
Rethinking of the classic sokoban genre, slow and kind game with original gameplay elements. Mushroom Quest is a retro styled and addictive arcade, ideal to spend few unhurried evenings.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Turkish, Czech, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
В глубоком подземелье обрел сознание гриб. Чтобы выбраться из подземелья, гриб должен собрать все магические кристаллы. Используйте хитрость и смекалку чтобы пройти все уровни подземелья. Решайте головоломки и ищите необычные пути к цели! Люблю, когда разработчик сам внятно говорит о сюжете игры, даже если он в итоге не несёт какое-то глобальное значение. Перед нами головоломка с элементами Сокобана на 30 уровней. Двигаем ящики, нажимаем кнопки, собираем ключи и кристаллы. Звучит сложновато? На самом деле нет, каких-то лютых уровней я не заметил, игру прошёл на одном дыхании за час с небольшим, благо быстрый рестарт сделать никогда не поздно. Дополнительный шарм внесла чарующая, зацикленная музыка под стать атмосфере. Ну и отсутствие таймера как всегда жирный плюс таким играм, решай загадки, обдумывай ходы наперёд, сколько хочешь, торопиться некуда. Хорошая игра на вечерок, чтоб пораскинуть извилинами в спокойной обстановке. Цена может показаться чуть завышенной, но по скидке тогда будет самое то.
ごくごくフツーの倉庫番 パッケージの主人公がカワイイし、アクション要素有りだが操作性についても悪くない、BGMのチョイスも悪くない ただ全30ステージかつ1時間足らずでクリア出来てしまうボリュームにしては価格が高い…という意味でおすすめは出来ない ゲーム自体は面白いのでセールの時に買うならアリだと思う あとニッチすぎるけど、プロフィールにキノコくんの実績飾りたい人にもおすすめ出来ると思う
[h1]Can only recommend on sale, given how short/simple it is.[/h1] ~45m play time. There's a couple mild head-scratchers, but if (as the store page says) 7 out of 10 playtesters couldn't get past level 15 (out of 30), then I fear that 7 out of 10 playtesters must've been very poorly-chosen playtesters who had never played a sokoban in their lives, and who were not too bright. When a Sokoban like [u][url=https://store.steampowered.com/app/679300/PATHOS/]PATHOS[/url][/u] is at the same price-point and offers way more challenge and dozens of hours of gameplay, [I]Mushroom Quest[/I] can only be regarded as overpriced. I don't mind that there's no "undo" since I think that's part of the challenge, but some other quality of life stuff could stand to be improved. Music is weaker than the trailer, seemed like just one boring ~10s loop of harpy trilly stuff. There's never any indicator of which level you're on. There's not much reason to ever need to choose a level from the menu, but the interface for doing that is quite clunky (why do I have to click to page through sets of buttons for 6 levels at a time? Just put all 30 on one screen.) Volume and SFX sliders are available, and you can run fullscreen or windowed. Meh.
I expected of this game to be at least a nice Sokoban clone, sadly it is not. First of all, after launching Mushroom Quest I've heard a familiar music from 12 Labours of Hercules. Uhm... Then I started playing the game that finished up very quickly due to the very low difficulty and only 30 levels. At least the retro graphics was okay. Honestly, even if its price is set to only $3 it is overpriced in my opinion. The amount of content is incredibly low same as the satisfaction of finishing the game.
Маленький миленький грибочек в подземелье..... Mushroom Quest - Пиксельная логическая головоломка, двигаем ящики, нажимаем кнопочки, открываем замки и собираем кристаллы. В целом все очень мило и ненапряжно. Добавить бы еще пару-тройку мелодий, еще пару десятков уровней и можно превращаться в грибницу. За старания автора игра достойна быть в библиотеке, тем более после Pixel Gladiator я так понимаю он себя попробовал в новом жанре.
Barely recommended for the retro puzzlers out there. Overall, this was fairly interesting to play, but it is not going to leave a lasting impression. The biggest selling point is the decent puzzles that ramp up in challenge as you progress. I spent a big chunk of the 1 hour total play time on the last puzzle, but even with that, it was a very short game. Would have liked to see another 20 or so puzzles with slightly higher difficulties and some new mechanics to spice things up. With that said, if on sale, then its an ok game, but nothing special.
버섯 주인공이 초록색 보석을 모두 먹게 해주면 되는 퍼즐게임 게임 설명을 보면 알겠지만, 총 30스테이지로 이루어져 있는 소코반 형식의 게임이다. 스테이지들에 여러 방해요소들이 등장하는데, 한번 밟으면 부숴지는 블록, 열쇠, 스위치, 타이밍에 맞춰 사라졌다가 나타나는 발판 등 의외로 퍼즐게임에 등장하는 "다양한 장애물들" 의 구현에는 충실하다. 그런데 이 게임의 가장 큰 문제점은 난이도가 너무 쉽다는 것이다. 예전에 했었던 짧은 퍼즐게임들인 Scalak 나 Zenge 의 경우도 후반부는 그나마 난이도가 있어서 초반부에 너무 쉽다는 점을 어느 정도 무마하는데, 이 게임은 마지막 레벨인 30 스테이지 빼고는 발로도 깰 수 있다고 생각될 정도로 무지성으로 다 깰 수 있다. 그래서 그런지 플레이타임이 1시간도 안 나오는데, 이 때문에 가격대비 플레이타임이 참 애매하다는 생각밖에 안 든다. 결론적으로, 퍼즐게임의 구성은 갖추었지만 난이도의 부재와 정가에 사면 안될 볼륨 때문에 비추천한다. 그나마 80% 세일해서 한 500원대에 구매하는 건 (도전과제 콜렉터들한테) 나쁘지 않을 것 같다. 여담) 배경음악 오래 들으면 정신병 걸릴 거 같으니, 그냥 다른 음악 들으면서 하자.
Petit prix, petit jeu, petite durée de vie. Un sokoban like, idéal pour tuer le temps une petite heure. (^_^)
Do you like Sokoban games? Cause if you do... well, it's a sokoban game. You push blocks into holes, onto switches, and out of your path. The entire game's a strength puzzle from pokemon. Basic mechanics, decent puzzles that aren't ever ♥♥♥♥♥♥♥♥ but can be tricky on occasion. That's all there is to say, really. It's not genre defying, it's just a fun game to burn an hour or so if you're bad at video games like me.
Zamanında sırf puan dükkanında puan az diye almıştım steam tl iken 25 kuruşa felan heralde öyle duruyor yani 3 dolarlık oyun değil iyide değil öylesine almıştım
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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