
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
Most likely between $21.7M and $61.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 91% | approximately $36.1M |
| PlayStation | $5.99 | 84% | — |
| Xbox | $29.99 | 76% | — |
| GOG | $5.99 | 72% | — |
| Nintendo | $29.99 | — |
Cheapest copy: ≈ $1.84 on GOG · Russia (−94%). Compare 45 prices in 15 markets →
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
i love this game i love helpiing people and being able to have children and get married in the game is amazing but the children need to grow up and be able to become friends and you should be able to have more then 2 children and i would like to see where you can have more pets and it should not take so long on some of the making of materials to build things and friendships should be a little more easier i would like to see the people interact more with my character instead of just my character interacting
コツコツ素材集め、集めたものでアイテムを作成、住民とコミュニケーション、お金稼ぎ・・・ やることが尽きないゲームです。 「毎日絶対これをやらなきゃ」っていうタスクが少ないのが魅力です。 1日中釣りをしててもいいし、鉱石を掘るだけで終わる日があってもいい。 マイペースに進められるゲームです。
Jogo muito completo, achei que ia ser um stardew valley podre, mas me surpreendi muito, tem muito conteúdo, uma história boa que te deixa curioso, ele não é tão voltado a plantações e gerenciamento de fazendas, mas foca mais pra exploração, masmorras, mineração e lutas, o jogo tem algumas mecânicas rpg, você ganha xp fazendo absolutamente tudo, aumenta de lvl, tem algumas skills pra liberar que melhoram diversos aspectos a jogabilidade, também tem diversas armas pra pegar e construir, animais pra fazenda, construções que dá pra entrar dentro como a oficina, muitos mas muitos itens craftaveis diferentes. Sobre os npcs, que são muitos, você pode ter romance com praticamente todos, alguns liberam missões especiais, itens, diálogos, a história de todos é interessante, te dando motivação pra aumentar a amizade e desbloquear novas partes na história, com o passar do tempo você consegue automatizar algumas coisas, ou tem muito dinheiro pra comprar tudo o que precisa, mas é um jogo que exige um certo grind, como são muitas missões que pedem itens, você acaba gastando bastante recursos. No jogo você tem minas pra escavar, que revelam novos itens craftaveis, missões, ou peças pro museu, você também as masmorras, com muitos inimigos e um pouco de parkour, as algumas possuem algum boss no final. Os pontos negativos: ele te deixa um pouco perdido, tudo tem uma certa urgência, missões tem tempo pra completar, alguns npcs podem sumir pra sempre após certo ponto da história, pra quem gosta de platinar jogos pode ser que percam algumas ao longo do jogo, pra quem quer completar 100% pode precisar rejogar sabendo algumas coisas, mas um jogo de 80h, que não muda nada de uma gameplay pra outra, tem que gostar muito, você também anda muito, mas muito mesmo, mesmo com os pontos de ônibus que pode meio que "teleportar". Por fim, me surpreendeu, falta um pouco de polimento em alguns aspectos, que foram melhorados no segundo jogo (My time at Sandrock), mas vale a pena começar por este, te proporciona muitas horas de jogo, eu esperaria alguma promoção pra comprar, mas vale a pena mesmo no preço cheio.
My Time at Porta: 7/10 This game was more nuanced than expected, despite from my assessment it was mostly a learning experience for developers. There were times I was unable to play it despite having an appropriate graphics card, but once I upgraded to a GTX graphics card I completed 80% of the storyline. Therefore, despite the challenges I experienced, mostly stuttering, long loading times and blackscreens with an older graphics card, I had a wonderful experience with the game once I was able to play it. Also, the playtime far exceeds the money I invested which is a plus for me. Additionally, the originality of the storyline, the world building, other unique elements showed that this universe had potential, and could complete with the Story of Seasons or a Rune Factory. Looking forward to playing the next entry.
This game is SOOO much fun you build and mine more than you are a farmer though and i think thats a nice change from other simulation games I have been playing this nonstop the only thing is that the sp runs out too fast and that leaves you having to sleep early
I love this game. However, the Portuguese translation exhibits several errors. I would appreciate if you could take the time to fix it. Thanks in advance, this is an awesome game. Kind Regards, Timelady
Good game, but a bit too long and tedious, especially when you need some rare materials which either require a lot of grinding ( Tempering liquid, carbon fibers, etc. ) or trees/plants that take a lot of time to grow ( materials to make pigments and concrete for instance ). It also feels unfinished with a lot of missing voice lines, lots of typos ( you might have guessed that from the title alone ), weird menus that meke no sense ( tree farm ), and a really bad combat system. But if you like this kind of game there is a lot of content and you can keep playing after the "end", building your relationships with npcs, getting a spouse, upgrading your estate, decorating your house, etc. The factory is a cool idea which makes tha crafting a lot easier and faster, so get it as fast as you can. And get the irigation floor from the church and start growing all the trees early, believe me you're going to need them...
Just play Sandrock instead
J'ai réalisé 2 parties, la 1ère c'est par volonté de trouver quelque chose se rapprochant de Stardew Valley, avec la gestion de sa maison (ferme pour SV, atelier pour les My Time), l'intéraction avec les PNJ... Je n'ai pas été déçu ! C'était mon jeu durant le confinement Covid. La 2e partie, c'est après avoir fini le 2e My Time, My Time at Sandrock. Longue hésitation, j'avais peur qu'il ait mal vieilli : les designs, déjà à ma première partie, n'était pas fou (ces persos aux grosses têtes et au corps tout fin...) alors après Sandrock qui est 1000x mieux pour le charadesign, j'appréhendais. Mais non, on s'y fait. J'ai même eu une meilleure expérience qu'à ma 1ère partie, connaissant déjà le jeu et ayant un meilleur PC (adieu les crash en 2020 !). Pour l'avis, bien sur que je recommande My Time at Portia, même encore aujourd'hui pour les amoureux de jeux de gestion et simulation de vie. Évidemment que la suite Sandrock est mieux, tout ce qui était un peu défaut dans Portia a été amélioré dans Sandrock. Mais cela n'empêche en rien l'expérience de jeu dans Portia qui reste excellente. Et pour ceux qui sont intéressés et qui hésitent entre Portia et Sandrock, commencer par Portia car Sandrock comporte beaucoup de références à l'histoire de Portia, à son monde notamment.
Most cozy games trap you in a loop of endless farming. Portia turns you into an industrial engineer. The workshop loop is incredibly addictive. You aren't just planting seeds; you are optimizing production lines, managing furnace uptimes, and scaling an assembly station to dominate the local economy. It replaces slow-paced maintenance with tight, satisfying progression. If you love resource management and building an efficient economic engine, it's an easy recommend.