
A fourth-wall-breaking narrative adventure. It’s interview day, and you really need this job—enough to ignore the talking printer, the anomaly corridor, and the ridiculous life-or-death trials your interviewer keeps putting you in. But deep down, you know... something here is very, very wrong.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

It’s the day of your big interview! The position? ‘Moral Dilemma Judge’—whatever that means.
But something about this office feels... off. Maybe it’s the talking printer. Or the anomaly corridor that changes every time you enter. Or the narrator who keeps throwing you into ridiculous life-or-death situations.
No, no—it’s probably just your imagination. Must be pre-interview nerves. Good luck out there!
FeaturesA story-rich experience with a narrative that is impossible to predict!
The Narrator is your friend. Don't question him; you should listen to everything he says.
Atmosphere - Countless whiteboards, sticky notes, posters, and signs. Some seem like the ramblings of a sleep-deprived intern, while others whisper secrets you'd rather not know.
Minigames - A very strange interview process involving an IQ quiz, a memory test, counting sheep, and more...
Make friends - A talking printer, a chair with a doctorate, a toilet playing the guitar...
Choices! Trolley problems, dilemmas in war, hospitals, the city, nature...
Puzzles - Walk through The Hallway and don't fall for its tricks, or solve a riddle.
Multiple endings with many secrets to discover!
ExploreNothing in this office is as it seems. Meet a talking chair with existential dread, count passing sheep to 'test' your IQ, and enter the world's first time machine.
There are countless secrets and hidden endings to uncover, some so well-concealed they might remain undiscovered for decades.
Moral DilemmasShould you save one baby or five cans of soup? Throw the world into nuclear armageddon, or... not? Sometimes, doing nothing feels like the hardest choice of all.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was fun to 100% until I got to the hallway achievements.
Doesn't shy away from its obvious Stanley Parable influence, and still manages to be funny and charming. Made me laugh and kept me guessing. I was happy to pay for the dlc (note, dlc purchase is required to 100% the game) as I'd enjoyed the parts I played for free.
Reminded me how awesome of a game The Stanley Parable was...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
do i even need to say something about this game? the only this i will say is: U SHOULD PLAY THIS GAME i really want to buy the dlc but i dont have money and want more of this type of games
A game that does well for what you'd expect it to be. What I like about it: + Voiced voiceover dialogue. (By a male sounding person!!!) + Usually runs at 30 or more fps according to the steam fps counter thingy. (somehow this is a really high bar for most of the recent fps games I've played this year that also happen to have shadows and lighting in them :rufushurt:) + Kinda funny, not too funny, but it got a couple nose exhales out of me. + If you count the DLC, it has at least two moments that make you feel the "being cherished" emotion. I liked those parts. Quite lovely. + Just overall appealing visual design, nothing that hurts your eyes or your brains too much. + At least 3 hours of videogame. + The game isn't made in Unreal Engine 4 or Unreal Engine 5. + It's a walking simulator with a disembodied voice talking to you. What I didn't like: - Platforming for the secret collectibles. - Actually just some of the optional collectibles being hidden behind "fake" walls, like it's fun when you stumble upon two of them by chance because you can't stop jumping around the room in your ludonarratively dissonant trance, but it gets old really quickly. I think this sort of secret hunting is not for the kind of player I am. - Had to use the walkthrough to 100% the game. (No idea what the game did wrong here, maybe it's MY fault, but I figure it's something I'd want to complain about in my review) ((not accounting for the emeralds here)) - Again, I don't like the platforming. Not because it's unresponsive or something, I just don't like "obbying". - Kevin Macleod creative commons music. I'm just tired of hearing it everywhere... :broken_heart: Things about the game that I'm neutral about. ~ Lack of "choices". IMO you don't need "choices" to be a good walking simulator. (I mean look at Dude, Sto- *gunshot*) Should you play the base game? Sure. Should you buy the DLC? If you want more content I guess.
A wannabe Stanley Parable. But without the fun and the consequential choices.
reminded me of the stanley parable
"Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
Stanley Parable walked so this game could run. I went into this game blind, and I ended up loving it so much. All the little details from the post it notes to the baby in the grocery store scene to running away during a cutscene were all fantastic. And Dr. Chair, I beat your games EASY. Gimme a real challenge next time >:)
game was good for the price, js wish the 100% completion didnt require money spent
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $14.7M | 36.1K | 94% | $24.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| — | 0 | — | — | |
| $107.5K | 617 | 98% | $9.99 | |
| $68.7K | 1.4K | 91% | $1.99 |