
Dive into the ultimate moving experience in Moving Simulator! Manage chaotic house moves, carefully pack belongings, load trucks, and navigate through hilarious disasters. Precision, speed, and creativity will make you a moving master!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moving Simulator is a small, cozy game with around 4 hours of gameplay. Moving Simulator puts you in charge of your very own moving business! Experience the thrill and challenges of managing house relocations—from packing boxes and disassembling furniture to carefully loading items onto trucks. Each move brings new surprises, humorous accidents, and unexpected obstacles, testing your problem-solving skills and patience.
Skillfully navigate furniture through doors, hallways, and tight spaces. Precision is key!
Pack boxes smartly to optimize space. Organization is your friend!
Load your belongings into the truck and hit the road—be careful on sharp turns and bumps!
Secure your load with transportation straps to prevent disasters during transit!
Key Features:
Realistic Moving Mechanics: Pack and secure furniture realistically to avoid damage during transit.
Dynamic Environments: Navigate various homes, apartments, and mansions with unique layouts and quirky residents.
Upgrade Your Business: Earn money from successful moves, expand your fleet and improve equipment to tackle bigger contracts.
Creative Solutions: Encounter puzzles and logistical challenges that encourage creative thinking.
Chaos & Comedy: Enjoy hilarious moments and catastrophic mishaps that keep the job fresh, fun, and unpredictably funny.
8 diverse missions and around 4 hours of moving-day gameplay chaos.
Ready to turn moving day chaos into your next big career move? Pack your gloves, strap in, and embrace the chaos in Moving Simulator!
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyunda yaptığımız iş falan güzelde oyun optimizasyon araba sürüş mekanikleri rezalet yani hassasiyet ayarı falandır oyun düzeltilirse çok eğlenceli bi iş yapıyoruz oyunda o yüzden oyun düzeltilirse daha eğlenceli olur.
Moving Simulator turns the ordinary frustration of relocating furniture into a compact first-person simulation where careful planning and unpredictable physics share equal importance. Developed by Corpix Games and PlayWay S.A. and published by PlayWay S.A., it puts players in control of a small moving business and asks them to handle much more than simply carrying boxes from one location to another. Packing possessions, dismantling furniture, maneuvering bulky objects through restrictive spaces, loading a truck, securing cargo, and completing the journey all contribute to a surprisingly involved interpretation of professional moving. Much of the appeal comes from making everyday objects into logistical puzzles. Large pieces of furniture must be rotated and positioned correctly to fit through doors, hallways, and other confined areas. The concept sounds straightforward, but physics make seemingly simple jobs considerably less predictable. Getting an awkward sofa around a corner can become its own challenge, while poorly handled belongings can create amusing disasters. The resulting gameplay occupies an enjoyable middle ground between methodical job simulation and physics-based comedy. Packing and loading introduce another satisfying layer of organization. Boxes should be arranged efficiently, and available truck space encourages players to think about placement rather than throwing everything inside without consideration. Transportation straps can secure the load, giving preparation practical importance once the vehicle starts moving. Sharp turns and bumps can punish careless loading, so the driving portion is connected directly to the work performed beforehand. This creates a cohesive process in which decisions made during packing can affect what happens later. Environmental variety helps keep these mechanics interesting. Jobs take place across homes, apartments, and mansions with different layouts, turning each property into a new spatial problem. The surroundings are more than decorative because doors, corridors, room dimensions, and object placement determine how difficult a particular relocation becomes. Quirky residents and unexpected obstacles also reinforce the lighter tone. Rather than pursuing uncompromising realism, the experience uses believable moving procedures as the foundation for humorous situations and improvisation. The business component gives individual assignments a broader purpose. Completing jobs earns money that can be invested in equipment and an expanded vehicle fleet, allowing the company to become better prepared for larger contracts. This progression adds motivation, although players expecting an extensive business-management sandbox should keep expectations reasonable. The game is intentionally small, offering eight missions and approximately four hours of content. Consequently, its management mechanics work more as supporting progression than as a deeply developed economic simulation. Creative problem-solving is arguably where the design works best. There is rarely much excitement in carrying an ordinary cardboard box by itself, but combining physical manipulation with restrictive environments, limited cargo space, transportation, and the possibility of accidents makes the overall process engaging. Completing a difficult move efficiently can be genuinely satisfying because success reflects several stages of preparation. Conversely, mistakes often produce comedy rather than outright frustration, which prevents the simulation elements from becoming excessively rigid. The short length is also its clearest weakness. Eight missions can provide enough variety for a focused experience, but the underlying idea seems capable of supporting substantially more locations, customer types, vehicles, unusual cargo, equipment upgrades, and increasingly elaborate assignments. Players who enjoy establishing efficient routines may find themselves reaching the end just as they have fully mastered the mechanics. Repetition is another potential issue because the fundamental cycle consistently revolves around packing, carrying, arranging, securing, and transporting possessions. Enjoyment therefore depends heavily on whether that hands-on routine remains satisfying to the individual player. Its presentation appropriately supports the practical nature of the gameplay. The first-person perspective provides a useful sense of scale when judging whether furniture will fit through an opening or how objects should be positioned inside the truck. The game also supports Steam Achievements, Steam Cloud, and Family Sharing. Its Steam user reception is currently Mixed, suggesting that the relatively narrow scope and execution have not appealed equally to everyone. Still, players specifically attracted to physics-heavy occupational simulators are more likely to appreciate what it attempts to accomplish. Steam Deck compatibility is a positive, though qualified, aspect of the package. The game is rated Playable rather than Verified. It runs successfully on SteamOS and its default graphics configuration performs well on the handheld, but some functionality is not fully accessible through the default controller configuration. Players may need the touchscreen, virtual keyboard, or a community controller layout in certain situations. Some prompts can also display mouse, keyboard, or non-Steam-Deck controller icons, and certain text may be small on the Deck's display. It is therefore a workable portable experience, but not one offering completely seamless handheld integration. Ultimately, this is a modest simulator that succeeds most when ordinary moving work turns into an entertaining chain of practical decisions. Navigating cumbersome furniture, efficiently packing a vehicle, securing possessions, driving carefully, solving environmental problems, and improving the business form a coherent gameplay loop with enough physics-driven unpredictability to produce memorable accidents. Its limited amount of content and relatively lightweight management systems prevent it from becoming a particularly deep simulation, but the focused concept has charm. For players who enjoy hands-on job simulators and do not mind a short campaign, it provides an unusual and occasionally hilarious interpretation of one of everyday life's least enjoyable chores. Rating: 7/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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