose from two locations at a time. At each location there are ten rooms. You get a map and a task showing the five objects you need to find. In each room; you pan left and right across a screen. The ghosts while well designed pose no threat until you click and hold the mouse to perform an action. There are three actions you can do while scanning. Pick up an item, attack a ghost, or open a door. As far as the attacking a ghost; the first issue I ran into is if you try to attack a ghost that is in front of a door, you will instead try to open the door. You will not be able to open the door before the ghost defeats you. You can go about attacking the ghost by slowly scanning outside the door while clicking; but this is not ideal. Anytime you enter a room or unpause the game for whatever reason. You have to click before your panning across the room will react again. In the ten rooms; all of which look very similar, you have to find five items. These items can be seen on your tasks; but there seems to be some major issues with progression and collection. Here is my experience with it. I went to the house first and searched the ten rooms and found all five items. Nothing happened. I checked the tasks and all were checked off. I ended up getting killed and it said you have not completed your tasks. I went back in and all the items were still checked so I tried maybe looking around again to make sure there was nothing missing; and back to the main room. Nothing happened. I decided to leave and go to a new location. In the new location all the tasks were checked off although I had not picked anything up. There doesn't seem to be any real progression to the game as far as I've experienced. The music design in this game is stronger in my opinion than the sound design. I ended up turning the sound down and the music up even though they were by default reversed. One issue I did have with the music is instead of it consistently looping, it restarts any time you enter a new room. I'm not really bothered by the voice acting. It's not really that strong nor is the story that intriguing; but it's not a gamebreaker. [h1]Pros[/h1] +Nice ghost design +Pretty decent music [h1]Mix[/h1] ~Sound design weaker than music design ~Rooms look too similar [h1]Cons[/h1] -Music doesn't loop but restarts in each room -Some click issues when it comes to attacking ghosts or resuming game -Progression and tracking issues I can't recommend this game in it's current state. It's okay if the bugs were to be patched out but even than I'm not really sure that I could recommend it at full price. Some of my time I've put into the game has been going back and trying to figure out why things aren't working. If you could go through bug free it may take you 1.5 hrs max to clear.
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Загадочный Поселок: Осколки Прошлого - довольно плохо сделанная "ищуха", [b]Про достижения и суть.[/b] Мы выбираем уровень, состоящий из одинаковых комнат (в каждом уровне свои), в котором надо найти 5 предметов, которые прекрасно видны, ибо подсвечиваются в отличии от серости самого уровня. "Мешать" нам будут местные монстры, которые тупо появляются и ничего не делают. То есть иногда они загораживат предмет, но больше никакого вреда от них нет. [u]Ачивки за смерть[/u]: чтобы получить ачивки за смерть на уровне, надо развить в себе инстинкт самоубийцы, нажать на монстра, но убрать нажатие до того как он испарится, тогда включится полоска страха и мы помрем, за что получим ачивку. [u]Ачивки за историю монстров[/u]: надо тупо тыкать на описание монстра в разделе "жители", пока не дадут ачивку. [strike][u]Ачивка домушник[/u], на момент обзора сломана, и получить её нельзя никак, судя по всему.[/strike] - Не работало, и было удалено разрабом, после моего сообщение. Надо отдать ему должное, на критику он реагирует адекватно. [b]Про графику и звуки.[/b] Картинка довольно унылая, и выглядит как будто игру делали под мобилы. Музыка так себе. Есть русская озвучка, но во первых она звучит больше как презентация предметов, а во вторых голосом молодой девушки озвучивается старуха (судя по скину), что как-то странно. Как итог: плохонькая игра, с унылым геймплеем, никакими артами, нулевой историей, и сломанным достижением, что не дает получить "идеальную игр". Лучше купить что-то другое. 4 предмета из 10 одинаковых комнат P.s: разработчик реагирует на замечания, что дает надежду на то, что его будущие проекты, может быть станут более играбельными и качественными. Увидим. http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
No tutorial, no windowed mode, and I have no clue what I'm doing or why.
Un mélange étrange entre jeu d'objets cachés et point'n click horrifique. Court et mal ficelé, le jeu ne parvient pas à nous accrocher à son récit minimaliste. Les bugs et mécaniques idiotes n'aident pas, le prix demandé non plus.
j'ai rien compris à ce qu'il faut faire.
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