
Can you keep the past from destroying the present?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
felt good to be playing the old gameplay
excellent
The main reason why I don't recommend it is: If you want a hidden object game with a lore involved, then this is not for you. You are thrown in the game almost as if you should already be aware of who these people are, where they come from, and their plans. If you've played all or most of the MCF games titles before this, then you might find it a little interesting. If not, you might be a little confused and lost about the dialogues. It's obviously a game that is a bridge between two different game, like a "filler" game, and I dislike that. I'm getting tired of this whole Dalimar plot. I wish they would create something else.
This one was fine, but definitely not as good as previous entries in the MCF series. It mostly focused on the HOPs and some puzzles. The puzzles were a bit too easy in my opinion, because you don't have to collect different pieces from different spots throughout the place, but rather everything is already right there. Previous games felt like you were in a real place because you could actually walk to the different locations, but this one felt like a random collection of places because there is just a menu where you go directly to each room.
👌
What a trip! It really gave me a taste of MCF's early days! I wish it were a bit longer, and the cinematics every time I chose a different area of the hotel got a little annoying after a while. But I enjoyed it a LOT.
Unlike previous MCF games, this is basically a giant hidden-object game with few puzzles, difficulty very low and very short if you're good at hidden-object. Not even worth its low cost.
I like that the MCF universe attempted to go back to its roots like the first 4 games, however this one just lacked... everything. The character designs were boring, the Hidden Object scenes were extremely easy, the few puzzles present were no challenge at all, and the game just had no personality whatsoever. This game felt like it was made because they wanted to release something new, but had no real drive or motivation to make a decent and interesting story. With the character designs, i know going from real people to animated characters is a challenge, but these designs felt lazy, and i couldnt even recognise half of them until i was told who they were at the end of the chapter. Overall, i was severely disappointed in this game. I only finished it because im going through all the games in the series. It took me multiple sittings to complete because i got so bored after 10 minutes of playing
Despite some of the reviews I read, I really enjoyed this game. It has a nice "blast from the past" style, taking the player back to the earlier stages of MCF games. It was nice to take a break from the newer style in between games. I definitely recommend this game
Mystery Case Files: Rewind Collector's Edition unfortunately didn't live up to expectations. It's a solid game and works perfectly in Windows 11, but it lacks fundamental game qualities like 'fun' and 'challenge', of which there were little of either. Most hidden objects were not hidden, just laid out right in front of you to click on. Puzzles and Super Puzzles were sadly boring and simple. I was really expecting a Mystery Case Files retro experience, but instead we got this disappointing game that really has no soul. It would have been better if this game was never published.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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