
My Neighbor Alice is a multiplayer game with a strong focus on self-expression, collaboration, and community. Players explore, gather resources, craft unique items, and shape their own virtual world in the Lummelunda Archipelago.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 777 | 61% | Free | |
| approximately $13.1M | 22.1K | 94% | $19.99 | |
| approximately $8M | 12.7K | 84% | $11.99 | |
| approximately $1.6M | 2.5K | 90% | $19.99 | |
| approximately $831.1K | 1.8K | 77% | $29.99 | |
| approximately $2.8M | 4.8K | 78% | $19.99 |