
Short puzzle game with beautiful furry girls. Relaxing music and cozy yet spicy atmosphere. Awesome for relax after a day at work.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +17 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Любителей фурри поздравляю, остальным соболезную[/h1] NSFW игра с бесплатных раздач из серии "Frame", хотя в названии это не указано. Снова 50 уровней с легкими 50 достижениями, правда картинками обделили (и к счастью), их всего 8 из 50. Ценность представляет только для получения достижений. Есть баги на ачивки, выпадают не у всех! Гайд-фикс и быстрое легальное получение смотрите здесь: [url=steamcommunity.com/sharedfiles/filedetails/?id=3412145599]https://steamcommunity.com/sharedfiles/filedetails/?id=3412145599[/url] [b][h3][url=store.steampowered.com/curator/31925504] Игровая аналитика от mkabatsky [/url][/h3][/b]
a good puzzle game. can recommend it. everything is uncensored, what do you want more. the price of this game is in offer for -73% very good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um jogo quebra cabeça com "artes" no estilo furry [b](cachorro pelado)[/b] Com apenas 8 fases, o melhor do jogo é o botão "skip puzzle" - Cara literalmente eu consigo fazer um jogo melhor no power point Certeza a interface do jogo é tirada da cabeça de uma pessoa com microcefalia - A putåria desse jogo não são as imagens e sim sua péssima qualidade Peguei esse jogo de graça, mas, acho que saiu caro
Скачал,думая обычные пазлы с фурри,дошел до 3 последних уровней,стало уже не до пазлов
Looking at achievements, I thought there was 50 levels in total, turns out the game has 8 levels, which then just repeat with higher difficulty. just so horrible that once you have done the 8 first puzzles and go back to main menu, it says "complete 8/8" and you can only click on the 8 puzzles - you have to play the last puzzle and then continue from there to play higher difficulties. Doesn't help that the game does not save anything, so when you relaunch the game, everything is locked once again and best times gone. Don't get me wrong the art was very nice but come on put more art in it if u are going to make 50 achievements don't make us do the same 8 puzzles over and over again. should you buy this game i say you can but only when its on sale not worth the money.
[table] [tr][td][h1][b] ALERTA: [url=https://pt.wikipedia.org/wiki/Shovelware]SHOVELWARE[/url][/b][/h1] Não deixe que jogos falsos poluam a Steam e tomem o lugar de jogos legítimos na página inicial da loja. Faça sua parte, deixe uma análise negativa se possuir o jogo. [/td][/tr][/table] O primeiro jogo de [b]Furry Games[/b], que é um dev fantasma de [b]Nimos Games[/b]. Aqui temos um jogo de quebra cabeça super mal feito. Completando todos os quebra cabeça você desbloqueia 8 imagens porno toscas. Devs desse gênero são famosos por: [list] [*] lançar o mesmo jogo dezenas de vezes, mudando apenas alguns JPGs [*] [b]pagar por reviews positivas[/b] [*] Jogos pornô, pois porno lixo as vezes vende [*] Encher de achievements para atrair os 'achievement hunters', que também as vezes compram jogo lixo para aumentar estatística. O jogo tem 50 achievements mesmo tendo só 8 níveis. Não se anime com o número ou facilidade das conquistas que o jogo desbloqueia. [b]Conquistas de shovelware não contam no seu perfil.[/b] [/list]
My first Furry Пазлы. Очередные. Фурри спёрты по разным местам, тут даже не удосужились замазать лого Девиан Арта и подписи художников на некоторых картинках. Пазлы сами по себе примитивные, но есть кнопочка пропуска, можно быстро получить картинку и ачивку к ней. Кстати картинок меньше чем ачив, так что их можно фармить буквально на одной и той же картинке. Из плюсов: ✓ быстрая идеалка. Минусы: - ну ничем оно не выделяется среди 100500 таких же пазлов. Как итог: игра на 5-10 минут. Стоит ли оно в базовом варианте свои 82 рублей по скидке? Нет. https://steamcommunity.com/sharedfiles/filedetails/?id=1276831459 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
şu kurt kafalı pijleri seven varsa beni silsin bu ne biçim iş
I do not recommend
My first Furry is a small, niche-focused title developed and published by Furry Games that sets out to combine very simple puzzle mechanics with a themed presentation aimed squarely at a specific audience. Rather than trying to compete with mainstream puzzle games through depth, variety, or challenge, the game positions itself as a light, relaxed diversion whose primary appeal lies in its aesthetic and tone. From the outset, it is clear that this is not a game built around complex systems or progression, but one designed to be easy to pick up and gently engaging for short, low-effort play sessions. The core gameplay revolves around familiar, straightforward puzzle interactions. Players manipulate tiles or elements on a grid to gradually reveal full images, following mechanics that will be instantly recognizable to anyone who has played basic tile-matching, sliding, or picture-reveal puzzles. There is little in the way of mechanical innovation here; the rules are simple, the objectives are clear, and the learning curve is virtually nonexistent. This simplicity allows players to settle into the experience almost immediately, making the game approachable even for those with little interest in traditional puzzle challenges. Progression is driven less by increasing difficulty and more by completion. As puzzles are solved, new images are uncovered, providing the main sense of reward. Because the puzzles themselves do not meaningfully evolve over time, the motivation to continue largely depends on whether the player finds satisfaction in the visual payoff and the relaxed rhythm of play. There are no complex scoring systems, branching paths, or escalating mechanics designed to test mastery, which reinforces the game’s identity as a casual pastime rather than a skill-based puzzle experience. Presentation plays a central role in defining the game’s identity. The artwork focuses on anthropomorphic characters rendered in a stylized, playful manner that aligns with the furry theme. These visuals are the primary draw, and the puzzle mechanics exist largely as a vehicle for revealing them piece by piece. The overall tone is intentionally cozy and low-pressure, supported by mellow background music and an unhurried pace that encourages players to take their time rather than rush toward completion. From a technical standpoint, the game is functional but minimal. The interface is straightforward, controls are responsive, and there is little complexity in how players interact with the game world. This makes the experience smooth and accessible, but it also highlights the limited scope of the project. There are no notable surprises or advanced features waiting to be unlocked, and once players understand the basic interaction loop, they have effectively seen everything the game has to offer. Reception reflects this narrow focus. Players who are already interested in the game’s theme and are looking for a simple, themed puzzle experience often find it does exactly what it promises. For them, the lack of complexity is a feature rather than a flaw, allowing the game to function as a brief, relaxing distraction. On the other hand, players approaching the game expecting depth, variety, or long-term engagement tend to be disappointed, as the repetition becomes apparent relatively quickly. The question of value is closely tied to expectations. Because the game offers a limited number of mechanics and relies heavily on its presentation for appeal, enjoyment depends largely on how much the player connects with the theme. Those outside its intended niche may struggle to find justification for extended play, while those within it may appreciate the game’s straightforwardness and lack of friction. In the end, My first Furry is best understood as a deliberately modest, niche puzzle title that prioritizes theme and accessibility over mechanical ambition. It does not aim to challenge, surprise, or evolve in significant ways, instead offering a calm, easily digestible experience for a very specific audience. For players who enjoy simple puzzles paired with themed artwork and a relaxed atmosphere, it fulfills its purpose adequately. For anyone seeking deeper gameplay systems or more varied puzzle design, its appeal will likely be limited, making it a game whose strengths and weaknesses are defined almost entirely by how well it aligns with the player’s expectations. Rating: 5/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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