
"Journey to the Moon" is an interactive game that combines lunar exploration with art, culture and science popularization. The core of its development is "space life is coming eventually".
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
All resources in this game are for learning and reference purposes only regarding the exploration of lunar culture. They must not be used for any other purposes, especially not for commercial promotion. Violators will be held accountable.
About this game:
"Journey to the Moon" is an interactive game that combines lunar exploration with art and culture, as well as science popularization. The core of its development is "space life is coming eventually". Players will experience and explore the future cultural and art center built on the lunar surface by switching between first-person and third-person perspectives. Through four levels, "Journey to the Moon" presents to players ancient Chinese moon culture, modern lunar exploration projects, and future human space life. In 2025, this work will be presented on the screen of China's first art satellite "SCA-1 Satellite", which is currently in orbit, as one of the "Infinite Utopia" cosmic interactive spaces in artist Hao Ruichang's space art project (Phase II) (Xu Bing Art Satellite Residency Project). This work will also serve as a practical slice of the aerospace era and the emerging art field, exploring the feasibility of future "integrated space and ground curation".
Story Background:
With the gradual realization of the five major themes of national space science exploration and the construction of a habitable lunar base by the lunar exploration project, humans will gradually move to the moon in the future and establish a "Moon Path" museum on the lunar surface to commemorate the journey of lunar exploration and look forward to an even more exciting future life in space...
Detailed Tutorial:
WASD / Move
Space bar / Jump
Mouse wheel / Zoom in and out
E/Interactive Button
F/Operating Instructions
G/ Tourist Visa
T/News Flash
ESC/Menu key
Some model materials are sourced from:
Divi Model
Some audio materials are sourced from:
China Philharmonic Orchestra "Above the Moon (Symphony Version)", "To the Moon" Main Theme, "To the Moon" Moonwisher, "To the Moon" Born a Stranger, "To the Moon" Laura Shigihara - Everything
Image, video and data sources: China Lunar Exploration and Deep Space Exploration Network, China Science and Technology News Network, Beijing Association for Science and Technology, , , , Baidu Baike, Baidu Scholar
Font source:
Dot Dot Pixel Font - Square, ZCOOL Premium Black Revision 151105
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
这个游戏很多场景都像我小时候做梦做过的场面,有意思,体验感也很强,我能参与到里面。
