
謎に満ちた施設「モスパレス」を探索し、貴女と世界に秘められた謎を解き明かそう
Modeled estimate, not a reported figure. How we estimate →
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About


You are a short girl who wakes up in Moss Palace, a facility filled with plants and mysteries.
As you take on the role of this girl, you will solve the mysteries surrounding this world, the facility, and yourself in this narrative adventure game, all while aiming to escape the facility.
Gothic x Sci-Fi x Post-apocalyptic
Players who enjoy theorizing and focusing on the story
Players who want to experience the world-building through exploration and character stories
Estimated completion time: 60 minutes or more
Please refer to the official Target website (Japanese).
Guidelines for live streaming, press kits, strategy tips, and more are available there.

You can experience a variety of original worlds rendered in full 3D CG.


In a lonely palace, a dazzling parade.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Reviews
演出や3D表現が特にすごいゲームでした。 あと私は普段3D酔いしやすいのですが、本作はカメラがプレイヤーを自由に追従する型ではないため酔いにくいです。助かりました。
全編に渡って絵の作りが大変素晴らしく 退廃的な美しさに惹かれやすい私にはとても魅力的な世界だった。 ゲーム部分はシンプルなアドベンチャーゲームで 難しいパズルもなくスムーズに進むため 引っかかりなくゲーム内の世界を楽しみやすい。 移動の操作感にちょっと癖があるのは気になったけど 精密な操作を要求されるゲームではないのでさほど問題なし。 ストーリーは基本的には分かりやすくなってはいるものの 謎めいた部分もあるので後から想像が膨らむところも。 良さがじわじわと染み渡っていく感じのゲームだった。 背景やキャラクターモデルをじっくりと鑑賞できるビューワーが欲しい…
ゲームというよりはちょっと難しめの映像作品に近い。この荒廃した世界で何が起こったのか,自分は何者なのか.それをちょっとずつ探求していく.ただ,曖昧な部分もすっ飛ばした部分もいろいろあるからぶっちゃけあまり理解できていない。でもBGMやビジュアル,世界観はかなりいいので,世界観に興味を持ったならやってみてもいいかもしれません
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
退廃的な世界が美しくて歩いているだけで楽しい。じっくりと考察しながら探索したいゲーム コントローラー対応なのも嬉しい
A simple adventure game/walking sim. The idea and visuals are pretty good but the execution lacking. It's short and small (only a couple of screens to explore), linear (three endings you reach in a set order), the story is rather standard and predictable, and it's told mainly through walls of text in notes you find, depending on camera pushing up may mean going up or left, the only puzzle (sokoban) is ridiculously easy, after exiting and loading the game again menu navigation stopped working with my controller (I could still use it to play, but for menu I had to use the keyboard or mouse) - and that was after the patch that was supposed to fix it, for some reason interaction and confirm aren't the same button and if you press the former during a dialogue, your character automatically talks to the NPC again when the dialogue ends, the Japanese font may look cool but it's hard to read... there's a lot of tiny problems like these. But it's short and cheap so I wouldn't say it's not worth playing for the atmosphere and visuals alone. [spoiler]Objectively:[/spoiler] 6.8/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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