
Welcome to Mutant Boxing League, a single-player VR game built to make your daily workout something fun and challenging. Every opponent has a different style and a trick up their sleeve, so you need to punch, jab, block, dodge and slip to become an unstoppable boxing champion.
Modeled estimate, not a reported figure. How we estimate →
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About
Fight different boxers, each with their own unique boxing style and abilities.
Progress through the matches to unlock and explore new opponents, environments and gloves.
Boxing tutorials - learn how to attack and defend.
Learn how to effectively utilize special gloves like the power glove and speed glove.
Several minigames to master and compete with global highscores.
Try Challenges that unlocks unique boxing glove skins.
Our aim is to make training as enjoyable as possible. With open outdoor environments, different levels and opponents that all have the different abilities and skills, you will learn to be a better boxer. Boxing is not all about attack, but also learn how to block and dodge punches. And when or if you get knocked down, complete different mini-games in time, to continue the fight.
Now, let's play and become an outstanding boxing champion!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Works on Reverb G2. Mutant Boxing League VR is a decent boxing game, but it can not compete with Thrill of the Fight in any way other than visuals. It is not a badly made game: animations are quite fluid and believable for a sci-fi opponents, hit detection is ok, difficulty settings are distinct. Overall pretty good for people new to boxing: it even has a short tutorial that explains a few real life basics (I do not know why this is not a standard practice for sport VR games). But when it comes to more advanced stuff, the game lacks a lot of things: there are no weak spots, no opponent damage indications like bruises or wobbliness, no clinch prevention measures, no detailed customization of AI, damage, and rules. I am not saying, that all of this is crucial for a good boxing game, but TotF has it all.
Really fun game, played it with friends and we took turns trying to beat the opponents :D I like the artstyle of the environment and opponents. Pretty nice with a leaderboard for the minigames also :)
Played a few hours now and I really like the fast-paced gameplay and variety of opponents, challenges and minigames. The Big Dog character is a little tricky though.😅 Runs smoothly on my old PC using a Rift-S and GTX 1070 card. So I would definitely recommend the game!
Amazing! Honestly a really underrated game and went beyond my expectations. The game makes the boxing extremely creative, rather than just hitting people like you usually do in these boxing type games. Runs perfectly on my rtx 2070 with very smooth gameplay. I like the style a lot and all the character models. However I do think it gets a bit hard even though i set it at the easiest difficulty, but other than that I saw no issues or bugs what so ever. Would absolutely recommend!
Mutant Boxing League VR, is multiple things in one. Those things are: Boxing, Workout, challenging mini games for leader boards and additional challenges to reach, to make sure this isn't a play once and done type of game. 3 difficulties of boxing with each difficulty taking longer than the others. Training to show you the ropes and abilities in the game. Mini games to either warm up or keep at it with the energy working on your movements while also seeing how high you can go on the scoreboards. I dare you to try and beat my scores ;-). Challenges are a wide variety of things from winning in points without punching, to how quick you knock them out. Only issues I had recently was delay or choppiness but I later found out that was due to my own connection. Wired ethernet to the computer and wireless air link with the VR works good as long as the vr has a strong enough wireless single to your router. Again that is on the user side not the game side. Once I fixed that it was perfect! I have to say is I am very impressed with the quick response and dedication of the dev team. Warning: This is definitely an exhausting Boxing/Exercise game so please make sure to drink plenty of water and take frequent breaks. ;-) ( Speaking from experience LOL) Can't wait to be well rested and go back in there to make sure my scores stay on top!
Teaches you boxing basics and is a very good workout game. Graphics are good and the style is fresh for the genre. As someone who also enjoys TOTF, I got the impression punching monsters who don't express pain or fear was a choice to be more family-friendly, but I don't mind. Be sure to play it wirelessly via Virtual Desktop and you'll be fine. Definitely recommend
The most recent VR Boxing game out as far as I know. Definitely beginner friendly, they are going to make sure you understand hooks and jabs. Unfortunately there's only so much they can do to encourage/evaluate form. Still, it's better than nothing! Has a handful of challenges and training minigames. Punch Out!!-esque Star punches are built up for a power or speed glove. Hits feel arcadey, for the time that I've put in I haven't noticed much feedback on whether or not harder/faster hits do more damage. Having that said I'm pleased with the experience, it has some definite nods to Punch Out!! (someone's got Bear Hugger's move) and it can feel a little binary (can't mess with someone's guard like in TotF). Easy difficulty gives you guides on where the openings are in your opponents defenses and the angle you should hit them at. No PvP. They used AI to make the skyboxes (which are huge and I kind of get it, but I hope they can pay real artists in the future). If you're looking to get into VR boxing for fitness, this is a great entry point. UPDATE: I joined their discord (from the product page) and one of the devs confirmed to me that speed does play into damage like TOTF but this game was in-part designed as a response to TOTF and caps out sooner to reduce the odds of injury. Ultimately this game is very well-rounded and thoughtful, although the amount of feedback you get in-game is less than-perfect.
menu runs like ass, game run like ass untill it works, gameplay is more boxing yet arms are still a full block, dodging is cool but they dont want you to slip ypur way, try avoding a attack by outright moving away and you'll get hit because you didn't roll, love the get up mini games horid punching, if trot jad all of this it be great. forces you to fight slowly, when the other person is going twice your speed
has got to be the worst boxcing game ever played the taking a jab ofcourse is ♥♥♥♥ everything about this game is ♥♥♥♥ dont recomend
this should use the same formula with knockout league, but the implementation is bad. not real boxing. lots of unregistered hits (should be hits but got blocked instead because the depth of the hits were wrong). too rigid. not flexible for a boxing game. and the 3rd opponent was very cheap, the combo cannot be blocked, only dodged, and once u forgot to dodge, u got punched until knocked out.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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