
A new stand-alone murder mystery in the Murder Is Game Over series. Solve the murder of a beautiful J-pop singer at an anime convention in a historic high-rise hotel.
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About

Welcome to YokaiKon, a brand-new Japanese pop culture convention offering the best programming in anime, video games, cosplay, and (of course) murder! After the death of a beautiful J-pop idol singer in a historic high rise hotel, Cleo the clue-sniffing dog and Detective Guy step into the strange underbelly of Japanese animation fandom. Could her killer be an obsessive stalker, a bitter rival, or a malignant spirit from ancient Japanese legend? Help our detective duo illuminate this dark and kowai mystery before the rising sun.
Features
Explore a spooky 1920s hotel
Interview eccentric suspects
Discover crucial clues
Beware the curse of the Oni Statue
Unmask a killer mastermind
Original vocal song
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Just as good as the other 4 games, although it's the shortest judging by my playtime. Really liked that there is a way to pick the killer before the summation scene, felt more like a detective with that little detail.
[b]Murder is Game Over: Murder Otaku[/b] is the fifth game in the series by HitherYon Games. Following Murder is Game Over, Murder is Game Over: Streaming Death, and Murder is Game Over: Deal Killer, and Murder is Game Over: The Blackinton Curse, this game sees the familiar Detective Guy and his dog Cleo solve another thrilling crime mystery! Murder is Game Over: Murder Otaku is another riveting murder mystery game from HitherYon Games. It is enjoyable as a standalone title but also makes a great addition to the expanding series. It will take around two to three hours to play and offers a lot of value for the price. While the gameplay itself is relatively straightforward, the story is more complex, full of twists, turns, and red herrings. The narrative design is superb, and the mystery is intriguing, well-constructed and delivered at a good pace. This allows the player space to explore and gather information, building suspense throughout the investigation. The mix of its traditional detective story with light supernatural elements is a gripping combination with plenty of misdirection to keep players interested. The retro styling is in keeping with the previous games and is well-suited to the narrative and gameplay. Detective Guy and Cleo are a charming and captivating pair, and are fast becoming a well-established murder-mystery-solving team. Each of the games in the Murder is Game Over series seems to offer something new and be made with a little more finesse, with the narrative design becoming more intricate and enthralling. This new instalment is no exception. The developers’ hard work, dedication, and love for the characters and series shine through when playing all of the games, but perhaps become even more apparent with each new story. Overall, I thoroughly enjoyed Murder Otaku, and I highly recommend it (and its prequels) to fans of casual interactive murder mysteries and detective games. [b]WANT TO KNOW MORE?[/b] My full review of this agme where I go into detail about gameplay, narrative, and styling is available on [url=https://indie-hive.com/murder-is-game-over-murder-otaku/]Indie HIve[/url].
Again another absolutely incredible game! The retro graphics are perfect. The detective mystery story and characters are great. There are enough rooms to the hotel so it doesn't feel limited. My only gripe is that movement should be WASD, not the arrows - make it an option or mappable at least. Otherwise a solid game. Love it and can't wait for more. Check out their other titles too, which are also terrific!
As always very enjoyable :) Love this games series
I just wrapped up playing all five currently available games in the [i]Murder Is Game Over[/i] series -- and all five have been a delight. If you want to pass the time indulging in bite-size mysteries with cute and clever writing, plus the occasional drama, that's certainly what you'll get in this series. Having played all of these two-hour games in just a few days, I particularly appreciate the improvements each installment has offered. I'm not ashamed to admit that I put both [i]The Blackinton Curse[/i] and [i]Murder Otaku[/i] on Cozy mode, because I get no enjoyment from chase sequences. The RPGM environments are effectively used -- I liked [i]Murder Otaku[/i]'s view to the first floor from the upper floors of the hotel -- and the hunt for doggie bags is always fun. As for the mysteries themselves, I definitely appreciate the increasing detail and relative complexity of the storytelling, the characters' backstories, and the twists from game to game. I've seen some things in the writing (both from a technical standpoint and from a plot perspective) that kind of bother me, including [spoiler]the killer's reason for revenge in [i]Murder Otaku[/i][/spoiler], but those things don't get in the way of a good time. Overall, I highly recommend the entire [i]Murder Is Game Over[/i] series as a short, entertaining experience.
Initially, I wasn't excited for this game, because as a noted EX-Weeaboo, a game set at an anime con wasn't up my alley the same way as one on Cape Cod-by-any-other-name or in an isolated hotel in the Alps. But the setting in a gothic 1920s hotel actually offers it a really nice aesthetic. It feels like we've hit a point where the dev is integrating all the little mechanics of the games (e.g., the riddles, the mini-games) so that they feel like part of the narrative. I do wish there had been more discovering clues and talking to suspects - e.g., after finding the riddle, I would have liked to ask Betty about it, and I'd have liked for more floors to be made available in the elevator as the case went on. But I know those would have resulted in a much longer game than the 1-1.5 hour runtime of this series. My other complaints are really nitpicks that aren't even worth going into. I am getting worried about Cleo eating chocolate, however, after her Neapolitan gelato and now Pocky...
A pretty well made RPG maker mystery game. The writing is decent and flows well without much TYPO. Not too long at ~2h15 min for me, so you should expect to spend about an evening on it. Has chase scenes for those who like that stuff, but I opted to turn them off in my playthrough.
This game was so much fun and was a great addition to the series. It was great seeing characters return from other games and the mini games were so fun to play as well. The music was great as well! My favorite was the elevator music and the j-pop song. The play on names was a lot of fun and the story was great! Thank you so much again for this game!
I have to say I actually enjoy this entry best out of the last three. The setting is fantastic and I had the hardest time guessing the killer as well, which I find it to be more fun when it's not obvious, and best yet, a challenge to guess who's motive was strong enough to murder. Also, as fun as being chased by ghosts is, this is the first time I played on cozy mode and enjoyed it quite a bit more since I could focus on the murder mystery itself. That said, if you're looking to add some excitement to the game, then throw it on hard and see how you do ;) Lastly, I can tell the art design was stepped up a bit, and the parallax effect when on the 12th and 13th floor was awesome. Oh, and of course the silly mini-games are always a nice added touch. Another great MIGO game for sure! <3 If you're curious to checkout the gameplay, feel free to watch our video on it: https://youtube.com/live/7h2xiImQPpM
I enjoy the Murder Is Game Over series and Murder Otaku did not disappoint. Solving the mystery is half looking for clues and half interrogation/paying attention to suspect alibis. There are nice little surprises to keep you guessing "who done it." It can be played in a sitting or two.
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