
My Last War is an experimental World War I kinetic novel about fighting and trying to find meaning in a fallen world. You assume the role of Maria Strauss, a 19-year-old sergeant in the German army who, after experiencing a revealing dream, decides she will do whatever it takes to stop the war.
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At the beginning of the 20th century, a conflict known as The Great War ravaged Europe, destroying most of its cities and wiping off an entire generation of adult men and women.
Amidst the ruins of old Europe, teenagers fight a war they themselves didn't start.
After experiencing a revealing dream, 19-year-old sergeant Maria Strauss decides she will do whatever it takes to stop the war.
Can she do it? Will she succeed where so many others have failed?
...
In this highly innovative and experimental visual novel, we have done something few others have tried: we took inspiration directly from early 20th century art to create a narrative that portrays the horrors of war properly, all the while still remaining loyal to the famous anime aesthetics and its tropes.

Maria Strauss is a 19-year-old German sergeant. The daughter of a college professor, she is well-read and has a good understanding of philosophy and literature. She likes to go to the theatre and opera houses. She also enjoys playing the violin in her spare time.

Erika Barkhausen is a 23-year-old German corporal. She hails from a family of farmers from the Rhineland. Although not a particularly well-educated person, she sometimes displays a kind of rustic peasant wisdom which makes up for her lack of higher learning.

Gustav Hoffmann is a corporal in the German army and a friend of both Erika Barkhausen and Maria Strauss.
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Languages: English
Reviews
I like concept of this game, I don't think I've ever seen a VN mixed with philosophy! But I cannot stand the references to Fichte and Hegel! #AynRandGang
Oyun yıkılmış bir dünyada savaşmayı ve anlam bulmayı konu alan deneysel bir Birinci Dünya Savaşı kinetik romanıdır. Oyunda, Alman ordusunda 19 yaşında bir çavuş olan Maria Strauss rolünü üstleniyorsunuz; gördüğü çarpıcı bir rüyadan sonra savaşı durdurmak için her şeyi yapmaya karar veriyor.
To put it short this visual novel definitely puts more weight on the novel part of the game, you don't ever even have any choices you need to make. If you are looking for a nice book to read while bored then just ignore the rest of this review and jump in. To put it long, I am mixed. At first a visual novel on WWI implied to me to have a lot of action, I think due to that expectation the start felt very slow. That being said even with no expectation. This is a VERY slow game. You will spend long stretches of time staring at the same (admittedly well crafted) background image, as you read text after text that isn't even dialogue. Most of the text will be spent exploring different philosophies. political philosophy, humanity's purpose in the world, the point/lessness of war, etc ect. personally I felt it was dragged on at times, for example the very start of the game is a good ~10minutes of just reading about how pointless war feels/is. I. get. it. and it's a shame because it's not like the points are explored poorly. The text in this game is very well crafted and thought out. I feel a little bad criticizing it because it's much more articulated then I could have ever done. BUT It's just SO LONG and artsy and the same point is talked about in multiple different ways one after another as if I missed it reading the last few paragraphs. And again you'll spend most of the time staring at the same background image or at the same character sprite with no variation. It definitely picks up after about the first ~23 minutes after you meet with Erica. But even then you still hit slow points. But it definitely feels more like a 'game' of sorts for a bit, but then near the end it really starts to get at political ideology stuff and like, which side is right, who is wrong etc. Which is fine, but eventually it feels less like two characters in a game arguing and a bit more like an excuse to teach the viewer on the ideals some soldiers had during this time. Don’t get me wrong it never feels like this is the devs trying to spread their personal ideals. But it definitely starts to make me lose interest, as two characters argue for several minutes, And it’s not like you get to choose who to side with. I think I’ve said enough about what I didn’t like, now for some more positive notes. Firstly the idea of anime style historical visual novels I think has a lot of potential. The music is great, and always hits the vibe of the scenario well. While sometimes slow there are definitely some points where the writing helps you imagine some really interesting moments from the eyes of a WWI soldier. Seeing jets for the first time, trying to outrun enemy cavalry in a jeep, the horror of mustard gas, trying to navigate on your own through unfamiliar territory. Lots of cool moments just separated by very slow boring ones. Oh, and the art is pretty good. Definitely the backgrounds, almost all were stuff I’d be willing to frame in a gallery. And the characters are made in a charming anime-esc style. Overall: 6.7/10, It’s the teams first game and I feel there was enough good that I can tell they have skill, but I think they really need to polish their production pipeline and get a better balance with ‘book’ gameplay and ‘visual novel’ gameplay (for lack of better description) there is potential here so I am willing to try whatever the devs release next
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cool and philosophical
It's World War One but with anime girls and dialectics.
中国的朋友们❗️❗️❗️这个游戏是可以用mtool工具软件直接翻译的👍👍👍非常的好玩的游戏😘😘😘
Cool book
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