
Moving In is about relaxing in a cozy environment. You decorate the house you are moving in. There is no goal, no timer, no challenges. It is all about having a relaxing experience.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I played the demo and enjoyed it however the release seems way more bugged, I kept popping out of the house, getting stuck under and behind furniture, furniture was being voided through walls and even after matching a picture if a piece of furniture got flung by another you could never match even back in the same position. Then it crashed on close down and I had to force quit. Refund requested, would consider in future with major bug improvements, I can't understand how its so much more unplayable than the demo
This game has great potential, I'm aware it's in early release so it's certainly not finished and fully polished. The moving and rotating of objects felt a little difficult, but that could be user error on my part. It was janky but in a hilarious way. The physics amuse me greatly too. I would suggest being able to open more than open kitchen drawer, I was just a little disappointed that only the top one opened. I wasn't able to stash my bread in more than the top drawer. It would be amusing to open the oven as well. I see great potential with this game and am excited to see where it goes in the future.
sandbox mode is the best mode to play in but puzzle mode is alright aswell i guess. overall good game although it crashed when i put 200 balloons on a bed lmao
i really enjoyed the game and the demo, music is really good, theres lots of furniture and i love the idea of adding body pillows since you dont see it as much in games of the same type. There are a some bugs but it is an early access after all and they dont ruin the fun in the game. In general a really good game and ill be waiting for the full release.
I like the idea of the game however the execution isn't really that good or bad it's just average. As one other person in the community tab said "I don't know what to say about this game. It's just... moving in. No story, no quests. Just putting furniture/stuff into the house." Some suggestions: More Quality of life improvements 1. More customization--- I think having the ability to paint the walls a different color would go a long way to making the place feel right at home. Along side this maybe having the ability to change the color of more objects. 2. More snappy placement--- It took me around 5 minutes to get a TV on a cabinet correctly. Possibly having arrow keys for more precise placement would help and also allowing the player to zoom out more. 3. Delete button: Even though it's not realistic, having a delete button after you find out that the furniture you put doesn't feel right would go a long way to making the user experience feel better. Even though I feel like more content would be better I think the suggestions above will be the best thing to do to make what's already in the game better. -That one guy who speed-ran your game for some reason
pretty chill but i'm still a spaz
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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