
You've been invited to a strange party at Lady Tealwoods' new mansion. It's not long until a sudden murder is revealed, and you must piece together who is lying, and who is the murderer as you uncover the secrets of the different strange guests of Tealwoods Manor.
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This is a demo version that I played. My suggestion was to consider adding motive as well as the murderer. It's hard to create such games without threading toward the ever-present Clue/Cluedo. You not only are meant to solve a murder, but you can bet on who lives. In the demo version, there is only one murder and then you must choose the murderer. The devs have written at the end of a successful game that the final version with have 5 murders (12 people will live, so you can get up to 12 points for correctly guessing who will live) and you will have five 1-on-1 conversations to help you narrow it down a bit. The number of characters is overwhelming at first. I would consider adding an optional intro to the characters during the opening part of game play. It should be skipable for veteran players, but would greatly aid new-comers to the game. There is no question of the room or the weapon. At the moment it is just the murderer. I am eagerly anticipating the release of the full-version. Thank you for your efforts toward our entertainment.
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My thoughts so far: - cool background art - diverse cast of characters - 3 minutes in and some goth guy is like PEOPLE ARE GONNA GET MURDERED WANNA BET ON IT - fun dialog - i guessed wrong and went to jail conclusion thus far: 10/10 will probably guess wrong again
Great art-style and fun dialogue. Scratches that Murder/Mystery itch!
Lady Tealwoods'un yeni malikanesinde tuhaf bir partiye davetlisiniz. Ani bir cinayetin ortaya çıkması çok uzun sürmez; Tealwoods Malikanesi'nin farklı tuhaf misafirlerinin sırlarını açığa çıkarırken kimin yalan söylediğini ve katilin kim olduğunu bir araya getirmelisiniz.
This isn't a game, and while it looks like it's some kind of non-game e-book, that's not it either. This is an advertisement! "Murders at Tealwoods Manor" is a small, misleadingly published demo/chapter of a larger, worse e-book fan-fiction masquerading as a game (books aren't games, I'll say this as many times as I need to). This advert features garbage, low quality high school anime club dropout fan-fiction writing intended to bait people into paying for the rest of the fan-fiction. Now, there are minor gamelike elements in this advertisement for an e-book, but not much... this was essentially a dialogue heavy ripoff of Cluedo, with tiresome and badly done schlock murder-mystery writing that would almost make one watch Murder, She Wrote (in fact that's written far better than this is). So this works more like a CYOA as you choose which character and get passages of pre-written text fed to you with every click you make... and that still doesn't make this game. Nobody ever read a Choose Your Own Adventure book and the put it down and said "Wow, what an amazing game I just played". Because books are not games. This was made using the Ren'Py kit, which lets people who aren't developers create godawfully bad e-books that they then pretend are actually PC games. Just like no real writing talent was involved in this garbage, it's no surprise that no real software development happened here either. Ren'Py is just a shortcut for polluting the store with non-game e-book garbage. So, this is an advertisement for a non-game visual novel/e-book fan-fiction and it has zero gameplay, it's just clicking through endless completely garbage, cringey high-school anime club dropout fan-fiction writing. So cringey that no real publisher would ever print it... So the author spends $100 USD on Steam Direct to publish an advertisement for their fan-fiction with the expectation that gamers will decide e-books are the same thing as games (they are not) and pay cash money for the full cringe fan-fiction experience. Ugh. The author chose to mislead gamers by publishing this as a full product instead of a demo just to get cheap marketing. To show that this author is abusing the store to push their garbage e-book, here is the official demo process they chose to ignore: https://partner.steamgames.com/doc/store/application/demos Visual novels/e-books are the worst way to try read a book (and they're always written far worse than real books too). Imagine reading your favorite book, be that War and Peace or The Davinci Code (are you ok??), but you have to click the mouse for every single sentence that appears. You'd hate it. It's a garbage way to try read a book... and even if it wasn't, this still isn't a game. Now imagine that clicking experience, but with utterly cringe anime club fan-fiction writing. If the author had any talent, they'd be in on bookshelves. This garbage only ended up on Steam because they paid $100 to self-publish since no real publisher would take them. There's no reason for this to be on Steam when it could just be a webpage... e-books are just a bunch of cringe text and (usually character generator created) static 2D imagery. You don't buy an expensive gaming PC to use it for something your web browser can do for free. Despite having no cost, this failed to appeal to gamers. SteamDB shows it peaked at only 3 concurrent readers. This is a dismal public reception. They couldn't even give it away. To satisfy the global demand for this book, you'd only ever need to print 3 copies. This isn't a game and it's not even a complete book. It's a badly made advertisement for fan-fiction. E-books aren't games, and neither are advertisements. You deserve better than being advertised to. These taking up space on the store is harmful to real developers who make real games.
Kinda interesting concept like Cluedo but totally different and kinda lame 1/10
It was bad. I chose only one time where I wanted to be and then I went twice to the same room even though I didnt want to. The game didnt really let me do much. I was investigating the murder, I guess, and yet a person used me as alibi even though I was talking to someone else. There is too many people to keep track of who is who when they start accusing each other. The dialogs felt repetetive. Overall I had no idea what is going on most of the time, it was boring, I guessed the murderer correctly. I really dont want to give it second chance.
i just couldn't quite get into this game. Right off the bat it was confusing, as I believed I was playing the game, being asked to make a choice and it just turned out to be an instructional loading screen. Then the dialogue is rough. It's poorly written, seems choppy, unpolished, and doesn't move the story along very well. I feel more like I'm listening to random, disjointed conversations rather than playing a story game. And it winds up feeling rushed and like a chore to get through rather than a game to enjoy. I feel like with some heavy polishing and working, it could be fun and interesting. But right now, it's just not engaging.