Игра 'Moon Journey - China's Lunar Exploration Digital Museum' – это уникальное и познавательное путешествие в мир китайской лунной программы. Виртуальный музей предлагает интерактивные экспонаты и захватывающие симуляции, позволяющие глубже понять сложные аспекты космических исследований. Великолепная графика и реалистичные 3D-модели аппаратов и лунной поверхности делают эксплорацию увлекательной и иммерсивной. Игра особенно понравится тем, кто интересуется космосом, наукой и историей китайской космонавтики. Хотя управление может показаться немного неуклюжим, образовательная ценность и атмосферное погружение с лихвой компенсируют этот недостаток. Рекомендую всем, кто хочет расширить свои знания о Луне и узнать больше о передовых технологиях и достижениях Китая в исследовании космоса.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
近现代航天史部分过于侧重中国成就,虽然理解创作背景,但加入‘阿波罗计划’的冲突叙事会让世界观更丰满。
免费 有中文 没成就 ⠀⠀⢸⠁⠀⠈⠣⡄ ⠀⠀⠈⢇⠀⠀⠀⠈⡀ ⠀⠀⠀⠈⢂⠀⠀⠀⢠ ⠀⠀⠀⠀⠘⡀⠀⠀⢸ ⠀⠀⠀⠀⠀⡇⠀⢀⡇⠀⠀⠀⢀⣀⣠⠴⠋⣹ ⠀⠀⠀⠀⣸⠀⢀⡞⠀⢀⡴⠛⠉⠁⠀⠀⠀⠳⢤⣀⠀⠀⠀⠀⣠⡀ ⠀⠀⠀⠀⡇⠀⡞⠀⠀⣾⠁⠀⢀⣤⣄⠀⠀⠀⠀⠈⠙⠓⠒⠚⠉⡇ ⠀⠀⠀⠀⡇⠀⡧⠴⠛⣿⠀⠀⢿⣿⡿⠀⠀⠀⠀⠀⣀⡀⠀⠀⢸⠃ ⠀⠀⠀⠀⣹⠇⠀⠀⠘⠻⣇⠀⠀⠀⠀⠀⡄⠀⠀⣿⣿⣿⠀⢀⡟ ⠀⠀⠀⠀⡏⠀⠀⠀⠀⠀⠙⠃⠀⠀⠀⠀⠁⠀⠀⠀⠉⠁⢀⡾⠃ ⠀⠀⠀⠀⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣠⠾⠁ ⠀⠀⠀⠀⢸⡆⠀⠀⢠⠄⠀⠀⠀⠀⠀⠀⠀⠉⠉⢉⣹⡏ ⠀⠀⠀⠀⢸⠇⢀⡴⠛⠓⢶⣤⣤⡤⠤⢼⡇⠀⣾⠁⢸ ⠀⠀⠀⠀⠸⡄⡾⠀⠀⠀⠈⢷⡿⠀⠀⠀⡇⢀⡟⠀⣆⡏ ⠀⠀⠀⠀⠀⠙⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⠼⠀⠀⠙⠃ ⣿⣿⡿⠋⠠⠄⢣⡼⢫⡶⣹⣿⡿⣟⢿⣿⣿⢿⣿⣿⣽⣿⡗⣾⡝⢷⣌⠁⠆⣼ ⣿⠟⠀⡌⢑⢨⡟⣱⡟⣰⣿⠏⡽⢊⢿⣻⣯⢻⣟⣿⣻⣿⢧⢿⣾⣍⢿⣎⠰⣹ ⣯⡀⠘⠀⢂⣾⢱⣿⢡⢇⡧⣟⢲⡍⣞⡽⣣⠿⣌⡷⣸⣹⢧⢺⣿⣿⣆⢻⡄⣻ ⣿⣿⠗⠠⣑⡎⣿⡯⣼⣾⢿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣧⣷⢮⣹⣿⣿⡗⡸⣧⢻ ⣿⡟⠠⢁⡜⣣⢿⠃⠟⠙⠚⠘⢻⣷⣿⣳⣿⣟⠞⠢⠛⠿⢻⢶⡿⣿⣧⠑⣯⢻ ⣿⠀⢢⠡⢸⡍⡟⣤⣖⡶⣞⣿⡻⢿⣷⡿⣟⢿⣞⡶⣤⣄⡀⣬⣛⡿⢧⡋⣾⣹ ⡇⢈⠄⠢⢑⡞⡧⣛⢾⣽⣿⣽⣿⣿⣾⣷⣿⣿⣯⣿⣳⣯⡻⢣⣾⡟⢤⡛⠆⣽ ⣷⡀⠈⠁⠂⠙⢲⡹⢧⠉⡉⢋⠛⡙⠟⢋⠟⠳⠟⠿⠛⠀⣹⢣⣿⡍⣶⡙⢄⣻ ⣿⠷⠀⡀⠆⡡⠂⢽⡘⢇⠰⢁⠢⡐⢈⠔⡈⠆⢌⠰⢠⢰⢣⠟⡼⠘⠁⢒⠠⣻ ⠀⠀⢰⣦⡀⠀⠀⠀⠀⣠⣶⡆ ⠀⠀⢸⣿⣿⣶⣿⣿⣷⣿⣿⡇ ⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⡅ ⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧ ⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⡟ ⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⠏⠀⠀⠀⠀⠀⠀⣀⣀⣀ ⠀⠀⠀⣸⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⢠⣾⣿⠿⣿⣷ ⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀⠀⠀⣿⣿⠁⠀⢸⣿⣧⣤⣤⡀ ⠀⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠹⣿⣧⠀⠸⠿⠟⠙⣿⣿ ⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀⢻⣿⡇⠀⣀⣤⣾⣿⠏ ⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⢸⣿⣿⣿⡿⠟⠋⠁ ⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⣸⣿⡏⠁ ⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢀⣴⣿⠟ ⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋ ⠀⠻⢿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠟⠋⠁
在‘太空画廊’能看到真实的祖先们书写的古诗词和创作的书画艺术,这种虚实联动比NFT有意义得多——建议和相关机构联名推出实体体验
游戏暗喻中国航天‘集体主义宇宙观’。这种叙事策略比西方个人英雄主义太空游戏更具哲学深度。
当游戏开始画面显示‘登月门票’时,突然意识到:这不是游戏,而是用交互语法书写的《太空文明宣言》。
在可循环的结局中,这已超越游戏范畴,成为现实世界‘宇宙主义’运动的技术预演。
实测显示,学生在室内展厅’完成游玩后,对引潮力公式的理解速度提升47%,远超MOOC教学数据——证实了高沉浸度游戏在STEM教育中的颠覆潜力。
团队延续了《无限乌托邦》系列的赛博水墨风格——当代艺术与航天的完美联姻。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.